Bezier-rs: continue converting demos from canvas to SVG (#779)

* Convert constructor to use svg

* Convert the through_points functions to svg

* Convert length, lut, derivative, and tangent from canvas to svg

* Fixed bug when t1 == t2 in split

* Converted split and trim to use svg representation, and swapped slider options default to use quadratic options

* Convert normal and curvature to use svg representation in bezier-rs-demos

* Convert the project function to use svg representation in bezier-rs-demos

* Convert the local_extrema, bbox, and inflections to use svgs

* Add text offset constants

* Fix typo

Co-authored-by: Robert Nadal <Robnadal44@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Hannah Li
2022-09-27 17:37:30 -07:00
committed by Keavon Chambers
co-authored by Robert Nadal Keavon Chambers
parent e9cd792635
commit 55f6d13daf
8 changed files with 358 additions and 243 deletions
+120 -193
View File
@@ -4,7 +4,7 @@
<p>This is the interactive documentation for the <b>bezier-rs</b> library. Click and drag on the endpoints of the example curves to visualize the various Bezier utilities and functions.</p>
<h2>Beziers</h2>
<div v-for="(feature, index) in bezierFeatures" :key="index">
<BezierExamplePane :name="feature.name" :callback="feature.callback" :exampleOptions="feature.exampleOptions" />
<BezierExamplePane :name="feature.name" :callback="feature.callback" :exampleOptions="feature.exampleOptions" :triggerOnMouseMove="feature.triggerOnMouseMove" />
</div>
<div v-for="(feature, index) in features" :key="index">
<ExamplePane
@@ -27,7 +27,7 @@
import { defineComponent, markRaw } from "vue";
import { WasmBezier } from "@/../wasm/pkg";
import { drawBezier, drawBezierHelper, drawCircle, drawCircleSector, drawCurve, drawLine, drawPoint, drawText, getContextFromCanvas, COLORS } from "@/utils/drawing";
import { drawBezier, drawCircleSector, drawCurve, drawLine, drawPoint, getContextFromCanvas, COLORS } from "@/utils/drawing";
import { BezierCurveType, CircleSector, Point, WasmBezierInstance, WasmSubpathInstance } from "@/utils/types";
import BezierExamplePane from "@/components/BezierExamplePane.vue";
@@ -43,8 +43,6 @@ const tSliderOptions = {
variable: "t",
};
const SCALE_UNIT_VECTOR_FACTOR = 50;
export default defineComponent({
data() {
return {
@@ -108,240 +106,169 @@ export default defineComponent({
},
},
},
],
features: [
{
name: "Length",
callback: (canvas: HTMLCanvasElement, bezier: WasmBezierInstance): void => {
drawText(getContextFromCanvas(canvas), `Length: ${bezier.length().toFixed(2)}`, 5, canvas.height - 7);
},
callback: (bezier: WasmBezierInstance, _: Record<string, number>): string => bezier.length(),
},
{
name: "Evaluate",
callback: (canvas: HTMLCanvasElement, bezier: WasmBezierInstance, options: Record<string, number>): void => {
const point = JSON.parse(bezier.evaluate(options.t));
drawPoint(getContextFromCanvas(canvas), point, 4, COLORS.NON_INTERACTIVE.STROKE_1);
callback: (bezier: WasmBezierInstance, options: Record<string, number>): string => bezier.evaluate(options.t),
exampleOptions: {
[BezierCurveType.Quadratic]: {
sliderOptions: [tSliderOptions],
},
},
template: markRaw(SliderExample),
templateOptions: { sliders: [tSliderOptions] },
},
{
name: "Lookup Table",
callback: (canvas: HTMLCanvasElement, bezier: WasmBezierInstance, options: Record<string, number>): void => {
const lookupPoints: Point[] = JSON.parse(bezier.compute_lookup_table(options.steps));
lookupPoints.forEach((point, index) => {
if (index !== 0 && index !== lookupPoints.length - 1) {
drawPoint(getContextFromCanvas(canvas), point, 3, COLORS.NON_INTERACTIVE.STROKE_1);
}
});
},
