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Restructure project directories (#333)
`/client/web` -> `/frontend` `/client/cli` -> *delete for now* `/client/native` -> *delete for now* `/core/editor` -> `/editor` `/core/document` -> `/graphene` `/core/renderer` -> `/charcoal` `/core/proc-macro` -> `/proc-macros` *(now plural)*
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<template>
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<div class="popover-button">
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<IconButton :action="handleClick" :icon="icon" :size="16" data-hover-menu-spawner />
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<FloatingMenu :type="MenuType.Popover" :direction="MenuDirection.Bottom" ref="floatingMenu">
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<slot></slot>
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</FloatingMenu>
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</div>
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</template>
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<style lang="scss">
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.popover-button {
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display: inline-block;
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position: relative;
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width: 16px;
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height: 24px;
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flex: 0 0 auto;
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.floating-menu {
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left: 50%;
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}
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.icon-button {
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width: 100%;
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height: 100%;
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padding: 0;
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outline: none;
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border: none;
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border-radius: 2px;
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vertical-align: top;
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background: var(--color-1-nearblack);
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fill: var(--color-e-nearwhite);
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&:hover {
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background: var(--color-6-lowergray);
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fill: var(--color-f-white);
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}
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}
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// TODO: Refactor this and other complicated cases dealing with joined widget margins and border-radius by adding a single standard set of classes: joined-first, joined-inner, and joined-last
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div[class*="-input"] + & {
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margin-left: 1px;
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.icon-button {
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border-radius: 0 2px 2px 0;
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}
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}
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}
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</style>
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<script lang="ts">
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import { defineComponent } from "vue";
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import IconButton from "@/components/widgets/buttons/IconButton.vue";
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import FloatingMenu, { MenuDirection, MenuType } from "@/components/widgets/floating-menus/FloatingMenu.vue";
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export enum PopoverButtonIcon {
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"DropdownArrow" = "DropdownArrow",
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"VerticalEllipsis" = "VerticalEllipsis",
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}
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export default defineComponent({
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components: {
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FloatingMenu,
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IconButton,
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},
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props: {
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action: { type: Function, required: false },
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icon: { type: String, default: PopoverButtonIcon.DropdownArrow },
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},
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methods: {
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handleClick() {
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(this.$refs.floatingMenu as typeof FloatingMenu).setOpen();
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if (this.action) this.action();
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},
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},
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data() {
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return {
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MenuDirection,
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MenuType,
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};
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},
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});
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</script>
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