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Improve the spreadsheet visualization details for VectorData
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@@ -160,6 +160,20 @@ impl core::hash::Hash for Gradient {
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}
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}
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impl std::fmt::Display for Gradient {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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let round = |x: f64| (x * 1e3).round() / 1e3;
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let stops = self
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.stops
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.0
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.iter()
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.map(|(position, color)| format!("[{}%: #{}]", round(position * 100.), color.to_rgba_hex_srgb()))
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.collect::<Vec<_>>()
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.join(", ");
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write!(f, "{} Gradient: {stops}", self.gradient_type)
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}
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}
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impl Gradient {
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/// Constructs a new gradient with the colors at 0 and 1 specified.
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pub fn new(start: DVec2, start_color: Color, end: DVec2, end_color: Color, transform: DAffine2, gradient_type: GradientType) -> Self {
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@@ -308,6 +322,16 @@ pub enum Fill {
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Gradient(Gradient),
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}
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impl std::fmt::Display for Fill {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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Self::None => write!(f, "None"),
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Self::Solid(color) => write!(f, "#{} (Alpha: {}%)", color.to_rgb_hex_srgb(), color.a() * 100.),
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Self::Gradient(gradient) => write!(f, "{}", gradient),
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}
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}
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}
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impl Fill {
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/// Construct a new [Fill::Solid] from a [Color].
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pub fn solid(color: Color) -> Self {
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@@ -752,6 +776,19 @@ impl core::hash::Hash for PathStyle {
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}
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}
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impl std::fmt::Display for PathStyle {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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let fill = &self.fill;
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let stroke = match &self.stroke {
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Some(stroke) => format!("#{} (Weight: {} px)", stroke.color.map_or("None".to_string(), |c| c.to_rgba_hex_srgb()), stroke.weight),
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None => "None".to_string(),
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};
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write!(f, "Fill: {fill}\nStroke: {stroke}")
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}
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}
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impl PathStyle {
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pub const fn new(stroke: Option<Stroke>, fill: Fill) -> Self {
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Self { stroke, fill }
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@@ -91,6 +91,19 @@ pub struct VectorData {
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pub upstream_graphic_group: Option<GraphicGroupTable>,
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}
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impl Default for VectorData {
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fn default() -> Self {
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Self {
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style: PathStyle::new(Some(Stroke::new(Some(Color::BLACK), 0.)), super::style::Fill::None),
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colinear_manipulators: Vec::new(),
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point_domain: PointDomain::new(),
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segment_domain: SegmentDomain::new(),
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region_domain: RegionDomain::new(),
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upstream_graphic_group: None,
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}
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}
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}
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impl core::hash::Hash for VectorData {
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fn hash<H: core::hash::Hasher>(&self, state: &mut H) {
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self.point_domain.hash(state);
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@@ -450,19 +463,6 @@ impl VectorData {
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}
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}
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impl Default for VectorData {
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fn default() -> Self {
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Self {
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style: PathStyle::new(Some(Stroke::new(Some(Color::BLACK), 0.)), super::style::Fill::None),
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colinear_manipulators: Vec::new(),
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point_domain: PointDomain::new(),
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segment_domain: SegmentDomain::new(),
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region_domain: RegionDomain::new(),
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upstream_graphic_group: None,
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}
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}
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}
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/// A selectable part of a curve, either an anchor (start or end of a bézier) or a handle (doesn't necessarily go through the bézier but influences curvature).
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#[derive(Clone, Copy, PartialEq, Eq, Hash, Debug, DynAny)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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@@ -569,6 +569,16 @@ pub struct HandleId {
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pub segment: SegmentId,
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}
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impl std::fmt::Display for HandleId {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self.ty {
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// I haven't checked if "out" and "in" are reversed, or are accurate translations of the "primary" and "end" terms used in the `HandleType` enum, so this naming is an assumption.
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HandleType::Primary => write!(f, "{} out", self.segment.inner()),
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HandleType::End => write!(f, "{} in", self.segment.inner()),
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}
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}
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}
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impl HandleId {
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/// Construct a handle for the first handle on a cubic bézier or the only handle on a quadratic bézier.
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#[must_use]
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