Shaders: add gcore-shaders and make graster-nodes no-std (#2925)

* gcore-shaders: add crate, move `color` and `blending` from gcore

* gcore-shaders: move `AsU32`

* gcore-shaders: move `ChoiceType`, switch `Cow` for `&str`, adjust node macro

* gcore-shaders: move `registry::types`

* gcore-shaders: move `context::Ctx`

* raster-nodes: make it `no_std` with `std` feature

* gcore-shaders: fix doctest
This commit is contained in:
Firestar99
2025-07-25 19:53:26 +02:00
committed by GitHub
parent 4d5a1a6ff1
commit 4fec24893e
28 changed files with 364 additions and 247 deletions

View File

@@ -0,0 +1,9 @@
pub trait Ctx: Clone + Send {}
impl<T: Ctx> Ctx for Option<T> {}
impl<T: Ctx + Sync> Ctx for &T {}
impl Ctx for () {}
pub trait ArcCtx: Send + Sync {}
#[cfg(feature = "std")]
impl<T: ArcCtx> Ctx for std::sync::Arc<T> {}