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Add a basic API and rudimentary frontend for node graph layers (#846)
* Node graph API stub * Rename and fix SetInputValue * Get list of links from network * Test populating node graph UI * Node properties * Fix viewport bounds * Slightly change promise usage * A tiny bit of cleanup I did while reading code * Cleanup and work towards hooking up node links in Vue template * Add the brighten colour node * Run cargo fmt * Add to and from hsla * GrayscaleImage node with small perf improvement * Fix gutter panel resizing * Display node links from backend * Add support for connecting node links * Use existing message * Fix formatting error * Add a (currently crashing) brighten node * Replace brighten node with proto node implementation * Add support for connecting node links * Update watch dirs * Add hue shift node * Add create_node function to editor api * Basic insert node UI * Fix broken names * Add log * Fix positioning * Set connector index to 0 * Add properties for Heu shift / brighten * Allow deselecting nodes * Redesign Properties panel collapsible sections Co-authored-by: Keavon Chambers <keavon@keavon.com> Co-authored-by: Dennis Kobert <dennis@kobert.dev>
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committed by
Keavon Chambers
parent
e8256dd350
commit
504136b61b
@@ -10,6 +10,7 @@ use dyn_any::{DynAny, Upcast};
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pub enum TaggedValue {
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String(String),
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U32(u32),
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F32(f32),
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//Image(graphene_std::raster::Image),
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Color(graphene_core::raster::color::Color),
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}
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@@ -19,6 +20,7 @@ impl TaggedValue {
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match self {
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TaggedValue::String(x) => Box::new(x),
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TaggedValue::U32(x) => Box::new(x),
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TaggedValue::F32(x) => Box::new(x),
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TaggedValue::Color(x) => Box::new(x),
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}
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}
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