Shaders: add gcore-shaders and make graster-nodes no-std (#2925)

* gcore-shaders: add crate, move `color` and `blending` from gcore

* gcore-shaders: move `AsU32`

* gcore-shaders: move `ChoiceType`, switch `Cow` for `&str`, adjust node macro

* gcore-shaders: move `registry::types`

* gcore-shaders: move `context::Ctx`

* raster-nodes: make it `no_std` with `std` feature

* gcore-shaders: fix doctest
This commit is contained in:
Firestar99
2025-07-25 17:53:26 +00:00
committed by GitHub
parent 4d5a1a6ff1
commit 4fec24893e
28 changed files with 364 additions and 247 deletions
+45 -34
View File
@@ -2,13 +2,14 @@
use crate::adjust::Adjust;
use crate::cubic_spline::CubicSplines;
use dyn_any::DynAny;
use graphene_core::color::Color;
use graphene_core::context::Ctx;
use core::fmt::Debug;
#[cfg(feature = "std")]
use graphene_core::gradient::GradientStops;
#[cfg(feature = "std")]
use graphene_core::raster_types::{CPU, RasterDataTable};
use graphene_core::registry::types::{Angle, Percentage, SignedPercentage};
use std::fmt::Debug;
use graphene_core_shaders::color::Color;
use graphene_core_shaders::context::Ctx;
use graphene_core_shaders::registry::types::{Angle, Percentage, SignedPercentage};
// TODO: Implement the following:
// Color Balance
@@ -25,7 +26,8 @@ use std::fmt::Debug;
// https://www.adobe.com/devnet-apps/photoshop/fileformatashtml/#:~:text=%27clrL%27%20%3D%20Color%20Lookup
// https://www.adobe.com/devnet-apps/photoshop/fileformatashtml/#:~:text=Color%20Lookup%20(Photoshop%20CS6
#[derive(Debug, Default, Clone, Copy, Eq, PartialEq, DynAny, Hash, node_macro::ChoiceType, specta::Type, serde::Serialize, serde::Deserialize)]
#[derive(Debug, Default, Clone, Copy, Eq, PartialEq, Hash, node_macro::ChoiceType)]
#[cfg_attr(feature = "std", derive(dyn_any::DynAny, specta::Type, serde::Serialize, serde::Deserialize))]
#[widget(Dropdown)]
pub enum LuminanceCalculation {
#[default]
@@ -37,7 +39,7 @@ pub enum LuminanceCalculation {
MaximumChannels,
}
#[node_macro::node(category("Raster: Adjustment"))]
#[node_macro::node(category("Raster: Adjustment"), shader_node(PerPixelAdjust))]
fn luminance<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(
@@ -61,7 +63,7 @@ fn luminance<T: Adjust<Color>>(
input
}
#[node_macro::node(category("Raster"))]
#[node_macro::node(category("Raster"), shader_node(PerPixelAdjust))]
fn gamma_correction<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(
@@ -81,7 +83,7 @@ fn gamma_correction<T: Adjust<Color>>(
input
}
#[node_macro::node(category("Raster: Channels"))]
#[node_macro::node(category("Raster: Channels"), shader_node(PerPixelAdjust))]
fn extract_channel<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(
@@ -104,7 +106,7 @@ fn extract_channel<T: Adjust<Color>>(
input
}
#[node_macro::node(category("Raster: Channels"))]
#[node_macro::node(category("Raster: Channels"), shader_node(PerPixelAdjust))]
fn make_opaque<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(
@@ -129,7 +131,7 @@ fn make_opaque<T: Adjust<Color>>(
//
// Some further analysis available at:
// https://geraldbakker.nl/psnumbers/brightness-contrast.html
#[node_macro::node(name("Brightness/Contrast"), category("Raster: Adjustment"), properties("brightness_contrast_properties"))]
#[node_macro::node(name("Brightness/Contrast"), category("Raster: Adjustment"), properties("brightness_contrast_properties"), shader_node(PerPixelAdjust))]
fn brightness_contrast<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(
@@ -146,7 +148,7 @@ fn brightness_contrast<T: Adjust<Color>>(
