mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-15 14:18:04 +08:00
Replace Footprint/() call arguments with dynamically-bound Contexts (#2232)
* Implement experimental Context struct and traits * Add Ctx super trait * Checkpoint * Return Any instead of DynAny * Fix send implementation for inputs with lifetimes * Port more nodes * Uncomment nodes * Port more nodes * Port vector nodes * Partial progress (the stuff I'm more sure about) * Partial progress (the stuff that's not compiling and I'm not sure about) * Fix more errors * First pass of fixing errors introduced by rebase * Port wasm application io * Fix brush node types * Add type annotation * Fix warnings and wasm compilation * Change types for Document Node definitions * Improve debugging for footprint not found errors * Forward context in append artboard node * Fix thumbnails * Fix loading most demo artwork * Wrap output type of all nodes in future * Encode futures as part of the type * Fix document node definitions for future types * Remove Clippy warnings * Fix more things * Fix opening demo art with manual composition upgrading * Set correct type for manual composition * Fix brush * Fix tests * Update docs for deps * Fix up some node signature issues * Code review --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> Co-authored-by: hypercube <0hypercube@gmail.com>
This commit is contained in:
committed by
Keavon Chambers
parent
0c1e96b9c6
commit
4ff2bdb04f
@@ -2,74 +2,29 @@ use dyn_any::StaticType;
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use graph_craft::document::value::RenderOutput;
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use graph_craft::proto::{NodeConstructor, TypeErasedBox};
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use graphene_core::fn_type;
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use graphene_core::ops::IdentityNode;
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use graphene_core::raster::color::Color;
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use graphene_core::raster::image::{ImageFrame, ImageFrameTable};
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use graphene_core::raster::image::ImageFrameTable;
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use graphene_core::raster::*;
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use graphene_core::structural::Then;
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use graphene_core::transform::Footprint;
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use graphene_core::value::{ClonedNode, ValueNode};
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use graphene_core::vector::VectorDataTable;
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use graphene_core::{concrete, generic, Artboard, GraphicGroupTable};
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use graphene_core::{fn_type_fut, future};
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use graphene_core::{Cow, ProtoNodeIdentifier, Type};
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use graphene_core::{Node, NodeIO, NodeIOTypes};
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use graphene_std::any::{ComposeTypeErased, DowncastBothNode, DynAnyNode, FutureWrapperNode, IntoTypeErasedNode};
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use graphene_std::application_io::TextureFrame;
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use graphene_std::raster::*;
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use graphene_std::wasm_application_io::*;
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use graphene_std::Context;
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use graphene_std::{GraphicElement, GraphicGroup};
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#[cfg(feature = "gpu")]
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use wgpu_executor::{ShaderInputFrame, WgpuExecutor};
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use wgpu_executor::{WgpuSurface, WindowHandle};
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use glam::{DAffine2, DVec2, UVec2};
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use glam::{DVec2, UVec2};
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use once_cell::sync::Lazy;
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use std::collections::HashMap;
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use std::sync::Arc;
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macro_rules! construct_node {
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($args: ident, $path:ty, [$($arg:ty => $type:ty),*]) => { async move {
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let mut args = $args.clone();
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args.reverse();
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let node = <$path>::new($(
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{
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let node = graphene_std::any::downcast_node::<$arg, $type>(args.pop().expect("Not enough arguments provided to construct node"));
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let value = node.eval(()).await;
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graphene_core::value::ClonedNode::new(value)
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}
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),*
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);
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node
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}}
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}
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macro_rules! register_node {
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($path:ty, input: $input:ty, params: [ $($type:ty),*]) => {
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register_node!($path, input: $input, fn_params: [ $(() => $type),*])
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};
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($path:ty, input: $input:ty, fn_params: [ $($arg:ty => $type:ty),*]) => {
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(
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ProtoNodeIdentifier::new(stringify!($path)),
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|args| {
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Box::pin(async move {
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let node = construct_node!(args, $path, [$($arg => $type),*]).await;
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let node = graphene_std::any::FutureWrapperNode::new(node);
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let any: DynAnyNode<$input, _, _> = graphene_std::any::DynAnyNode::new(node);
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Box::new(any) as TypeErasedBox
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})
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},
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{
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let node = <$path>::new($(
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graphene_std::any::PanicNode::<(), $type>::new()
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),*);
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let params = vec![$(fn_type!((), $type)),*];
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let mut node_io = <$path as NodeIO<'_, $input>>::to_node_io(&node, params);
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node_io.call_argument = concrete!(<$input as StaticType>::Static);
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node_io
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},
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)
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};
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}
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macro_rules! async_node {
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// TODO: we currently need to annotate the type here because the compiler would otherwise (correctly)
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// TODO: assign a Pin<Box<dyn Future<Output=T>>> type to the node, which is not what we want for now.
