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Add Layer and Artboard node definitions and underlying data structures (#1204)
* Add basic node defenitions * Code review * change widget code * Artboard node changes --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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Keavon Chambers
parent
7e1b452757
commit
4e0c673a35
@@ -532,6 +532,11 @@ fn node_registry() -> HashMap<NodeIdentifier, HashMap<NodeIOTypes, NodeConstruct
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register_node!(graphene_core::text::TextGenerator<_, _, _>, input: graphene_core::EditorApi, params: [String, graphene_core::text::Font, f64]),
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register_node!(graphene_std::brush::VectorPointsNode, input: VectorData, params: []),
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register_node!(graphene_core::ExtractImageFrame, input: graphene_core::EditorApi, params: []),
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register_node!(graphene_core::ConstructLayerNode<_, _, _, _, _, _, _>, input: graphene_core::vector::VectorData, params: [String, BlendMode, f32, bool, bool, bool, graphene_core::GraphicGroup]),
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register_node!(graphene_core::ConstructLayerNode<_, _, _, _, _, _, _>, input: ImageFrame<Color>, params: [String, BlendMode, f32, bool, bool, bool, graphene_core::GraphicGroup]),
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register_node!(graphene_core::ConstructLayerNode<_, _, _, _, _, _, _>, input: graphene_core::GraphicGroup, params: [String, BlendMode, f32, bool, bool, bool, graphene_core::GraphicGroup]),
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register_node!(graphene_core::ConstructLayerNode<_, _, _, _, _, _, _>, input: graphene_core::Artboard, params: [String, BlendMode, f32, bool, bool, bool, graphene_core::GraphicGroup]),
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register_node!(graphene_core::ConstructArtboardNode<_>, input: graphene_core::GraphicGroup, params: [Option<[glam::IVec2; 2]>]),
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];
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let mut map: HashMap<NodeIdentifier, HashMap<NodeIOTypes, NodeConstructor>> = HashMap::new();
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for (id, c, types) in node_types.into_iter().flatten() {
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