mirror of
https://github.com/GraphiteEditor/Graphite.git
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Replace Footprint/() call arguments with dynamically-bound Contexts (#2232)
* Implement experimental Context struct and traits * Add Ctx super trait * Checkpoint * Return Any instead of DynAny * Fix send implementation for inputs with lifetimes * Port more nodes * Uncomment nodes * Port more nodes * Port vector nodes * Partial progress (the stuff I'm more sure about) * Partial progress (the stuff that's not compiling and I'm not sure about) * Fix more errors * First pass of fixing errors introduced by rebase * Port wasm application io * Fix brush node types * Add type annotation * Fix warnings and wasm compilation * Change types for Document Node definitions * Improve debugging for footprint not found errors * Forward context in append artboard node * Fix thumbnails * Fix loading most demo artwork * Wrap output type of all nodes in future * Encode futures as part of the type * Fix document node definitions for future types * Remove Clippy warnings * Fix more things * Fix opening demo art with manual composition upgrading * Set correct type for manual composition * Fix brush * Fix tests * Update docs for deps * Fix up some node signature issues * Code review --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> Co-authored-by: hypercube <0hypercube@gmail.com>
This commit is contained in:
committed by
Keavon Chambers
parent
0c1e96b9c6
commit
4ff2bdb04f
@@ -1,21 +1,23 @@
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use crate::raster::{blend_image_closure, BlendImageTupleNode, EmptyImageNode, ExtendImageToBoundsNode};
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use crate::raster::{blend_image_closure, BlendImageTupleNode, ExtendImageToBoundsNode};
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use graph_craft::generic::FnNode;
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use graph_craft::proto::FutureWrapperNode;
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use graphene_core::raster::adjustments::blend_colors;
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use graphene_core::raster::bbox::{AxisAlignedBbox, Bbox};
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use graphene_core::raster::brush_cache::BrushCache;
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use graphene_core::raster::image::{ImageFrame, ImageFrameTable};
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use graphene_core::raster::BlendMode;
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use graphene_core::raster::{Alpha, BlendColorPairNode, Color, Image, Pixel, Sample};
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use graphene_core::transform::{Footprint, Transform, TransformMut};
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use graphene_core::raster::{Alpha, Color, Image, Pixel, Sample};
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use graphene_core::transform::{Transform, TransformMut};
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use graphene_core::value::{ClonedNode, CopiedNode, ValueNode};
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use graphene_core::vector::brush_stroke::{BrushStroke, BrushStyle};
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use graphene_core::vector::VectorDataTable;
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use graphene_core::Node;
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use graphene_core::{Ctx, Node};
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use glam::{DAffine2, DVec2};
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#[node_macro::node(category("Debug"))]
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fn vector_points(_: (), vector_data: VectorDataTable) -> Vec<DVec2> {
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fn vector_points(_: impl Ctx, vector_data: VectorDataTable) -> Vec<DVec2> {
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let vector_data = vector_data.one_item();
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vector_data.point_domain.positions().to_vec()
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@@ -131,14 +133,21 @@ where
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target
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}
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pub fn create_brush_texture(brush_style: &BrushStyle) -> Image<Color> {
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let stamp = BrushStampGeneratorNode::new(CopiedNode::new(brush_style.color), CopiedNode::new(brush_style.hardness), CopiedNode::new(brush_style.flow));
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let stamp = stamp.eval(brush_style.diameter);
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pub async fn create_brush_texture(brush_style: &BrushStyle) -> Image<Color> {
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let stamp = brush_stamp_generator(brush_style.diameter, brush_style.color, brush_style.hardness, brush_style.flow);
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let transform = DAffine2::from_scale_angle_translation(DVec2::splat(brush_style.diameter), 0., -DVec2::splat(brush_style.diameter / 2.));
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let blank_texture = EmptyImageNode::new(CopiedNode::new(transform), CopiedNode::new(Color::TRANSPARENT)).eval(());
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let normal_blend = BlendColorPairNode::new(CopiedNode::new(BlendMode::Normal), CopiedNode::new(100.));
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let blend_executor = BlendImageTupleNode::new(ValueNode::new(normal_blend));
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blend_executor.eval((blank_texture, stamp)).image
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use crate::raster::empty_image;
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let blank_texture = empty_image((), transform, Color::TRANSPARENT);
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// let normal_blend = BlendColorPairNode::new(
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// FutureWrapperNode::new(ValueNode::new(CopiedNode::new(BlendMode::Normal))),
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// FutureWrapperNode::new(ValueNode::new(CopiedNode::new(100.))),
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// );
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// normal_blend.eval((Color::default(), Color::default()));