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@@ -95,7 +50,7 @@ macro_rules! async_node {
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),*);
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// TODO: Propagate the future type through the node graph
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// let params = vec![$(Type::Fn(Box::new(concrete!(())), Box::new(Type::Future(Box::new(concrete!($type)))))),*];
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let params = vec![$(fn_type!($arg, $type)),*];
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let params = vec![$(fn_type_fut!($arg, $type)),*];
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let mut node_io = NodeIO::<'_, $input>::to_async_node_io(&node, params);
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node_io.call_argument = concrete!(<$input as StaticType>::Static);
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node_io
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@@ -107,11 +62,11 @@ macro_rules! async_node {
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// TODO: turn into hashmap
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fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeConstructor>> {
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let node_types: Vec<(ProtoNodeIdentifier, NodeConstructor, NodeIOTypes)> = vec![
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(
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ProtoNodeIdentifier::new("graphene_core::ops::IdentityNode"),
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|_| Box::pin(async move { FutureWrapperNode::new(IdentityNode::new()).into_type_erased() }),
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NodeIOTypes::new(generic!(I), generic!(I), vec![]),
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),
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// (
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// ProtoNodeIdentifier::new("graphene_core::ops::IdentityNode"),
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// |_| Box::pin(async move { FutureWrapperNode::new(IdentityNode::new()).into_type_erased() }),
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// NodeIOTypes::new(generic!(I), generic!(I), vec![]),
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// ),
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// async_node!(graphene_core::ops::IntoNode<ImageFrameTable<SRGBA8>>, input: ImageFrameTable<Color>, params: []),
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// async_node!(graphene_core::ops::IntoNode<ImageFrameTable<Color>>, input: ImageFrameTable<SRGBA8>, params: []),
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async_node!(graphene_core::ops::IntoNode<GraphicGroupTable>, input: ImageFrameTable<Color>, params: []),
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@@ -123,78 +78,31 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
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async_node!(graphene_core::ops::IntoNode<GraphicElement>, input: GraphicGroupTable, params: []),
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async_node!(graphene_core::ops::IntoNode<GraphicGroupTable>, input: VectorDataTable, params: []),
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async_node!(graphene_core::ops::IntoNode<GraphicGroupTable>, input: ImageFrameTable<Color>, params: []),
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register_node!(graphene_std::raster::MaskImageNode<_, _, _>, input: ImageFrameTable<Color>, params: [ImageFrameTable<Color>]),
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register_node!(graphene_std::raster::InsertChannelNode<_, _, _, _>, input: ImageFrameTable<Color>, params: [ImageFrameTable<Color>, RedGreenBlue]),
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// register_node!(graphene_std::raster::MaskImageNode<_, _, _>, input: ImageFrameTable<Color>, params: [ImageFrameTable<Luma>]),
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// register_node!(graphene_std::raster::InsertChannelNode<_, _, _, _>, input: ImageFrameTable<Color>, params: [ImageFrameTable<Luma>, RedGreenBlue]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => ImageFrameTable<Color>]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => TextureFrame]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => VectorDataTable]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => GraphicGroupTable]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => GraphicElement]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => Artboard]),
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#[cfg(feature = "gpu")]
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(
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ProtoNodeIdentifier::new("graphene_std::raster::CombineChannelsNode"),
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ProtoNodeIdentifier::new(stringify!(wgpu_executor::CreateGpuSurfaceNode<_>)),
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|args| {
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Box::pin(async move {
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use graphene_core::raster::*;
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use graphene_core::value::*;
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let channel_r: ImageFrameTable<Color> = DowncastBothNode::new(args[0].clone()).eval(()).await;
