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Add full support for Mac-specific keyboard layouts (#736)
* IPP for Mac, flawed initial experiments
* Cleanup and progress, but not compiling yet
* Fix error and rename nonmac -> standard
* Extentd ipp macros to accomodate mac input
* Add Mac versions of shortcuts; refactor and document the input mapper macros
* Change frontend styling for user input labels in floating menus
* Additional macro documentation
* A little more documentation
* Improve entry macro syntax
* Move input mapper macros to a separate file
* Adapt the keyboard shortcuts to the user's OS
* Display keyboard shortcuts in the menu bar based on OS
* Change Input Mapper macro syntax from {} to ()
* Fix esc key bug in Vue
* Tweaks
* Interim solution for Mac-specific hints
* Feed tooltip input hotkeys from their actions
* Fix hotkeys for tools because of missing actions
* Make Vue respect Ctrl/Cmd differences per platform
* Remove commented lines
* Code review pass by me
* Code review suggestions with TrueDoctor
* Turn FutureKeyMapping struct into ActionKeys enum which is a bit cleaner
* Add serde derive attributes for message discriminants
* Re-add serde deserialize
* Fix not mutating ActionKeys conversion; remove custom serializer
* Add serde to dev dependencies
Co-authored-by: Dennis <dennis@kobert.dev>
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Dennis
parent
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commit
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@@ -230,6 +230,7 @@ import { createFullscreenState, FullscreenState } from "@/state-providers/fullsc
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import { createPanelsState, PanelsState } from "@/state-providers/panels";
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import { createPortfolioState, PortfolioState } from "@/state-providers/portfolio";
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import { createWorkspaceState, WorkspaceState } from "@/state-providers/workspace";
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import { operatingSystem } from "@/utility-functions/platform";
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import { createEditor, Editor } from "@/wasm-communication/editor";
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import MainWindow from "@/components/window/MainWindow.vue";
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@@ -293,7 +294,8 @@ export default defineComponent({
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});
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// Initialize certain setup tasks required by the editor backend to be ready for the user now that the frontend is ready
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this.editor.instance.init_after_frontend_ready();
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const platform = operatingSystem();
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this.editor.instance.init_after_frontend_ready(platform);
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},
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beforeUnmount() {
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// Call the destructor for each manager
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