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// use crate::raster::blend_image_tuple;
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// blend_image_tuple((blank_texture, stamp), &normal_blend).await.image;
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crate::raster::blend_image_closure(stamp, blank_texture, |a, b| blend_colors(a, b, BlendMode::Normal, 1.)).image
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// let blend_executoc = BlendImageTupleNode::new(FutureWrapperNode::new(ValueNode::new(normal_blend)));
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// blend_executor.eval((blank_texture, stamp)).image
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}
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macro_rules! inline_blend_funcs {
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@@ -202,7 +211,7 @@ pub fn blend_with_mode(background: ImageFrame<Color>, foreground: ImageFrame<Col
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}
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#[node_macro::node(category(""))]
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fn brush(_: Footprint, image: ImageFrameTable<Color>, bounds: ImageFrameTable<Color>, strokes: Vec<BrushStroke>, cache: BrushCache) -> ImageFrameTable<Color> {
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async fn brush(_: impl Ctx, image: ImageFrameTable<Color>, bounds: ImageFrameTable<Color>, strokes: Vec<BrushStroke>, cache: BrushCache) -> ImageFrameTable<Color> {
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let image = image.one_item().clone();
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let stroke_bbox = strokes.iter().map(|s| s.bounding_box()).reduce(|a, b| a.union(&b)).unwrap_or(AxisAlignedBbox::ZERO);
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@@ -225,11 +234,13 @@ fn brush(_: Footprint, image: ImageFrameTable<Color>, bounds: ImageFrameTable<Co
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for (idx, stroke) in brush_plan.strokes.into_iter().enumerate() {
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// Create brush texture.
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// TODO: apply rotation from layer to stamp for non-rotationally-symmetric brushes.
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let brush_texture = cache.get_cached_brush(&stroke.style).unwrap_or_else(|| {
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let tex = create_brush_texture(&stroke.style);
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let mut brush_texture = cache.get_cached_brush(&stroke.style);
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if brush_texture.is_none() {
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let tex = create_brush_texture(&stroke.style).await;
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cache.store_brush(stroke.style.clone(), tex.clone());
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tex
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});
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brush_texture = Some(tex);
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}
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let brush_texture = brush_texture.unwrap();
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// Compute transformation from stroke texture space into layer space, and create the stroke texture.
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let skip = if idx == 0 { brush_plan.first_stroke_point_skip } else { 0 };
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@@ -246,16 +257,23 @@ fn brush(_: Footprint, image: ImageFrameTable<Color>, bounds: ImageFrameTable<Co
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let stroke_origin_in_layer = bbox.start - snap_offset - DVec2::splat(stroke.style.diameter / 2.);
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let stroke_to_layer = DAffine2::from_translation(stroke_origin_in_layer) * DAffine2::from_scale(stroke_size);
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let normal_blend = BlendColorPairNode::new(CopiedNode::new(BlendMode::Normal), CopiedNode::new(100.));
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let blit_node = BlitNode::new(ClonedNode::new(brush_texture), ClonedNode::new(positions), ClonedNode::new(normal_blend));
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// let normal_blend = BlendColorPairNode::new(ValueNode::new(CopiedNode::new(BlendMode::Normal)), ValueNode::new(CopiedNode::new(100.)));
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let normal_blend = FnNode::new(|(a, b)| blend_colors(a, b, BlendMode::Normal, 1.));
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let blit_node = BlitNode::new(
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FutureWrapperNode::new(ClonedNode::new(brush_texture)),
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FutureWrapperNode::new(ClonedNode::new(positions)),
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FutureWrapperNode::new(ClonedNode::new(normal_blend)),
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);
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let blit_target = if idx == 0 {
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let target = core::mem::take(&mut brush_plan.first_stroke_texture);
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ExtendImageToBoundsNode::new(CopiedNode::new(stroke_to_layer)).eval(target)
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} else {
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EmptyImageNode::new(CopiedNode::new(stroke_to_layer), CopiedNode::new(Color::TRANSPARENT)).eval(())
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use crate::raster::empty_image;
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empty_image((), stroke_to_layer, Color::TRANSPARENT)
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// EmptyImageNode::new(CopiedNode::new(stroke_to_layer), CopiedNode::new(Color::TRANSPARENT)).eval(())
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};
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blit_node.eval(blit_target)
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blit_node.eval(blit_target).await
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};
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// Cache image before doing final blend, and store final stroke texture.