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let channel_g: ImageFrameTable<Color> = DowncastBothNode::new(args[1].clone()).eval(()).await;
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let channel_b: ImageFrameTable<Color> = DowncastBothNode::new(args[2].clone()).eval(()).await;
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let channel_a: ImageFrameTable<Color> = DowncastBothNode::new(args[3].clone()).eval(()).await;
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let insert_r = InsertChannelNode::new(ClonedNode::new(channel_r.clone()), CopiedNode::new(RedGreenBlue::Red));
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let insert_g = InsertChannelNode::new(ClonedNode::new(channel_g.clone()), CopiedNode::new(RedGreenBlue::Green));
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let insert_b = InsertChannelNode::new(ClonedNode::new(channel_b.clone()), CopiedNode::new(RedGreenBlue::Blue));
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let complete_node = insert_r.then(insert_g).then(insert_b);
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let complete_node = complete_node.then(MaskImageNode::new(ClonedNode::new(channel_a.clone())));
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let channel_r = channel_r.one_item();
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let channel_g = channel_g.one_item();
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let channel_b = channel_b.one_item();
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let channel_a = channel_a.one_item();
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// TODO: Move to FN Node for better performance
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let (mut transform, mut bounds) = (DAffine2::ZERO, glam::UVec2::ZERO);
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for image in [channel_a, channel_r, channel_g, channel_b] {
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if image.image.width() > bounds.x {
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bounds = glam::UVec2::new(image.image.width(), image.image.height());
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transform = image.transform;
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}
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}
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let empty_image = ImageFrame {
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image: Image::new(bounds.x, bounds.y, Color::BLACK),
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transform,
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alpha_blending: Default::default(),
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};
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let empty_image = ImageFrameTable::new(empty_image);
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let final_image = ClonedNode::new(empty_image).then(complete_node);
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let final_image = FutureWrapperNode::new(final_image);
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let any: DynAnyNode<(), _, _> = graphene_std::any::DynAnyNode::new(final_image);
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any.into_type_erased()
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let editor_api: DowncastBothNode<(), &WasmEditorApi> = DowncastBothNode::new(args[0].clone());
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let node = <wgpu_executor::CreateGpuSurfaceNode<_>>::new(editor_api);
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let any: DynAnyNode<(), _, _> = graphene_std::any::DynAnyNode::new(node);
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Box::new(any) as TypeErasedBox
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})
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},
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NodeIOTypes::new(
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concrete!(()),
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concrete!(ImageFrameTable<Color>),
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vec![
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fn_type!(ImageFrameTable<Color>),
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fn_type!(ImageFrameTable<Color>),
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fn_type!(ImageFrameTable<Color>),
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fn_type!(ImageFrameTable<Color>),
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],
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),
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{
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let node = <wgpu_executor::CreateGpuSurfaceNode<_>>::new(graphene_std::any::PanicNode::<Context, dyn_any::DynFuture<'static, &WasmEditorApi>>::new());
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let params = vec![fn_type_fut!(Context, &WasmEditorApi)];
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let mut node_io = <wgpu_executor::CreateGpuSurfaceNode<_> as NodeIO<'_, Context>>::to_async_node_io(&node, params);
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node_io.call_argument = concrete!(<Context as StaticType>::Static);
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node_io
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},
