Fix Path tool's Path node transform calculation by skipping local transform based on first instance source ID (#2843)

* First instance source id

* Set source node id and migrations
This commit is contained in:
James Lindsay
2025-07-07 23:09:21 +01:00
committed by GitHub
parent 88c059a607
commit 4a83067081
15 changed files with 126 additions and 58 deletions

View File

@@ -356,7 +356,7 @@ pub struct ContextImpl<'a> {
}
impl<'a> ContextImpl<'a> {
pub fn with_footprint<'f>(&self, new_footprint: &'f Footprint, varargs: Option<&'f impl (Borrow<[DynRef<'f>]>)>) -> ContextImpl<'f>
pub fn with_footprint<'f>(&self, new_footprint: &'f Footprint, varargs: Option<&'f impl Borrow<[DynRef<'f>]>>) -> ContextImpl<'f>
where
'a: 'f,
{

View File

@@ -1,7 +1,7 @@
use super::*;
use crate::Ctx;
use crate::instances::Instance;
use crate::uuid::generate_uuid;
use crate::uuid::{NodeId, generate_uuid};
use bezier_rs::BezierHandles;
use dyn_any::DynAny;
use kurbo::{BezPath, PathEl, Point};
@@ -420,12 +420,17 @@ impl Hash for VectorModification {
/// A node that applies a procedural modification to some [`VectorData`].
#[node_macro::node(category(""))]
async fn path_modify(_ctx: impl Ctx, mut vector_data: VectorDataTable, modification: Box<VectorModification>) -> VectorDataTable {
async fn path_modify(_ctx: impl Ctx, mut vector_data: VectorDataTable, modification: Box<VectorModification>, node_path: Vec<NodeId>) -> VectorDataTable {
if vector_data.is_empty() {
vector_data.push(Instance::default());
}
let vector_data_instance = vector_data.get_mut(0).expect("push should give one item");
modification.apply(vector_data_instance.instance);
// Update the source node id
let this_node_path = node_path.iter().rev().nth(1).copied();
*vector_data_instance.source_node_id = vector_data_instance.source_node_id.or(this_node_path);
if vector_data.len() > 1 {
warn!("The path modify ran on {} instances of vector data. Only the first can be modified.", vector_data.len());
}