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Rename GraphicElement -> Graphic and trait GraphicElementRendered -> Render (#2987)
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@@ -41,7 +41,7 @@ pub use graphene_core_shaders::AsU32;
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pub use graphene_core_shaders::blending;
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pub use graphene_core_shaders::choice_type;
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pub use graphene_core_shaders::color;
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pub use graphic_element::GraphicElement;
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pub use graphic_element::Graphic;
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pub use memo::MemoHash;
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pub use num_traits;
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use std::any::TypeId;
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