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),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Footprint, fn_params: [Footprint => ImageFrameTable<Color>]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: (), params: [ImageFrameTable<Color>]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Footprint, fn_params: [Footprint => TextureFrame]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: (), params: [TextureFrame]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Footprint, fn_params: [Footprint => VectorDataTable]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: (), fn_params: [() => VectorDataTable]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Footprint, fn_params: [Footprint => GraphicGroupTable]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: (), fn_params: [() => GraphicGroupTable]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Footprint, fn_params: [Footprint => GraphicElement]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: (), fn_params: [() => GraphicElement]),
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async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Footprint, fn_params: [Footprint => Artboard]),
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#[cfg(feature = "gpu")]
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register_node!(wgpu_executor::CreateGpuSurfaceNode<_>, input: (), params: [&WasmEditorApi]),
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#[cfg(feature = "gpu")]
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(
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ProtoNodeIdentifier::new("graphene_std::executor::MapGpuSingleImageNode"),
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@@ -202,7 +110,6 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
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Box::pin(async move {
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let document_node: DowncastBothNode<(), graph_craft::document::DocumentNode> = DowncastBothNode::new(args[0].clone());
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let editor_api: DowncastBothNode<(), &WasmEditorApi> = DowncastBothNode::new(args[1].clone());
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// let document_node = ClonedNode::new(document_node.eval(()));
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let node = graphene_std::gpu_nodes::MapGpuNode::new(document_node, editor_api);
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let any: DynAnyNode<ImageFrameTable<Color>, _, _> = graphene_std::any::DynAnyNode::new(node);
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any.into_type_erased()
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@@ -279,27 +186,27 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
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// NodeIOTypes::new(concrete!(ImageFrameTable<Luma>), concrete!(ImageFrameTable<Luma>), vec![fn_type!(graphene_core::raster::curve::Curve)]),
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// ),
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// TODO: Use channel split and merge for this instead of using LuminanceMut for the whole color.
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(
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ProtoNodeIdentifier::new("graphene_core::raster::CurvesNode"),
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|args| {
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use graphene_core::raster::{curve::Curve, GenerateCurvesNode};
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let curve: DowncastBothNode<(), Curve> = DowncastBothNode::new(args[0].clone());
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Box::pin(async move {
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let curve = ClonedNode::new(curve.eval(()).await);
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// (
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// ProtoNodeIdentifier::new("graphene_core::raster::CurvesNode"),
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// |args| {
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// use graphene_core::raster::{curve::Curve, GenerateCurvesNode};
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// let curve: DowncastBothNode<(), Curve> = DowncastBothNode::new(args[0].clone());
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// Box::pin(async move {
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// let curve = ValueNode::new(ClonedNode::new(curve.eval(()).await));
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let generate_curves_node = GenerateCurvesNode::new(curve, ClonedNode::new(0_f32));
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let map_image_frame_node = graphene_std::raster::MapImageNode::new(ValueNode::new(generate_curves_node.eval(())));
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let map_image_frame_node = FutureWrapperNode::new(map_image_frame_node);
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let any: DynAnyNode<ImageFrameTable<Color>, _, _> = graphene_std::any::DynAnyNode::new(map_image_frame_node);
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any.into_type_erased()
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})
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},
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NodeIOTypes::new(