let brightness = brightness as f32 / 255.;
let contrast = contrast as f32 / 100.;
let contrast = if contrast > 0. { (contrast * std::f32::consts::FRAC_PI_2 - 0.01).tan() } else { contrast };
let contrast = if contrast > 0. { (contrast * core::f32::consts::FRAC_PI_2 - 0.01).tan() } else { contrast };
let offset = brightness * contrast + brightness - contrast / 2.;
@@ -168,13 +170,13 @@ fn brightness_contrast<T: Adjust<Color>>(
y: [0., 130. + brightness * 51., 233. + brightness * 10., 255.].map(|x| x / 255.),
};
let brightness_curve_solutions = brightness_curve_points.solve();
let mut brightness_lut: [f32; WINDOW_SIZE] = std::array::from_fn(|i| {
let mut brightness_lut: [f32; WINDOW_SIZE] = core::array::from_fn(|i| {
let x = i as f32 / (WINDOW_SIZE as f32 - 1.);
brightness_curve_points.interpolate(x, &brightness_curve_solutions)
});
// Special handling for when brightness is negative
if brightness_is_negative {
brightness_lut = std::array::from_fn(|i| {
brightness_lut = core::array::from_fn(|i| {
let mut x = i;
while x > 1 && brightness_lut[x] > i as f32 / WINDOW_SIZE as f32 {
x -= 1;
@@ -193,7 +195,7 @@ fn brightness_contrast<T: Adjust<Color>>(
y: [0., 64. - contrast * 30., 192. + contrast * 30., 255.].map(|x| x / 255.),
};
let contrast_curve_solutions = contrast_curve_points.solve();
let contrast_lut: [f32; WINDOW_SIZE] = std::array::from_fn(|i| {
let contrast_lut: [f32; WINDOW_SIZE] = core::array::from_fn(|i| {
let x = i as f32 / (WINDOW_SIZE as f32 - 1.);
contrast_curve_points.interpolate(x, &contrast_curve_solutions)
});
@@ -218,7 +220,7 @@ fn brightness_contrast<T: Adjust<Color>>(
//
// Some further analysis available at:
// https://geraldbakker.nl/psnumbers/levels.html
#[node_macro::node(category("Raster: Adjustment"))]
#[node_macro::node(category("Raster: Adjustment"), shader_node(PerPixelAdjust))]
fn levels<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(
@@ -285,7 +287,7 @@ fn levels<T: Adjust<Color>>(
// Algorithm from:
// https://stackoverflow.com/a/55233732/775283
// Works the same for gamma and linear color
#[node_macro::node(name("Black & White"), category("Raster: Adjustment"))]
#[node_macro::node(name("Black & White"), category("Raster: Adjustment"), shader_node(PerPixelAdjust))]
async fn black_and_white<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(
@@ -357,7 +359,7 @@ async fn black_and_white<T: Adjust<Color>>(
// Aims for interoperable compatibility with:
// https://www.adobe.com/devnet-apps/photoshop/fileformatashtml/#:~:text=%27hue%20%27%20%3D%20Old,saturation%2C%20Photoshop%205.0
// https://www.adobe.com/devnet-apps/photoshop/fileformatashtml/#:~:text=0%20%3D%20Use%20other.-,Hue/Saturation,-Hue/Saturation%20settings
#[node_macro::node(name("Hue/Saturation"), category("Raster: Adjustment"))]
#[node_macro::node(name("Hue/Saturation"), category("Raster: Adjustment"), shader_node(PerPixelAdjust))]
async fn hue_saturation<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(
@@ -391,7 +393,7 @@ async fn hue_saturation<T: Adjust<Color>>(
// Aims for interoperable compatibility with:
// https://www.adobe.com/devnet-apps/photoshop/fileformatashtml/#:~:text=%27%20%3D%20Color%20Lookup-,%27nvrt%27%20%3D%20Invert,-%27post%27%20%3D%20Posterize
#[node_macro::node(category("Raster: Adjustment"))]
#[node_macro::node(category("Raster: Adjustment"), shader_node(PerPixelAdjust))]
async fn invert<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(
@@ -413,7 +415,7 @@ async fn invert<T: Adjust<Color>>(