template: markRaw(SliderExample),
templateOptions: {
sliders: [
{
min: 2,
max: 15,
step: 1,
default: 5,
variable: "steps",
},
],
callback: (bezier: WasmBezierInstance, options: Record<string, number>): string => bezier.compute_lookup_table(options.steps),
exampleOptions: {
[BezierCurveType.Quadratic]: {
sliderOptions: [
{
min: 2,
max: 15,
step: 1,
default: 5,
variable: "steps",
},
],
},
},
},
{
name: "Derivative",
callback: (canvas: HTMLCanvasElement, bezier: WasmBezierInstance): void => {
const context = getContextFromCanvas(canvas);
const derivativeBezier = bezier.derivative();
if (derivativeBezier) {
const points: Point[] = JSON.parse(derivativeBezier.get_points());
if (points.length === 2) {
drawLine(context, points[0], points[1], COLORS.NON_INTERACTIVE.STROKE_1);
} else {
drawBezier(context, points, null, { curveStrokeColor: COLORS.NON_INTERACTIVE.STROKE_1, radius: 3.5 });
}
}
},
curveDegrees: new Set([BezierCurveType.Quadratic, BezierCurveType.Cubic]),
customPoints: {
[BezierCurveType.Quadratic]: [
[30, 40],
[110, 50],
[120, 130],
],
[BezierCurveType.Cubic]: [
[50, 50],
[60, 100],
[100, 140],
[140, 150],
],
callback: (bezier: WasmBezierInstance, _: Record<string, number>): string => bezier.derivative(),
exampleOptions: {
[BezierCurveType.Linear]: {
disabled: true,
},
[BezierCurveType.Quadratic]: {
customPoints: [
[30, 40],
[110, 50],
[120, 130],
],
},
[BezierCurveType.Cubic]: {
customPoints: [
[50, 50],
[60, 100],
[100, 140],
[140, 150],
],
},
},
},
{
name: "Tangent",
callback: (canvas: HTMLCanvasElement, bezier: WasmBezierInstance, options: Record<string, number>): void => {
const context = getContextFromCanvas(canvas);
const intersection = JSON.parse(bezier.evaluate(options.t));
const tangent = JSON.parse(bezier.tangent(options.t));
const tangentEnd = {
x: intersection.x + tangent.x * SCALE_UNIT_VECTOR_FACTOR,
y: intersection.y + tangent.y * SCALE_UNIT_VECTOR_FACTOR,
};
drawPoint(context, intersection, 3, COLORS.NON_INTERACTIVE.STROKE_1);
drawLine(context, intersection, tangentEnd, COLORS.NON_INTERACTIVE.STROKE_1);
drawPoint(context, tangentEnd, 3, COLORS.NON_INTERACTIVE.STROKE_1);
callback: (bezier: WasmBezierInstance, options: Record<string, number>): string => bezier.tangent(options.t),
exampleOptions: {
[BezierCurveType.Quadratic]: {
sliderOptions: [tSliderOptions],
},
},
template: markRaw(SliderExample),
templateOptions: { sliders: [tSliderOptions] },
},
{
name: "Normal",
callback: (canvas: HTMLCanvasElement, bezier: WasmBezierInstance, options: Record<string, number>): void => {
const context = getContextFromCanvas(canvas);
const intersection = JSON.parse(bezier.evaluate(options.t));
const normal = JSON.parse(bezier.normal(options.t));
const normalEnd = {
x: intersection.x + normal.x * SCALE_UNIT_VECTOR_FACTOR,
y: intersection.y + normal.y * SCALE_UNIT_VECTOR_FACTOR,
};
drawPoint(context, intersection, 3, COLORS.NON_INTERACTIVE.STROKE_1);
drawLine(context, intersection, normalEnd, COLORS.NON_INTERACTIVE.STROKE_1);
drawPoint(context, normalEnd, 3, COLORS.NON_INTERACTIVE.STROKE_1);
callback: (bezier: WasmBezierInstance, options: Record<string, number>): string => bezier.normal(options.t),
exampleOptions: {
[BezierCurveType.Quadratic]: {
sliderOptions: [tSliderOptions],
},
},
template: markRaw(SliderExample),
templateOptions: { sliders: [tSliderOptions] },
},
{
name: "Curvature",
callback: (canvas: HTMLCanvasElement, bezier: WasmBezierInstance, options: Record<string, number>): void => {
const context = getContextFromCanvas(canvas);
const point = JSON.parse(bezier.evaluate(options.t));
const normal = JSON.parse(bezier.normal(options.t));
const curvature = bezier.curvature(options.t);