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concrete!(ImageFrameTable<Color>),
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concrete!(ImageFrameTable<Color>),
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vec![fn_type!(graphene_core::raster::curve::Curve)],
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),
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),
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// let generate_curves_node = GenerateCurvesNode::new(FutureWrapperNode::new(curve), FutureWrapperNode::new(ClonedNode::new(0_f32)));
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// let map_image_frame_node = graphene_std::raster::MapImageNode::new(FutureWrapperNode::new(ValueNode::new(generate_curves_node.eval(()))));
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// let map_image_frame_node = FutureWrapperNode::new(map_image_frame_node);
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// let any: DynAnyNode<ImageFrameTable<Color>, _, _> = graphene_std::any::DynAnyNode::new(map_image_frame_node);
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// any.into_type_erased()
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// })
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// },
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// NodeIOTypes::new(
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// concrete!(ImageFrameTable<Color>),
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// concrete!(ImageFrameTable<Color>),
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// vec![fn_type!(graphene_core::raster::curve::Curve)],
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// ),
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// ),
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// (
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// ProtoNodeIdentifier::new("graphene_std::raster::ImaginateNode"),
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// |args: Vec<graph_craft::proto::SharedNodeContainer>| {
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@@ -337,44 +244,31 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
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// ],
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// ),
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// ),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: (), params: [Image<Color>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: (), params: [VectorDataTable]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: (), params: [ImageFrameTable<Color>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: (), params: [Vec<DVec2>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: (), params: [Arc<WasmSurfaceHandle>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: (), params: [WindowHandle]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Image<Color>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => VectorDataTable]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => ImageFrameTable<Color>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => GraphicGroupTable]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Vec<DVec2>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Arc<WasmSurfaceHandle>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => WindowHandle]),
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#[cfg(feature = "gpu")]
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async_node!(graphene_core::memo::MemoNode<_, _>, input: (), params: [ShaderInputFrame]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => ShaderInputFrame]),
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#[cfg(feature = "gpu")]
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async_node!(graphene_core::memo::MemoNode<_, _>, input: (), params: [wgpu_executor::WgpuSurface]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: (), params: [Option<wgpu_executor::WgpuSurface>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: (), params: [wgpu_executor::WindowHandle]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: (), params: [graphene_std::SurfaceFrame]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: (), params: [RenderOutput]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, fn_params: [Footprint => Image<Color>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, fn_params: [Footprint => VectorDataTable]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, fn_params: [Footprint => ImageFrameTable<Color>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, fn_params: [Footprint => Vec<DVec2>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, fn_params: [Footprint => Arc<WasmSurfaceHandle>]),
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async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, fn_params: [Footprint => WindowHandle]),
|
||||
#[cfg(feature = "gpu")]
|
||||
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, fn_params: [Footprint => ShaderInputFrame]),
|
||||
#[cfg(feature = "gpu")]
|
||||
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, fn_params: [Footprint => wgpu_executor::WgpuSurface]),
|
||||
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, fn_params: [Footprint => Option<wgpu_executor::WgpuSurface>]),
|
||||
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, fn_params: [Footprint => wgpu_executor::WindowHandle]),
|
||||