// Aims for interoperable compatibility with:
// https://www.adobe.com/devnet-apps/photoshop/fileformatashtml/#:~:text=post%27%20%3D%20Posterize-,%27thrs%27%20%3D%20Threshold,-%27grdm%27%20%3D%20Gradient
#[node_macro::node(category("Raster: Adjustment"))]
#[node_macro::node(category("Raster: Adjustment"), shader_node(PerPixelAdjust))]
async fn threshold<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(
@@ -458,7 +460,7 @@ async fn threshold<T: Adjust<Color>>(
// It's not the same as the saturation component of Hue/Saturation/Value. Vibrance and Saturation are both separable.
// When both parameters are set, it is equivalent to running this adjustment twice, with only vibrance set and then only saturation set.
// (Except for some noise probably due to rounding error.)
#[node_macro::node(category("Raster: Adjustment"))]
#[node_macro::node(category("Raster: Adjustment"), shader_node(PerPixelAdjust))]
async fn vibrance<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(
@@ -520,7 +522,8 @@ async fn vibrance<T: Adjust<Color>>(
}
/// Color Channel
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, DynAny, node_macro::ChoiceType, specta::Type, serde::Serialize, serde::Deserialize)]
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, node_macro::ChoiceType)]
#[cfg_attr(feature = "std", derive(dyn_any::DynAny, specta::Type, serde::Serialize, serde::Deserialize))]
#[widget(Radio)]
pub enum RedGreenBlue {
#[default]
@@ -530,7 +533,8 @@ pub enum RedGreenBlue {
}
/// Color Channel
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, DynAny, node_macro::ChoiceType, specta::Type, serde::Serialize, serde::Deserialize)]
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, node_macro::ChoiceType)]
#[cfg_attr(feature = "std", derive(dyn_any::DynAny, specta::Type, serde::Serialize, serde::Deserialize))]
#[widget(Radio)]
pub enum RedGreenBlueAlpha {
#[default]
@@ -541,7 +545,8 @@ pub enum RedGreenBlueAlpha {
}
/// Style of noise pattern
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, DynAny, node_macro::ChoiceType, specta::Type, serde::Serialize, serde::Deserialize)]
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, node_macro::ChoiceType)]
#[cfg_attr(feature = "std", derive(dyn_any::DynAny, specta::Type, serde::Serialize, serde::Deserialize))]
#[widget(Dropdown)]
pub enum NoiseType {
#[default]
@@ -556,7 +561,8 @@ pub enum NoiseType {
WhiteNoise,
}
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, DynAny, node_macro::ChoiceType, specta::Type, serde::Serialize, serde::Deserialize)]
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, node_macro::ChoiceType)]
#[cfg_attr(feature = "std", derive(dyn_any::DynAny, specta::Type, serde::Serialize, serde::Deserialize))]
/// Style of layered levels of the noise pattern
pub enum FractalType {
#[default]
@@ -572,7 +578,8 @@ pub enum FractalType {
}
/// Distance function used by the cellular noise
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, DynAny, node_macro::ChoiceType, specta::Type, serde::Serialize, serde::Deserialize)]
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, node_macro::ChoiceType)]
#[cfg_attr(feature = "std", derive(dyn_any::DynAny, specta::Type, serde::Serialize, serde::Deserialize))]
pub enum CellularDistanceFunction {
#[default]
Euclidean,
@@ -582,7 +589,8 @@ pub enum CellularDistanceFunction {
Hybrid,
}
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, DynAny, node_macro::ChoiceType, specta::Type, serde::Serialize, serde::Deserialize)]