const radius = 1 / curvature;
const curvatureCenter = { x: point.x + normal.x * radius, y: point.y + normal.y * radius };
drawCircle(context, curvatureCenter, Math.abs(radius), COLORS.NON_INTERACTIVE.STROKE_1);
drawLine(context, point, curvatureCenter, COLORS.NON_INTERACTIVE.STROKE_1);
drawPoint(context, point, 3, COLORS.NON_INTERACTIVE.STROKE_1);
drawPoint(context, curvatureCenter, 3, COLORS.NON_INTERACTIVE.STROKE_1);
callback: (bezier: WasmBezierInstance, options: Record<string, number>): string => bezier.curvature(options.t),
exampleOptions: {
[BezierCurveType.Linear]: {
disabled: true,
},
[BezierCurveType.Quadratic]: {
sliderOptions: [tSliderOptions],
},
},
curveDegrees: new Set([BezierCurveType.Quadratic, BezierCurveType.Cubic]),
template: markRaw(SliderExample),
templateOptions: { sliders: [tSliderOptions] },
},
{
name: "Split",
callback: (canvas: HTMLCanvasElement, bezier: WasmBezierInstance, options: Record<string, number>): void => {
const context = getContextFromCanvas(canvas);
const bezierPairPoints = JSON.parse(bezier.split(options.t));
drawBezier(context, bezierPairPoints[0], null, { curveStrokeColor: COLORS.NON_INTERACTIVE.STROKE_2, radius: 3.5 });
drawBezier(context, bezierPairPoints[1], null, { curveStrokeColor: COLORS.NON_INTERACTIVE.STROKE_1, radius: 3.5 });
callback: (bezier: WasmBezierInstance, options: Record<string, number>): string => bezier.split(options.t),
exampleOptions: {
[BezierCurveType.Quadratic]: {
sliderOptions: [tSliderOptions],
},
},
template: markRaw(SliderExample),
templateOptions: { sliders: [tSliderOptions] },
},
{
name: "Trim",
callback: (canvas: HTMLCanvasElement, bezier: WasmBezierInstance, options: Record<string, number>): void => {
const context = getContextFromCanvas(canvas);
const trimmedBezier = bezier.trim(options.t1, options.t2);
drawBezierHelper(context, trimmedBezier, { curveStrokeColor: COLORS.NON_INTERACTIVE.STROKE_1, radius: 3.5 });
},
template: markRaw(SliderExample),
templateOptions: {
sliders: [
{
variable: "t1",
min: 0,
max: 1,
step: 0.01,
default: 0.25,
},
{
variable: "t2",
min: 0,
max: 1,
step: 0.01,
default: 0.75,
},
],
callback: (bezier: WasmBezierInstance, options: Record<string, number>): string => bezier.trim(options.t1, options.t2),
exampleOptions: {
[BezierCurveType.Quadratic]: {
sliderOptions: [
{
variable: "t1",
min: 0,
max: 1,
step: 0.01,
default: 0.25,
},
{
variable: "t2",
min: 0,
max: 1,
step: 0.01,
default: 0.75,
},
],
},
},
},
{
name: "Project",
callback: (canvas: HTMLCanvasElement, bezier: WasmBezierInstance, options: Record<string, number>, mouseLocation?: Point): void => {
if (mouseLocation != null) {
const context = getContextFromCanvas(canvas);
const t = bezier.project(mouseLocation.x, mouseLocation.y);
const closestPoint = JSON.parse(bezier.evaluate(t));
drawLine(context, mouseLocation, closestPoint, COLORS.NON_INTERACTIVE.STROKE_1);
}
},
callback: (bezier: WasmBezierInstance, _: Record<string, number>, mouseLocation: Point): string =>
mouseLocation ? bezier.project(mouseLocation.x, mouseLocation.y) : bezier.to_svg(),
triggerOnMouseMove: true,
},
{
name: "Local Extrema",
callback: (canvas: HTMLCanvasElement, bezier: WasmBezierInstance): void => {
const context = getContextFromCanvas(canvas);
const dimensionColors = ["red", "green"];
const extrema: number[][] = JSON.parse(bezier.local_extrema());
extrema.forEach((tValues, index) => {
tValues.forEach((t) => {
const point: Point = JSON.parse(bezier.evaluate(t));
drawPoint(context, point, 4, dimensionColors[index]);
});
});
drawText(getContextFromCanvas(canvas), "X extrema", 5, canvas.height - 20, dimensionColors[0]);
drawText(getContextFromCanvas(canvas), "Y extrema", 5, canvas.height - 5, dimensionColors[1]);
