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Vue/TS bug and bad typing fixes
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@@ -10,7 +10,7 @@
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<TextLabel :bold="true" :class="'heading'">{{ dialog.state.heading }}</TextLabel>
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<TextLabel :class="'details'">{{ dialog.state.details }}</TextLabel>
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<LayoutRow :class="'buttons-row'" v-if="dialog.state.buttons.length > 0">
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<TextButton v-for="(button, index) in dialog.state.buttons" :key="index" :title="button.tooltip" :action="button.callback" v-bind="button.props" />
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<TextButton v-for="(button, index) in dialog.state.buttons" :key="index" :title="button.tooltip" :action="() => button.callback && button.callback()" v-bind="button.props" />
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</LayoutRow>
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</LayoutCol>
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</LayoutRow>
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@@ -177,7 +177,7 @@
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</style>
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<script lang="ts">
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import { defineComponent, PropType } from "vue";
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import { defineComponent, PropType, StyleValue } from "vue";
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export type MenuDirection = "Top" | "Bottom" | "Left" | "Right" | "TopLeft" | "TopRight" | "BottomLeft" | "BottomRight" | "Center";
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export type MenuType = "Popover" | "Dropdown" | "Dialog";
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@@ -401,7 +401,7 @@ export default defineComponent({
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},
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},
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computed: {
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floatingMenuContentStyle(): Partial<CSSStyleDeclaration> {
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floatingMenuContentStyle(): StyleValue {
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return {
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minWidth: this.minWidth > 0 ? `${this.minWidth}px` : "",
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};
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@@ -14,7 +14,7 @@
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>
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<CheckboxInput v-if="entry.checkbox" v-model:checked="entry.checked" :outlineStyle="true" :class="'entry-checkbox'" />
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<IconLabel v-else-if="entry.icon && drawIcon" :icon="entry.icon" :class="'entry-icon'" />
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<div v-else-if="drawIcon" class="no-icon" />
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<div v-else-if="drawIcon" class="no-icon"></div>
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<span class="entry-label">{{ entry.label }}</span>
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@@ -132,6 +132,8 @@
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<script lang="ts">
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import { defineComponent, PropType } from "vue";
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import { IconName } from "@/utilities/icons";
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import FloatingMenu, { MenuDirection } from "@/components/widgets/floating-menus/FloatingMenu.vue";
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import CheckboxInput from "@/components/widgets/inputs/CheckboxInput.vue";
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import IconLabel from "@/components/widgets/labels/IconLabel.vue";
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@@ -144,7 +146,7 @@ export type SectionsOfMenuListEntries<Value = string> = MenuListEntries<Value>[]
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interface MenuListEntryData<Value = string> {
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value?: Value;
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label?: string;
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icon?: string;
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icon?: IconName;
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checkbox?: boolean;
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shortcut?: string[];
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shortcutRequiresLock?: boolean;
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