Bezier derivative and normal implementation (#679)

* added ui for derivative impl

* Add derivative computation for bezier-rs library

* integrate devivative ui with library

* Add implementation for the normal function

* Update rustdoc comments

* Rename handles and getters, add tangent function

* Rename variables, address nits

Co-authored-by: Rob Nadal <robnadal44@gmail.com>
Co-authored-by: Thomas Cheng <contact.chengthomas@gmail.com>
Co-authored-by: ll2zheng <Linda Zheng>
This commit is contained in:
Hannah Li
2022-06-23 17:03:48 -04:00
committed by Keavon Chambers
co-authored by Rob Nadal Thomas Cheng ll2zheng
parent 8029c8c001
commit 5016abd971
7 changed files with 224 additions and 108 deletions
@@ -52,8 +52,8 @@ export default defineComponent({
id: 0,
title: "Quadratic",
bezier: wasm.WasmBezier.new_quad([
[30, 30],
[140, 20],
[30, 50],
[140, 30],
[160, 170],
]),
},