Make the dynamic node graph execution asynchronous (#1218)

* Make node graph execution async

Make node macro generate async node implementations

Start propagating async through the node system

Async checkpoint

Make Any<'i> Send + Sync

Determine node io type using panic node

Fix types for raster_node macro

Finish porting node registry?

Fix lifetime errors

Remove Send + Sync requirements and start making node construction async

Async MVP

Fix tests

Clippy fix

* Fix nodes

* Simplify lifetims for node macro + make node macro more modular

* Reenable more nodes

* Fix pasting images

* Remove http test from brush node

* Fix output type for cache node

* Fix types for let scope

* Fix formatting
This commit is contained in:
Dennis Kobert
2023-05-27 11:48:57 +02:00
committed by Keavon Chambers
parent 5c7211cb30
commit 4bd9fbd073
40 changed files with 834 additions and 471 deletions

View File

@@ -15,7 +15,7 @@ pub struct TextGenerator<Text, FontName, Size> {
}
#[node_fn(TextGenerator)]
fn generate_text<'a: 'input>(editor: EditorApi<'a>, text: String, font_name: Font, font_size: f64) -> crate::vector::VectorData {
fn generate_text<'a: 'input>(editor: &'a EditorApi<'a>, text: String, font_name: Font, font_size: f64) -> crate::vector::VectorData {
let buzz_face = editor.font_cache.and_then(|cache| cache.get(&font_name)).map(|data| load_face(data));
crate::vector::VectorData::from_subpaths(to_path(&text, buzz_face, font_size, None))
}