Restructure project directories (#333)

`/client/web` -> `/frontend`
`/client/cli` -> *delete for now*
`/client/native` -> *delete for now*
`/core/editor` -> `/editor`
`/core/document` -> `/graphene`
`/core/renderer` -> `/charcoal`
`/core/proc-macro` -> `/proc-macros` *(now plural)*
This commit is contained in:
Keavon Chambers
2021-08-07 05:17:18 -07:00
parent 434695d578
commit 53ad105f57
239 changed files with 197 additions and 224 deletions
+134
View File
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use std::{
collections::hash_map::DefaultHasher,
hash::{Hash, Hasher},
};
use crate::{
color::Color,
layers::{style, BlendMode, Layer},
LayerId,
};
use serde::{Deserialize, Serialize};
#[repr(C)]
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq)]
pub enum Operation {
AddEllipse {
path: Vec<LayerId>,
insert_index: isize,
transform: [f64; 6],
style: style::PathStyle,
},
AddRect {
path: Vec<LayerId>,
insert_index: isize,
transform: [f64; 6],
style: style::PathStyle,
},
AddBoundingBox {
path: Vec<LayerId>,
transform: [f64; 6],
style: style::PathStyle,
},
AddLine {
path: Vec<LayerId>,
insert_index: isize,
transform: [f64; 6],
style: style::PathStyle,
},
AddPen {
path: Vec<LayerId>,
transform: [f64; 6],
insert_index: isize,
points: Vec<(f64, f64)>,
style: style::PathStyle,
},
AddShape {
path: Vec<LayerId>,
insert_index: isize,
transform: [f64; 6],
sides: u8,
style: style::PathStyle,
},
DeleteLayer {
path: Vec<LayerId>,
},
DuplicateLayer {
path: Vec<LayerId>,
},
RenameLayer {
path: Vec<LayerId>,
name: String,
},
PasteLayer {
layer: Layer,
path: Vec<LayerId>,
insert_index: isize,
},
AddFolder {
path: Vec<LayerId>,
},
TransformLayer {
path: Vec<LayerId>,
transform: [f64; 6],
},
TransformLayerInViewport {
path: Vec<LayerId>,
transform: [f64; 6],
},
SetLayerTransformInViewport {
path: Vec<LayerId>,
transform: [f64; 6],
},
TransformLayerInScope {
path: Vec<LayerId>,
transform: [f64; 6],
scope: [f64; 6],
},
SetLayerTransformInScope {
path: Vec<LayerId>,
transform: [f64; 6],
scope: [f64; 6],
},
SetLayerTransform {
path: Vec<LayerId>,
transform: [f64; 6],
},
ToggleVisibility {
path: Vec<LayerId>,
},
SetLayerBlendMode {
path: Vec<LayerId>,
blend_mode: BlendMode,
},
SetLayerOpacity {
path: Vec<LayerId>,
opacity: f64,
},
FillLayer {
path: Vec<LayerId>,
color: Color,
},
}
impl Operation {
/// Returns the byte representation of the message.
///
/// # Safety
/// This function reads from uninitialized memory!!!
/// Only use if you know what you are doing
unsafe fn as_slice(&self) -> &[u8] {
core::slice::from_raw_parts(self as *const Operation as *const u8, std::mem::size_of::<Operation>())
}
/// Returns a pseudo hash that should uniquely identify the operation.
/// This is needed because `Hash` is not implemented for f64s
///
/// # Safety
/// This function reads from uninitialized memory but the generated value should be fine.
pub fn pseudo_hash(&self) -> u64 {
let mut s = DefaultHasher::new();
unsafe { self.as_slice() }.hash(&mut s);
s.finish()
}
}