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Port frontend from Vue to Svelte (WIP in separate folder, many bugs) (#964)
* Make `tauri build` just work * Move folder: frontend/wasm -> wasm * Create SvelteKit project with 'npx create-svelte' * Move wasm-communication into seperate npm package * Use wasm-pack directly and pack package.json * Got it to work * Add primitive build script for wasm npm module * Fix wasm build script (python) * Clean up glue code * Rewrite wasm build script in node.js * Add serde-reflection to trace types * Add traced types * Generate typescript (.d.ts) from Rust types * Update .d.ts * Finalize TS types * Add script to update .d.ts * Add watch command to build wasm-bindgen * Make wasm work again * Add sass; fix build script for windows * Describe requirement for wasm-pack * Add license * Copy and reorganize vue components * translate LayoutCol.vue * Split app.scss into pieces * Translate LayoutRow.svelte * Rename scss files * Fix compile issues on Windows * WIP port TitleBar * Support classes for LayoutCol/Row * Restructure based on Vue codebase * Port all components in window folder * Port FloatingMenu * Port Document panel component * Update readme after folder move * Update typegen: print discriminant by default * Update typegen: Merge from branch 'tailwind' 4f14fedb Fixes bigint & bytes * Made Vue/webpack/eslint to accept wasm package at new location This is quite a hack. Those two packages are both named the same. Yes, it's an npm package inside another npm package. - frontend/src/wasm-communication/ - frontend-svelte/glue/ 'wasm/pkg/index.js' imports the correct one registered when linking. * Port LayerTree * Port NodeGraph * Port Properties * Port components in /floating-menus * Finish porting all Vue -> Svelte components * Change import prefix * Revert type generation * Revert moved wasm folder * Revert all of @locriacyber's work on this branch - Remove Vite and restore Webpack - Remove SvelteKit - Remove everything except the components I ported to Svelte - Restore all frontend files from Vue code, now altered for Svelte * Convert Vue's 'reactive' and 'provide' to Svelte's stores and contexts * Fix event emitting and bi-di data flow * Undo removal of 'update:' events * Fix 'update:' event dispatching * Fix usage in parent of bi-di component props * Fix component typing, more progress towards no errors * The page builds and opens! * Add loading spinner and remove postcss dependency * Make the basics of document editing work * Fix rebase history Co-authored-by: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
This commit is contained in:
co-authored by
Locria Cyber
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commit
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<script lang="ts">
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import { getContext, onMount } from "svelte";
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import { platformIsMac } from "@/utility-functions/platform";
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import { type KeyRaw, type LayoutKeysGroup, type MenuBarEntry, type MenuListEntry, UpdateMenuBarLayout } from "@/wasm-communication/messages";
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import MenuList from "@/components/floating-menus/MenuList.svelte";
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import IconLabel from "@/components/widgets/labels/IconLabel.svelte";
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import TextLabel from "@/components/widgets/labels/TextLabel.svelte";
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import { type Editor } from "@/wasm-communication/editor";
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// TODO: Apparently, Safari does not support the Keyboard.lock() API but does relax its authority over certain keyboard shortcuts in fullscreen mode, which we should take advantage of
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const accelKey = platformIsMac() ? "Command" : "Control";
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const LOCK_REQUIRING_SHORTCUTS: KeyRaw[][] = [
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[accelKey, "KeyW"],
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[accelKey, "KeyN"],
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[accelKey, "Shift", "KeyN"],
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[accelKey, "KeyT"],
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[accelKey, "Shift", "KeyT"],
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];
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const editor = getContext<Editor>("editor");
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let self: HTMLDivElement;
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let entries: MenuListEntry[] = [];
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function clickEntry(menuListEntry: MenuListEntry, e: MouseEvent) {
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// If there's no menu to open, trigger the action but don't try to open its non-existant children
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if (!menuListEntry.children || menuListEntry.children.length === 0) {
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if (menuListEntry.action && !menuListEntry.disabled) menuListEntry.action();
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return;
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}
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// Focus the target so that keyboard inputs are sent to the dropdown
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(e.target as HTMLElement | undefined)?.focus();
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if (menuListEntry.ref) menuListEntry.ref.isOpen = true;
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else throw new Error("The menu bar floating menu has no associated ref");
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}
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function unFocusEntry(menuListEntry: MenuListEntry, e: FocusEvent) {
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const blurTarget = (e.target as HTMLElement | undefined)?.closest("[data-menu-bar-input]");
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if (blurTarget !== self && menuListEntry.ref) menuListEntry.ref.isOpen = false;
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}
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onMount(() => {
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editor.subscriptions.subscribeJsMessage(UpdateMenuBarLayout, (updateMenuBarLayout) => {
