Migrate dialogs to Rust and add a New File dialog (#623)

* Migrate coming soon and about dialog to Rust

* Migrate confirm close and close all

* Migrate dialog error

* Improve keyboard navigation throughout UI

* Cleanup and fix panic dialog

* Reduce css spacing to better match old dialogs

* Add new document modal

* Fix crash when generating default name

* Populate rust about graphite data on startup

* Code review changes

* Move one more :focus CSS rule into App.vue

* Add a dialog message and move dialogs

* Split out keyboard input navigation from this branch

* Improvements including simplifying panic dialog code

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
0HyperCube
2022-05-07 09:59:52 +01:00
committed by Keavon Chambers
co-authored by Keavon Chambers
parent 1a8cc9654a
commit 4b7d8b7ab0
44 changed files with 1017 additions and 390 deletions
+23 -80
View File
@@ -1,9 +1,8 @@
import { reactive, readonly } from "vue";
import { DisplayDialogAboutGraphite, DisplayDialogComingSoon } from "@/dispatcher/js-messages";
import { defaultWidgetLayout, DisplayDialog, DisplayDialogDismiss, UpdateDialogDetails, WidgetLayout } from "@/dispatcher/js-messages";
import { EditorState } from "@/state/wasm-loader";
import { IconName } from "@/utilities/icons";
import { stripIndents } from "@/utilities/strip-indents";
import { TextButtonWidget } from "@/utilities/widgets";
// eslint-disable-next-line @typescript-eslint/explicit-function-return-type
@@ -11,103 +10,47 @@ export function createDialogState(editor: EditorState) {
const state = reactive({
visible: false,
icon: "" as IconName,
heading: "",
details: "",
buttons: [] as TextButtonWidget[],
widgets: defaultWidgetLayout(),
// Special case for the crash dialog because we cannot handle button widget callbacks from Rust once the editor instance has panicked
jsCallbackBasedButtons: undefined as undefined | TextButtonWidget[],
});
const createDialog = (icon: IconName, heading: string, details: string, buttons: TextButtonWidget[]): void => {
// Creates a panic dialog from JS.
// Normal dialogs are created in the Rust backend, however for the crash dialog, the editor instance has panicked so it cannot respond to widget callbacks.
const createPanicDialog = (widgets: WidgetLayout, jsCallbackBasedButtons: TextButtonWidget[]): void => {
state.visible = true;
state.icon = icon;
state.heading = heading;
state.details = details;
state.buttons = buttons;
state.icon = "Warning";
state.widgets = widgets;
state.jsCallbackBasedButtons = jsCallbackBasedButtons;
};
const dismissDialog = (): void => {
state.visible = false;
};
const submitDialog = (): void => {
const firstEmphasizedButton = state.buttons.find((button) => button.props.emphasized && button.callback);
firstEmphasizedButton?.callback?.();
};
const dialogIsVisible = (): boolean => state.visible;
const comingSoon = (issueNumber?: number): void => {
const bugMessage = `— but you can help add it!\nSee issue #${issueNumber} on GitHub.`;
const details = `This feature is not implemented yet${issueNumber ? bugMessage : ""}`;
const okButton: TextButtonWidget = {
kind: "TextButton",
callback: async () => dismissDialog(),
props: { label: "OK", emphasized: true, minWidth: 96 },
};
const issueButton: TextButtonWidget = {
kind: "TextButton",
callback: async () => window.open(`https://github.com/GraphiteEditor/Graphite/issues/${issueNumber}`, "_blank"),
props: { label: `Issue #${issueNumber}`, minWidth: 96 },
};
const buttons = issueNumber ? [okButton, issueButton] : [okButton];
createDialog("Warning", "Coming soon", details, buttons);
};
const onAboutHandler = (): void => {
const date = new Date(process.env.VUE_APP_COMMIT_DATE || "");
const dateString = `${date.getFullYear()}-${String(date.getMonth() + 1).padStart(2, "0")}-${String(date.getDate()).padStart(2, "0")}`;
const timeString = `${String(date.getHours()).padStart(2, "0")}:${String(date.getMinutes()).padStart(2, "0")}`;
const timezoneName = Intl.DateTimeFormat(undefined, { timeZoneName: "long" })
.formatToParts(new Date())
.find((part) => part.type === "timeZoneName");
const timezoneNameString = timezoneName?.value;
const hash = (process.env.VUE_APP_COMMIT_HASH || "").substring(0, 12);
const details = stripIndents`
Release Series: ${process.env.VUE_APP_RELEASE_SERIES}
Date: ${dateString} ${timeString} ${timezoneNameString}
Hash: ${hash}
Branch: ${process.env.VUE_APP_COMMIT_BRANCH}
`;
const buttons: TextButtonWidget[] = [
{
kind: "TextButton",
callback: (): unknown => window.open("https://graphite.rs", "_blank"),
props: { label: "Website", emphasized: false, minWidth: 0 },
},
{
kind: "TextButton",
callback: (): unknown => window.open("https://github.com/GraphiteEditor/Graphite/graphs/contributors", "_blank"),
props: { label: "Credits", emphasized: false, minWidth: 0 },
},
{
kind: "TextButton",
callback: (): unknown => window.open("https://raw.githubusercontent.com/GraphiteEditor/Graphite/master/LICENSE.txt", "_blank"),
props: { label: "License", emphasized: false, minWidth: 0 },
},
{
kind: "TextButton",
callback: (): unknown => window.open("/third-party-licenses.txt", "_blank"),
props: { label: "Third-Party Licenses", emphasized: false, minWidth: 0 },
},
];
createDialog("GraphiteLogo", "Graphite", details, buttons);
editor.instance.request_coming_soon_dialog(issueNumber);
};
// Run on creation
editor.dispatcher.subscribeJsMessage(DisplayDialogAboutGraphite, () => onAboutHandler());
editor.dispatcher.subscribeJsMessage(DisplayDialogComingSoon, (displayDialogComingSoon) => comingSoon(displayDialogComingSoon.issue));
editor.dispatcher.subscribeJsMessage(DisplayDialog, (displayDialog) => {
state.visible = true;
state.icon = displayDialog.icon;
});
editor.dispatcher.subscribeJsMessage(DisplayDialogDismiss, dismissDialog);
editor.dispatcher.subscribeJsMessage(UpdateDialogDetails, (updateDialogDetails) => {
state.widgets = updateDialogDetails;
state.jsCallbackBasedButtons = undefined;
});
return {
state: readonly(state),
createDialog,
createPanicDialog,
dismissDialog,
submitDialog,
dialogIsVisible,
comingSoon,
};