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https://github.com/GraphiteEditor/Graphite.git
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Add colors in Rust (#78)
* 🎨 Add colors in Rust * 🌿 Use an option for the properties and #[repr(C)] * ❌ Remove WASM dependency on document. * 😎 Wrap Fill and stroke in a style struct. * 📦 Use crate::Color * Merge Add transactions for temporary modifications to the document * Run cargo fmt * Color without a 'U'
This commit is contained in:
committed by
Keavon Chambers
parent
2849b99b59
commit
46c9ef02ca
+5
-329
@@ -1,37 +1,12 @@
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pub mod color;
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pub mod document;
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pub mod layers;
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pub mod operation;
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mod shape_points;
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pub use kurbo::{Circle, Line, Point, Rect, Vec2};
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pub use operation::Operation;
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#[derive(Debug, Clone, PartialEq)]
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pub enum LayerType {
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Folder(Folder),
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Circle(Circle),
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Rect(Rect),
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Line(Line),
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Shape(shape_points::ShapePoints),
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}
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impl LayerType {
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pub fn render(&self) -> String {
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match self {
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Self::Folder(f) => f.render(),
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Self::Circle(c) => {
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format!(r#"<circle cx="{}" cy="{}" r="{}" style="fill: #fff;" />"#, c.center.x, c.center.y, c.radius)
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}
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Self::Rect(r) => {
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format!(r#"<rect x="{}" y="{}" width="{}" height="{}" style="fill: #fff;" />"#, r.min_x(), r.min_y(), r.width(), r.height())
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}
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Self::Line(l) => {
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format!(r#"<line x1="{}" y1="{}" x2="{}" y2="{}" style="stroke: #fff;" />"#, l.p0.x, l.p0.y, l.p1.x, l.p1.y)
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}
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Self::Shape(s) => {
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format!(r#"<polygon points="{}" style="fill: #fff;" />"#, s)
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}
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}
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}
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}
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type LayerId = u64;
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum DocumentError {
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@@ -39,302 +14,3 @@ pub enum DocumentError {
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InvalidPath,
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IndexOutOfBounds,
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}
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type LayerId = u64;
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#[derive(Debug, Clone, PartialEq)]
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pub struct Layer {
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visible: bool,
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name: Option<String>,
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data: LayerType,
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}
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impl Layer {
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pub fn new(data: LayerType) -> Self {
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Self { visible: true, name: None, data }
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}
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}
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#[derive(Debug, Clone, PartialEq)]
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pub struct Folder {
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next_assignment_id: LayerId,
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layer_ids: Vec<LayerId>,
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layers: Vec<Layer>,
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}
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impl Folder {
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pub fn render(&self) -> String {
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self.layers
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.iter()
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.filter(|layer| layer.visible)
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.map(|layer| layer.data.render())
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.fold(String::with_capacity(self.layers.len() * 30), |s, n| s + "\n" + &n)
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}
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fn add_layer(&mut self, layer: Layer, insert_index: isize) -> Option<LayerId> {
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let mut insert_index = insert_index as i128;
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if insert_index < 0 {
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insert_index = self.layers.len() as i128 + insert_index as i128 + 1;
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}
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if insert_index <= self.layers.len() as i128 && insert_index >= 0 {
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self.layers.insert(insert_index as usize, layer);
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self.layer_ids.insert(insert_index as usize, self.next_assignment_id);
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self.next_assignment_id += 1;
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Some(self.next_assignment_id - 1)
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} else {
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None
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}
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}
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fn remove_layer(&mut self, id: LayerId) -> Result<(), DocumentError> {
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let pos = self.layer_ids.iter().position(|x| *x == id).ok_or(DocumentError::LayerNotFound)?;
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self.layers.remove(pos);
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self.layer_ids.remove(pos);
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Ok(())
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}
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/// Returns a list of layers in the folder
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pub fn list_layers(&self) -> &[LayerId] {
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self.layer_ids.as_slice()
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}
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fn layer(&self, id: LayerId) -> Option<&Layer> {
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let pos = self.layer_ids.iter().position(|x| *x == id)?;
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Some(&self.layers[pos])
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}
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fn layer_mut(&mut self, id: LayerId) -> Option<&mut Layer> {
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let pos = self.layer_ids.iter().position(|x| *x == id)?;
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Some(&mut self.layers[pos])
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}
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fn folder(&self, id: LayerId) -> Option<&Folder> {
