Initial work migrating vector layers to document graph

* Fix pen tool (except overlays)
* Thumbnail of only the layer and not the composite
* Fix occasional transform breakages
* Constrain size of thumbnail
* Insert new layers at the top
* Broken layer tree
* Fix crash when drawing
* Reduce calls to send graph
* Reduce calls to updating properties
* Store cached transforms upon the document
* Fix missing node UI updates
* Fix fill tool and clean up imports and indentation
* Error on overide existing layer
* Fix pen tool (partially)
* Fix some lints
This commit is contained in:
0hypercube
2023-07-30 20:16:08 +01:00
committed by Keavon Chambers
parent fc6cee372a
commit 4cd72edb64
50 changed files with 3585 additions and 3053 deletions

View File

@@ -328,7 +328,7 @@ async fn create_compute_pass_descriptor<T: Clone + Pixel + StaticTypeSized>(
#[cfg(feature = "quantization")]
buffers: vec![width_uniform.clone(), storage_buffer.clone(), quantization_uniform.clone()],
#[cfg(not(feature = "quantization"))]
buffers: vec![width_uniform.clone(), storage_buffer.clone()],
buffers: vec![width_uniform, storage_buffer],
};
let shader = gpu_executor::Shader {
@@ -343,13 +343,13 @@ async fn create_compute_pass_descriptor<T: Clone + Pixel + StaticTypeSized>(
shader: shader.into(),
entry_point: "eval".to_string(),
bind_group: bind_group.into(),
output_buffer: output_buffer.clone(),
output_buffer,
};
log::debug!("created pipeline");
Ok(ComputePass {
pipeline_layout: pipeline,
readback_buffer: Some(readback_buffer.clone()),
readback_buffer: Some(readback_buffer),
})
}
/*