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@@ -277,34 +295,44 @@ fn brush(_: Footprint, image: ImageFrameTable<Color>, bounds: ImageFrameTable<Co
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let mut erase_restore_mask = opaque_image;
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for stroke in erase_restore_strokes {
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let brush_texture = cache.get_cached_brush(&stroke.style).unwrap_or_else(|| {
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let tex = create_brush_texture(&stroke.style);
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let mut brush_texture = cache.get_cached_brush(&stroke.style);
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if brush_texture.is_none() {
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let tex = create_brush_texture(&stroke.style).await;
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cache.store_brush(stroke.style.clone(), tex.clone());
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tex
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});
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brush_texture = Some(tex);
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}
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let brush_texture = brush_texture.unwrap();
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let positions: Vec<_> = stroke.compute_blit_points().into_iter().collect();
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match stroke.style.blend_mode {
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BlendMode::Erase => {
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let blend_params = BlendColorPairNode::new(CopiedNode::new(BlendMode::Erase), CopiedNode::new(100.));
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let blit_node = BlitNode::new(ClonedNode::new(brush_texture), ClonedNode::new(positions), ClonedNode::new(blend_params));
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erase_restore_mask = blit_node.eval(erase_restore_mask);
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let blend_params = FnNode::new(|(a, b)| blend_colors(a, b, BlendMode::Erase, 1.));
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let blit_node = BlitNode::new(
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FutureWrapperNode::new(ClonedNode::new(brush_texture)),
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FutureWrapperNode::new(ClonedNode::new(positions)),
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FutureWrapperNode::new(ClonedNode::new(blend_params)),
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);
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erase_restore_mask = blit_node.eval(erase_restore_mask).await;
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}
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// Yes, this is essentially the same as the above, but we duplicate to inline the blend mode.
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BlendMode::Restore => {
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let blend_params = BlendColorPairNode::new(CopiedNode::new(BlendMode::Restore), CopiedNode::new(100.));
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let blit_node = BlitNode::new(ClonedNode::new(brush_texture), ClonedNode::new(positions), ClonedNode::new(blend_params));
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erase_restore_mask = blit_node.eval(erase_restore_mask);
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let blend_params = FnNode::new(|(a, b)| blend_colors(a, b, BlendMode::Restore, 1.));
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let blit_node = BlitNode::new(
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FutureWrapperNode::new(ClonedNode::new(brush_texture)),
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FutureWrapperNode::new(ClonedNode::new(positions)),
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FutureWrapperNode::new(ClonedNode::new(blend_params)),
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);
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erase_restore_mask = blit_node.eval(erase_restore_mask).await;
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}
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_ => unreachable!(),
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}
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}
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let blend_params = BlendColorPairNode::new(CopiedNode::new(BlendMode::MultiplyAlpha), CopiedNode::new(100.));
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let blend_executor = BlendImageTupleNode::new(ValueNode::new(blend_params));
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actual_image = blend_executor.eval((actual_image, erase_restore_mask));
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let blend_params = FnNode::new(|(a, b)| blend_colors(a, b, BlendMode::MultiplyAlpha, 1.));
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let blend_executor = BlendImageTupleNode::new(FutureWrapperNode::new(ValueNode::new(blend_params)));
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actual_image = blend_executor.eval((actual_image, erase_restore_mask)).await;
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}
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ImageFrameTable::new(actual_image)
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@@ -315,15 +343,13 @@ mod test {
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use super::*;
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use graphene_core::transform::Transform;
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use graphene_core::value::ClonedNode;
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use glam::DAffine2;
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#[test]
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fn test_brush_texture() {
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let brush_texture_node = BrushStampGeneratorNode::new(ClonedNode::new(Color::BLACK), ClonedNode::new(100.), ClonedNode::new(100.));
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let size = 20.;
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let image = brush_texture_node.eval(size);
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let image = brush_stamp_generator(size, Color::BLACK, 100., 100.);
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assert_eq!(image.transform(), DAffine2::from_scale_angle_translation(DVec2::splat(size.ceil()), 0., -DVec2::splat(size / 2.)));
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// center pixel should be BLACK
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assert_eq!(image.sample(DVec2::splat(0.), DVec2::ONE), Some(Color::BLACK));
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