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, node_macro::ChoiceType)]
#[cfg_attr(feature = "std", derive(dyn_any::DynAny, specta::Type, serde::Serialize, serde::Deserialize))]
pub enum CellularReturnType {
CellValue,
#[default]
@@ -601,7 +609,8 @@ pub enum CellularReturnType {
}
/// Type of domain warp
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, DynAny, node_macro::ChoiceType, specta::Type, serde::Serialize, serde::Deserialize)]
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, node_macro::ChoiceType)]
#[cfg_attr(feature = "std", derive(dyn_any::DynAny, specta::Type, serde::Serialize, serde::Deserialize))]
#[widget(Dropdown)]
pub enum DomainWarpType {
#[default]
@@ -616,7 +625,7 @@ pub enum DomainWarpType {
// Aims for interoperable compatibility with:
// https://www.adobe.com/devnet-apps/photoshop/fileformatashtml/#:~:text=%27mixr%27%20%3D%20Channel%20Mixer
// https://www.adobe.com/devnet-apps/photoshop/fileformatashtml/#:~:text=Lab%20color%20only-,Channel%20Mixer,-Key%20is%20%27mixr
#[node_macro::node(category("Raster: Adjustment"), properties("channel_mixer_properties"))]
#[node_macro::node(category("Raster: Adjustment"), properties("channel_mixer_properties"), shader_node(PerPixelAdjust))]
async fn channel_mixer<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(
@@ -711,7 +720,8 @@ async fn channel_mixer<T: Adjust<Color>>(
image
}
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, DynAny, node_macro::ChoiceType, specta::Type, serde::Serialize, serde::Deserialize)]
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, node_macro::ChoiceType)]
#[cfg_attr(feature = "std", derive(dyn_any::DynAny, specta::Type, serde::Serialize, serde::Deserialize))]
#[widget(Radio)]
pub enum RelativeAbsolute {
#[default]
@@ -720,7 +730,8 @@ pub enum RelativeAbsolute {
}
#[repr(C)]
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, DynAny, node_macro::ChoiceType, specta::Type, serde::Serialize, serde::Deserialize)]
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, node_macro::ChoiceType)]
#[cfg_attr(feature = "std", derive(dyn_any::DynAny, specta::Type, serde::Serialize, serde::Deserialize))]
pub enum SelectiveColorChoice {
#[default]
Reds,
@@ -742,7 +753,7 @@ pub enum SelectiveColorChoice {
//
// Algorithm based on:
// https://blog.pkh.me/p/22-understanding-selective-coloring-in-adobe-photoshop.html
#[node_macro::node(category("Raster: Adjustment"), properties("selective_color_properties"))]
#[node_macro::node(category("Raster: Adjustment"), properties("selective_color_properties"), shader_node(PerPixelAdjust))]
async fn selective_color<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(
@@ -884,7 +895,7 @@ async fn selective_color<T: Adjust<Color>>(
// Algorithm based on:
// https://www.axiomx.com/posterize.htm
// This algorithm produces fully accurate output in relation to the industry standard.
#[node_macro::node(category("Raster: Adjustment"))]
#[node_macro::node(category("Raster: Adjustment"), shader_node(PerPixelAdjust))]
async fn posterize<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(
@@ -917,7 +928,7 @@ async fn posterize<T: Adjust<Color>>(
//
// Algorithm based on:
// https://geraldbakker.nl/psnumbers/exposure.html
#[node_macro::node(category("Raster: Adjustment"), properties("exposure_properties"))]
#[node_macro::node(category("Raster: Adjustment"), properties("exposure_properties"), shader_node(PerPixelAdjust))]
async fn exposure<T: Adjust<Color>>(
_: impl Ctx,
#[implementations(