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Add full support for Mac-specific keyboard layouts (#736)
* IPP for Mac, flawed initial experiments
* Cleanup and progress, but not compiling yet
* Fix error and rename nonmac -> standard
* Extentd ipp macros to accomodate mac input
* Add Mac versions of shortcuts; refactor and document the input mapper macros
* Change frontend styling for user input labels in floating menus
* Additional macro documentation
* A little more documentation
* Improve entry macro syntax
* Move input mapper macros to a separate file
* Adapt the keyboard shortcuts to the user's OS
* Display keyboard shortcuts in the menu bar based on OS
* Change Input Mapper macro syntax from {} to ()
* Fix esc key bug in Vue
* Tweaks
* Interim solution for Mac-specific hints
* Feed tooltip input hotkeys from their actions
* Fix hotkeys for tools because of missing actions
* Make Vue respect Ctrl/Cmd differences per platform
* Remove commented lines
* Code review pass by me
* Code review suggestions with TrueDoctor
* Turn FutureKeyMapping struct into ActionKeys enum which is a bit cleaner
* Add serde derive attributes for message discriminants
* Re-add serde deserialize
* Fix not mutating ActionKeys conversion; remove custom serializer
* Add serde to dev dependencies
Co-authored-by: Dennis <dennis@kobert.dev>
This commit is contained in:
co-authored by
Dennis
parent
4fd0042f9b
commit
52b3553a75
@@ -2,6 +2,7 @@ import { DialogState } from "@/state-providers/dialog";
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import { FullscreenState } from "@/state-providers/fullscreen";
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import { PortfolioState } from "@/state-providers/portfolio";
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import { makeKeyboardModifiersBitfield, textInputCleanup, getLatinKey } from "@/utility-functions/keyboard-entry";
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import { operatingSystemIsMac } from "@/utility-functions/platform";
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import { stripIndents } from "@/utility-functions/strip-indents";
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import { Editor } from "@/wasm-communication/editor";
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import { TriggerPaste } from "@/wasm-communication/messages";
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@@ -39,7 +40,7 @@ export function createInputManager(editor: Editor, container: HTMLElement, dialo
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{ target: window, eventName: "pointerup", action: (e: PointerEvent): void => onPointerUp(e) },
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{ target: window, eventName: "dblclick", action: (e: PointerEvent): void => onDoubleClick(e) },
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{ target: window, eventName: "mousedown", action: (e: MouseEvent): void => onMouseDown(e) },
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{ target: window, eventName: "wheel", action: (e: WheelEvent): void => onMouseScroll(e), options: { passive: false } },
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{ target: window, eventName: "wheel", action: (e: WheelEvent): void => onWheelScroll(e), options: { passive: false } },
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{ target: window, eventName: "modifyinputfield", action: (e: CustomEvent): void => onModifyInputField(e) },
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{ target: window.document.body, eventName: "paste", action: (e: ClipboardEvent): void => onPaste(e) },
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{
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@@ -69,13 +70,14 @@ export function createInputManager(editor: Editor, container: HTMLElement, dialo
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const key = getLatinKey(e);
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if (!key) return false;
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// TODO: Switch to a system where everything is sent to the backend, then the input preprocessor makes decisions and kicks some inputs back to the frontend
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const ctrlOrCmd = operatingSystemIsMac() ? e.metaKey : e.ctrlKey;
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// Don't redirect user input from text entry into HTML elements
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if (key !== "escape" && !(e.ctrlKey && key === "enter") && targetIsTextField(e.target)) {
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return false;
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}
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if (key !== "escape" && !(ctrlOrCmd && key === "enter") && targetIsTextField(e.target)) return false;
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// Don't redirect paste
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if (key === "v" && e.ctrlKey) return false;
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if (key === "v" && ctrlOrCmd) return false;
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// Don't redirect a fullscreen request
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if (key === "f11" && e.type === "keydown" && !e.repeat) {
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@@ -85,13 +87,13 @@ export function createInputManager(editor: Editor, container: HTMLElement, dialo
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}
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// Don't redirect a reload request
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if (key === "f5") return false;
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if (key === "f5" || (ctrlOrCmd && key === "r")) return false;
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// Don't redirect debugging tools
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if (key === "f12" || key === "f8") return false;
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if ((e.ctrlKey || e.metaKey) && e.shiftKey && key === "c") return false;
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if ((e.ctrlKey || e.metaKey) && e.shiftKey && key === "i") return false;
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if ((e.ctrlKey || e.metaKey) && e.shiftKey && key === "j") return false;
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if (ctrlOrCmd && e.shiftKey && key === "c") return false;
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if (ctrlOrCmd && e.shiftKey && key === "i") return false;
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if (ctrlOrCmd && e.shiftKey && key === "j") return false;
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// Don't redirect tab or enter if not in canvas (to allow navigating elements)
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if (!canvasFocused && !targetIsTextField(e.target) && ["tab", "enter", " ", "arrowdown", "arrowup", "arrowleft", "arrowright"].includes(key.toLowerCase())) return false;
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@@ -200,7 +202,7 @@ export function createInputManager(editor: Editor, container: HTMLElement, dialo
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if (e.button === 1) e.preventDefault();
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}
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function onMouseScroll(e: WheelEvent): void {
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function onWheelScroll(e: WheelEvent): void {
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const { target } = e;
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const isTargetingCanvas = target instanceof Element && target.closest("[data-canvas]");
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@@ -215,7 +217,7 @@ export function createInputManager(editor: Editor, container: HTMLElement, dialo
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if (isTargetingCanvas) {
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e.preventDefault();
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const modifiers = makeKeyboardModifiersBitfield(e);
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editor.instance.on_mouse_scroll(e.clientX, e.clientY, e.buttons, e.deltaX, e.deltaY, e.deltaZ, modifiers);
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editor.instance.on_wheel_scroll(e.clientX, e.clientY, e.buttons, e.deltaX, e.deltaY, e.deltaZ, modifiers);
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}
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}
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