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match self.layer(id) {
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Some(Layer { data: LayerType::Folder(folder), .. }) => Some(&folder),
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_ => None,
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}
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}
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fn folder_mut(&mut self, id: LayerId) -> Option<&mut Folder> {
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match self.layer_mut(id) {
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Some(Layer { data: LayerType::Folder(folder), .. }) => Some(folder),
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_ => None,
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}
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}
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}
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impl Default for Folder {
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fn default() -> Self {
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Self {
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layer_ids: vec![],
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layers: vec![],
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next_assignment_id: 0,
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}
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}
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}
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#[derive(Debug, Clone, PartialEq)]
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pub struct Document {
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pub root: Folder,
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pub work: Folder,
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pub work_mount_path: Vec<LayerId>,
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pub work_operations: Vec<Operation>,
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pub work_mounted: bool,
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}
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impl Default for Document {
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fn default() -> Self {
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Self {
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root: Folder::default(),
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work: Folder::default(),
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work_mount_path: Vec::new(),
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work_operations: Vec::new(),
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work_mounted: false,
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}
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}
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}
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fn split_path(path: &[LayerId]) -> Result<(&[LayerId], LayerId), DocumentError> {
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let id = path.last().ok_or(DocumentError::InvalidPath)?;
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let folder_path = &path[0..path.len() - 1];
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Ok((folder_path, *id))
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}
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impl Document {
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pub fn render(&self, path: &mut Vec<LayerId>) -> String {
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if !self.work_mount_path.as_slice().starts_with(path) {
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match &self.layer(path).unwrap().data {
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LayerType::Folder(_) => (),
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element => {
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path.pop();
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return element.render();
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}
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}
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}
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if path.as_slice() == self.work_mount_path {
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let mut out = self.document_folder(path).unwrap().render();
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out += self.work.render().as_str();
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path.pop();
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return out;
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}
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let mut out = String::with_capacity(30);
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for element in self.folder(path).unwrap().layer_ids.iter() {
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path.push(*element);
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out += self.render(path).as_str();
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}
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out
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}
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fn is_mounted(&self, mount_path: &[LayerId], path: &[LayerId]) -> bool {
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path.starts_with(mount_path) && self.work_mounted
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}
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pub fn folder(&self, mut path: &[LayerId]) -> Result<&Folder, DocumentError> {
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let mut root = &self.root;
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if self.is_mounted(self.work_mount_path.as_slice(), path) {
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path = &path[self.work_mount_path.len()..];
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root = &self.work;
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}
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for id in path {
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root = root.folder(*id).ok_or(DocumentError::LayerNotFound)?;
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}
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Ok(root)
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}
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pub fn folder_mut(&mut self, mut path: &[LayerId]) -> Result<&mut Folder, DocumentError> {
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let mut root = if self.is_mounted(self.work_mount_path.as_slice(), path) {
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path = &path[self.work_mount_path.len()..];
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&mut self.work
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} else {
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&mut self.root
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};
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for id in path {
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root = root.folder_mut(*id).ok_or(DocumentError::LayerNotFound)?;
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}
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Ok(root)
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}
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pub fn document_folder(&self, path: &[LayerId]) -> Result<&Folder, DocumentError> {
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let mut root = &self.root;
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for id in path {
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root = root.folder(*id).ok_or(DocumentError::LayerNotFound)?;
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}
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Ok(root)
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}
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pub fn document_folder_mut(&mut self, path: &[LayerId]) -> Result<&mut Folder, DocumentError> {
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let mut root = &mut self.root;
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for id in path {
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root = root.folder_mut(*id).ok_or(DocumentError::LayerNotFound)?;
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}
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Ok(root)
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}