},
customPoints: {
[BezierCurveType.Quadratic]: [
[40, 40],
[160, 30],
[110, 150],
],
[BezierCurveType.Cubic]: [
[160, 180],
[170, 10],
[30, 90],
[180, 160],
],
callback: (bezier: WasmBezierInstance, _: Record<string, number>): string => bezier.local_extrema(),
exampleOptions: {
[BezierCurveType.Quadratic]: {
customPoints: [
[40, 40],
[160, 30],
[110, 150],
],
},
[BezierCurveType.Cubic]: {
customPoints: [
[160, 180],
[170, 10],
[30, 90],
[180, 160],
],
},
},
},
{
name: "Bounding Box",
callback: (canvas: HTMLCanvasElement, bezier: WasmBezierInstance): void => {
const context = getContextFromCanvas(canvas);
const bboxPoints: Point[] = JSON.parse(bezier.bounding_box());
const minPoint = bboxPoints[0];
const maxPoint = bboxPoints[1];
drawLine(context, minPoint, { x: minPoint.x, y: maxPoint.y }, COLORS.NON_INTERACTIVE.STROKE_1);
drawLine(context, minPoint, { x: maxPoint.x, y: minPoint.y }, COLORS.NON_INTERACTIVE.STROKE_1);
drawLine(context, maxPoint, { x: minPoint.x, y: maxPoint.y }, COLORS.NON_INTERACTIVE.STROKE_1);
drawLine(context, maxPoint, { x: maxPoint.x, y: minPoint.y }, COLORS.NON_INTERACTIVE.STROKE_1);
},
callback: (bezier: WasmBezierInstance, _: Record<string, number>): string => bezier.bounding_box(),
},
{
name: "Inflections",
callback: (canvas: HTMLCanvasElement, bezier: WasmBezierInstance): void => {
const context = getContextFromCanvas(canvas);
const inflections: number[] = JSON.parse(bezier.inflections());
inflections.forEach((t) => {
const point = JSON.parse(bezier.evaluate(t));
drawPoint(context, point, 4, COLORS.NON_INTERACTIVE.STROKE_1);
});
callback: (bezier: WasmBezierInstance, _: Record<string, number>): string => bezier.inflections(),
exampleOptions: {
[BezierCurveType.Linear]: {
disabled: true,
},
[BezierCurveType.Quadratic]: {
disabled: true,
},
},
curveDegrees: new Set([BezierCurveType.Cubic]),
},
],
features: [
{
name: "De Casteljau Points",
callback: (canvas: HTMLCanvasElement, bezier: WasmBezierInstance, options: Record<string, number>): void => {
@@ -398,7 +325,7 @@ export default defineComponent({
drawLine(context, line[0], line[1], COLORS.NON_INTERACTIVE.STROKE_1);
const intersections: Float64Array = bezier.intersect_line_segment(mappedLine);
intersections.forEach((t: number) => {
const p = JSON.parse(bezier.evaluate(t));
const p = JSON.parse(bezier.evaluate_value(t));
drawPoint(context, p, 3, COLORS.NON_INTERACTIVE.STROKE_2);
});
},
@@ -416,7 +343,7 @@ export default defineComponent({
drawCurve(context, points, COLORS.NON_INTERACTIVE.STROKE_1, 1);
const intersections: Float64Array = bezier.intersect_quadratic_segment(mappedPoints, options.error);
intersections.forEach((t: number) => {
const p = JSON.parse(bezier.evaluate(t));
const p = JSON.parse(bezier.evaluate_value(t));
drawPoint(context, p, 3, COLORS.NON_INTERACTIVE.STROKE_2);
});
},
@@ -447,7 +374,7 @@ export default defineComponent({
drawCurve(context, points, COLORS.NON_INTERACTIVE.STROKE_1, 1);
const intersections: Float64Array = bezier.intersect_cubic_segment(mappedPoints, options.error);
intersections.forEach((t: number) => {
const p = JSON.parse(bezier.evaluate(t));
const p = JSON.parse(bezier.evaluate_value(t));
drawPoint(context, p, 3, COLORS.NON_INTERACTIVE.STROKE_2);
});
},
@@ -470,7 +397,7 @@ export default defineComponent({
const context = getContextFromCanvas(canvas);
const intersections: number[][] = JSON.parse(bezier.intersect_self(options.error));
intersections.forEach((tValues: number[]) => {
const p = JSON.parse(bezier.evaluate(tValues[0]));
const p = JSON.parse(bezier.evaluate_value(tValues[0]));
drawPoint(context, p, 3, COLORS.NON_INTERACTIVE.STROKE_2);
});
},