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const arraysEqual = (a: KeyRaw[], b: KeyRaw[]): boolean => a.length === b.length && a.every((aValue, i) => aValue === b[i]);
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const shortcutRequiresLock = (shortcut: LayoutKeysGroup): boolean => {
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const shortcutKeys = shortcut.map((keyWithLabel) => keyWithLabel.key);
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// If this shortcut matches any of the browser-reserved shortcuts
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return LOCK_REQUIRING_SHORTCUTS.some((lockKeyCombo) => arraysEqual(shortcutKeys, lockKeyCombo));
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};
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const menuBarEntryToMenuListEntry = (entry: MenuBarEntry): MenuListEntry => ({
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// From `MenuEntryCommon`
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...entry,
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// Shared names with fields that need to be converted from the type used in `MenuBarEntry` to that of `MenuListEntry`
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action: (): void => editor.instance.updateLayout(updateMenuBarLayout.layoutTarget, entry.action.widgetId, undefined),
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children: entry.children ? entry.children.map((entries) => entries.map((entry) => menuBarEntryToMenuListEntry(entry))) : undefined,
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// New fields in `MenuListEntry`
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shortcutRequiresLock: entry.shortcut ? shortcutRequiresLock(entry.shortcut.keys) : undefined,
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value: undefined,
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disabled: undefined,
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font: undefined,
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ref: undefined,
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});
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entries = updateMenuBarLayout.layout.map(menuBarEntryToMenuListEntry);
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});
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});
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</script>
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<div class="menu-bar-input" bind:this={self} data-menu-bar-input>
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{#each entries as entry, index (index)}
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<div class="entry-container">
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<div
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on:click={(e) => clickEntry(entry, e)}
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on:blur={(e) => unFocusEntry(entry, e)}
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on:keydown={(e) => entry.ref?.keydown(e, false)}
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class="entry"
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class:open={entry.ref?.isOpen}
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tabindex="0"
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data-floating-menu-spawner={entry.children && entry.children.length > 0 ? "" : "no-hover-transfer"}
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>
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{#if entry.icon}
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<IconLabel icon={entry.icon} />
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{/if}
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{#if entry.label}
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<TextLabel>{entry.label}</TextLabel>
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{/if}
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</div>
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{#if entry.children && entry.children.length > 0}
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<MenuList open={entry.ref?.menuIsOpen() || false} entries={entry.children || []} direction="Bottom" minWidth={240} drawIcon={true} bind:this={entry.ref} />
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{/if}
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</div>
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{/each}
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</div>
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<style lang="scss" global>
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.menu-bar-input {
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display: flex;
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.entry-container {
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display: flex;
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position: relative;
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.entry {
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display: flex;
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align-items: center;
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white-space: nowrap;
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padding: 0 8px;
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background: none;
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border: 0;
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margin: 0;
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svg {
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fill: var(--color-e-nearwhite);
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}
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&:hover,
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&.open {
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background: var(--color-6-lowergray);
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svg {
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fill: var(--color-f-white);
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}
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span {
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color: var(--color-f-white);
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}
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}
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}
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}
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}
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</style>
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