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, fn_params: [Footprint => graphene_std::SurfaceFrame]),
|
||||
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => wgpu_executor::WgpuSurface]),
|
||||
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Option<wgpu_executor::WgpuSurface>]),
|
||||
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => wgpu_executor::WindowHandle]),
|
||||
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => graphene_std::SurfaceFrame]),
|
||||
async_node!(graphene_core::memo::MemoNode<_, _>, input: UVec2, fn_params: [UVec2 => graphene_std::SurfaceFrame]),
|
||||
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, fn_params: [Footprint => RenderOutput]),
|
||||
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Footprint, fn_params: [Footprint => GraphicElement]),
|
||||
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Footprint, fn_params: [Footprint => GraphicGroup]),
|
||||
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Footprint, fn_params: [Footprint => VectorDataTable]),
|
||||
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => RenderOutput]),
|
||||
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => GraphicElement]),
|
||||
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => GraphicGroup]),
|
||||
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => VectorDataTable]),
|
||||
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => GraphicGroupTable]),
|
||||
#[cfg(feature = "gpu")]
|
||||
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Footprint, fn_params: [Footprint => ShaderInputFrame]),
|
||||
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Footprint, fn_params: [Footprint => WgpuSurface]),
|
||||
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Footprint, fn_params: [Footprint => Option<WgpuSurface>]),
|
||||
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Footprint, fn_params: [Footprint => TextureFrame]),
|
||||
register_node!(graphene_core::structural::ConsNode<_, _>, input: Image<Color>, params: [&str]),
|
||||
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => ShaderInputFrame]),
|
||||
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => WgpuSurface]),
|
||||
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => Option<WgpuSurface>]),
|
||||
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => TextureFrame]),
|
||||
];
|
||||
let mut map: HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeConstructor>> = HashMap::new();
|
||||
for (id, entry) in graphene_core::registry::NODE_REGISTRY.lock().unwrap().iter() {
|
||||
|
||||
@@ -1,13 +1,12 @@
|
||||
use std::sync::Arc;
|
||||
|
||||
use graph_craft::{
|
||||
concrete,
|
||||
document::{value::TaggedValue, DocumentNode, DocumentNodeImplementation, NodeInput, NodeNetwork},
|
||||
generic,
|
||||
wasm_application_io::WasmEditorApi,
|
||||
ProtoNodeIdentifier,
|
||||
};
|
||||
use graphene_std::{transform::Footprint, uuid::NodeId};
|
||||
use graph_craft::concrete;
|
||||
use graph_craft::document::{value::TaggedValue, DocumentNode, DocumentNodeImplementation, NodeInput, NodeNetwork};
|
||||
use graph_craft::generic;
|
||||
use graph_craft::wasm_application_io::WasmEditorApi;
|
||||
use graph_craft::ProtoNodeIdentifier;
|
||||
use graphene_std::uuid::NodeId;
|
||||
use graphene_std::Context;
|
||||
|
||||
// TODO: this is copy pasta from the editor (and does get out of sync)
|
||||
pub fn wrap_network_in_scope(mut network: NodeNetwork, editor_api: Arc<WasmEditorApi>) -> NodeNetwork {
|
||||
@@ -27,18 +26,18 @@ pub fn wrap_network_in_scope(mut network: NodeNetwork, editor_api: Arc<WasmEdito
|
||||
|
||||
let render_node = graph_craft::document::DocumentNode {
|
||||
inputs: vec![NodeInput::node(NodeId(0), 0), NodeInput::node(NodeId(2), 0)],
|
||||
implementation: graph_craft::document::DocumentNodeImplementation::Network(NodeNetwork {
|
||||
implementation: DocumentNodeImplementation::Network(NodeNetwork {
|
||||
exports: vec![NodeInput::node(NodeId(2), 0)],
|
||||
nodes: [
|
||||
DocumentNode {
|
||||
inputs: vec![NodeInput::scope("editor-api")],
|
||||
manual_composition: Some(concrete!(())),
|
||||
manual_composition: Some(concrete!(Context)),
|
||||
implementation: DocumentNodeImplementation::ProtoNode(ProtoNodeIdentifier::new("wgpu_executor::CreateGpuSurfaceNode")),
|
||||
skip_deduplication: true,
|
||||
..Default::default()
|
||||
},
|
||||
DocumentNode {
|
||||
manual_composition: Some(concrete!(())),
|
||||
manual_composition: Some(concrete!(Context)),
|
||||
inputs: vec![NodeInput::node(NodeId(0), 0)],
|
||||
implementation: DocumentNodeImplementation::ProtoNode(ProtoNodeIdentifier::new("graphene_core::memo::MemoNode")),
|
||||
..Default::default()
|
||||
@@ -48,7 +47,7 @@ pub fn wrap_network_in_scope(mut network: NodeNetwork, editor_api: Arc<WasmEdito
|
||||
manual_composition: Some(concrete!(graphene_std::application_io::RenderConfig)),
|
||||
inputs: vec![
|
||||
NodeInput::scope("editor-api"),
|
||||
NodeInput::network(graphene_core::Type::Fn(Box::new(concrete!(Footprint)), Box::new(generic!(T))), 0),
|
||||
NodeInput::network(graphene_core::Type::Fn(Box::new(concrete!(Context)), Box::new(generic!(T))), 0),
|
||||
NodeInput::node(NodeId(1), 0),
|
||||
],
|
||||
implementation: DocumentNodeImplementation::ProtoNode(ProtoNodeIdentifier::new("graphene_std::wasm_application_io::RenderNode")),
|
||||
|
||||
Reference in New Issue
Block a user