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pub fn layer(&self, path: &[LayerId]) -> Result<&Layer, DocumentError> {
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let (path, id) = split_path(path)?;
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self.folder(path)?.layer(id).ok_or(DocumentError::LayerNotFound)
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}
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pub fn layer_mut(&mut self, path: &[LayerId]) -> Result<&mut Layer, DocumentError> {
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let (path, id) = split_path(path)?;
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self.folder_mut(path)?.layer_mut(id).ok_or(DocumentError::LayerNotFound)
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}
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pub fn set_layer(&mut self, path: &[LayerId], layer: Layer) -> Result<(), DocumentError> {
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let mut folder = &mut self.root;
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if let Ok((path, id)) = split_path(path) {
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folder = self.folder_mut(path)?;
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if let Some(folder_layer) = folder.layer_mut(id) {
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*folder_layer = layer;
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return Ok(());
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}
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}
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folder.add_layer(layer, -1).ok_or(DocumentError::IndexOutOfBounds)?;
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Ok(())
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}
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/// Passing a negative `insert_index` indexes relative to the end
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/// -1 is equivalent to adding the layer to the top
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pub fn add_layer(&mut self, path: &[LayerId], layer: Layer, insert_index: isize) -> Result<LayerId, DocumentError> {
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let folder = self.folder_mut(path)?;
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folder.add_layer(layer, insert_index).ok_or(DocumentError::IndexOutOfBounds)
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}
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pub fn delete(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
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let (path, id) = split_path(path)?;
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self.folder_mut(path)?.remove_layer(id)?;
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Ok(())
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}
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pub fn handle_operation<F: Fn(String)>(&mut self, operation: Operation, update_frontend: &F) -> Result<(), DocumentError> {
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self.work_operations.push(operation.clone());
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match operation {
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Operation::AddCircle { path, insert_index, cx, cy, r } => {
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self.add_layer(&path, Layer::new(LayerType::Circle(Circle::new(Point::new(cx, cy), r))), insert_index)?;
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update_frontend(self.render(&mut vec![]));
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}
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Operation::AddRect { path, insert_index, x0, y0, x1, y1 } => {
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self.add_layer(&path, Layer::new(LayerType::Rect(Rect::from_points(Point::new(x0, y0), Point::new(x1, y1)))), insert_index)?;
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update_frontend(self.render(&mut vec![]));
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}
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Operation::AddLine { path, insert_index, x0, y0, x1, y1 } => {
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self.add_layer(&path, Layer::new(LayerType::Line(Line::new(Point::new(x0, y0), Point::new(x1, y1)))), insert_index)?;
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update_frontend(self.render(&mut vec![]));
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}
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Operation::AddShape {
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path,
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insert_index,
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x0,
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y0,
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x1,
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y1,
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sides,
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} => {
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let s = shape_points::ShapePoints::new(Point::new(x0, y0), Vec2 { x: x0 - x1, y: y0 - y1 }, sides);
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self.add_layer(&path, Layer::new(LayerType::Shape(s)), insert_index)?;
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update_frontend(self.render(&mut vec![]));
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}
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Operation::DeleteLayer { path } => {
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self.delete(&path)?;
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update_frontend(self.render(&mut vec![]));
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}
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Operation::AddFolder { path } => self.set_layer(&path, Layer::new(LayerType::Folder(Folder::default())))?,
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Operation::MountWorkingFolder { path } => {
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self.work_operations.clear();
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self.work_mount_path = path;
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self.work = Folder::default();
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self.work_mounted = true;
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}
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Operation::DiscardWorkingFolder => {
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self.work_operations.clear();
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self.work_mount_path = vec![];
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self.work = Folder::default();
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self.work_mounted = false;
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}
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Operation::ClearWorkingFolder => {
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self.work_operations.clear();
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self.work = Folder::default();
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}
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Operation::CommitTransaction => {
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let mut ops = Vec::new();
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std::mem::swap(&mut ops, &mut self.work_operations);
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let len = ops.len() - 1;
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self.work_mounted = false;
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self.work_mount_path = vec![];
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self.work = Folder::default();
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for operation in ops.into_iter().take(len) {
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self.handle_operation(operation, update_frontend)?
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}
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update_frontend(self.render(&mut vec![]));
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}
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}
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Ok(())
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}
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}
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