mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-15 14:18:04 +08:00
Replace deprecated row/cell/instance terminology with "item" and "value" terms (#4075)
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@@ -215,7 +215,7 @@ fn query_json(
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/// Extracts every matched value from a JSON string using a path expression (see that parameter's description for its syntax). A list of zero or more resultant strings is produced. The `[]` path accessor is used to read more than one value.
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///
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/// Each row carries a `type` attribute holding the matched value's JSON type (`"string"`, `"number"`, `"bool"`, `"null"`, `"object"`, or `"array"`).
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/// Each item carries a `type` attribute holding the matched value's JSON type (`"string"`, `"number"`, `"bool"`, `"null"`, `"object"`, or `"array"`).
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///
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/// This is useful in conjunction with the nodes:
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/// • **Index Elements**: access the `N`th query result.
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@@ -19,11 +19,11 @@ pub struct PathBuilder {
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}
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impl PathBuilder {
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pub fn new(per_glyph_instances: bool, scale: f64) -> Self {
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pub fn new(per_glyph_items: bool, scale: f64) -> Self {
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Self {
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current_subpath: Subpath::new(Vec::new(), false),
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glyph_subpaths: Vec::new(),
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vector_table: if per_glyph_instances { Table::new() } else { Table::new_from_element(Vector::default()) },
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vector_table: if per_glyph_items { Table::new() } else { Table::new_from_element(Vector::default()) },
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scale,
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id: PointId::ZERO,
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origin: DVec2::default(),
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@@ -35,7 +35,7 @@ impl PathBuilder {
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}
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#[allow(clippy::too_many_arguments)]
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fn draw_glyph(&mut self, glyph: &OutlineGlyph<'_>, size: f32, normalized_coords: &[NormalizedCoord], glyph_offset: DVec2, style_skew: Option<DAffine2>, skew: DAffine2, per_glyph_instances: bool) {
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fn draw_glyph(&mut self, glyph: &OutlineGlyph<'_>, size: f32, normalized_coords: &[NormalizedCoord], glyph_offset: DVec2, style_skew: Option<DAffine2>, skew: DAffine2, per_glyph_items: bool) {
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let location_ref = LocationRef::new(normalized_coords);
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let settings = DrawSettings::unhinted(Size::new(size), location_ref);
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glyph.draw(settings, self).unwrap();
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@@ -50,18 +50,18 @@ impl PathBuilder {
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glyph_subpath.apply_transform(skew);
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}
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if per_glyph_instances {
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if per_glyph_items {
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self.vector_table
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.push(TableRow::new_from_element(Vector::from_subpaths(core::mem::take(&mut self.glyph_subpaths), false)).with_attribute("transform", DAffine2::from_translation(glyph_offset)));
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} else {
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for subpath in self.glyph_subpaths.drain(..) {
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// Unwrapping here is ok because `self.vector_table` is initialized with a single `Vector` table element
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// Unwrapping here is ok because `self.vector_table` is initialized with a single `Table<Vector>` item
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self.vector_table.element_mut(0).unwrap().append_subpath(subpath, false);
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}
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}
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}
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pub fn render_glyph_run(&mut self, glyph_run: &GlyphRun<'_, ()>, tilt: f64, per_glyph_instances: bool) {
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pub fn render_glyph_run(&mut self, glyph_run: &GlyphRun<'_, ()>, tilt: f64, per_glyph_items: bool) {
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let mut run_x = glyph_run.offset();
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let run_y = glyph_run.baseline();
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@@ -69,7 +69,7 @@ impl PathBuilder {
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// User-requested tilt applied around baseline to avoid vertical displacement
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// Translation ensures rotation point is at the baseline, not origin
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let skew = if per_glyph_instances {
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let skew = if per_glyph_items {
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DAffine2::from_cols_array(&[1., 0., -tilt.to_radians().tan(), 1., 0., 0.])
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} else {
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DAffine2::from_translation(DVec2::new(0., run_y as f64))
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@@ -82,7 +82,7 @@ impl PathBuilder {
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// Font synthesis (e.g., synthetic italic) applied separately from user transforms
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// This preserves the distinction between font styling and user transformations
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let style_skew = synthesis.skew().map(|angle| {
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if per_glyph_instances {
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if per_glyph_items {
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DAffine2::from_cols_array(&[1., 0., -angle.to_radians().tan() as f64, 1., 0., 0.])
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} else {
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DAffine2::from_translation(DVec2::new(0., run_y as f64))
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@@ -107,10 +107,10 @@ impl PathBuilder {
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let glyph_id = GlyphId::from(glyph.id);
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if let Some(glyph_outline) = outlines.get(glyph_id) {
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if !per_glyph_instances {
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if !per_glyph_items {
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self.origin = glyph_offset;
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}
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self.draw_glyph(&glyph_outline, font_size, &normalized_coords, glyph_offset, style_skew, skew, per_glyph_instances);
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self.draw_glyph(&glyph_outline, font_size, &normalized_coords, glyph_offset, style_skew, skew, per_glyph_items);
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}
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}
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}
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@@ -77,11 +77,11 @@ fn regex_replace(
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}
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}
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/// Finds a regex match in the string and returns its components. The result is a list where the first element is the whole match (`$0`) and subsequent elements are the capture groups (`$1`, `$2`, etc., if any).
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/// Finds a regex match in the string and returns its components. The result is a list where the first item is the whole match (`$0`) and subsequent items are the capture groups (`$1`, `$2`, etc., if any).
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///
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/// The match index selects which non-overlapping occurrence to return (0 for the first match). Returns an empty list if no match is found at the given index.
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///
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/// Each row carries `start` and `end` byte-offset attributes pointing into the original string, plus a `name` attribute holding
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/// Each item carries `start` and `end` byte-offset attributes pointing into the original string, plus a `name` attribute holding
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/// the capture group's name (empty for unnamed groups, and for index 0 which is the whole match).
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#[node_macro::node(category(""))]
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fn regex_find(
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@@ -150,7 +150,7 @@ fn regex_find(
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/// Finds all non-overlapping matches of a regular expression pattern in the string, returning a list of the matched substrings.
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///
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/// Each row carries `start` and `end` byte-offset attributes pointing into the original string.
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/// Each item carries `start` and `end` byte-offset attributes pointing into the original string.
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#[node_macro::node(category("Text: Regex"))]
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fn regex_find_all(
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_: impl Ctx,
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@@ -87,19 +87,19 @@ impl TextContext {
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}
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/// Convert text to vector paths using the specified font and typesetting configuration
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pub fn to_path(&mut self, text: &str, font: &Font, font_cache: &FontCache, typesetting: TypesettingConfig, per_glyph_instances: bool) -> Table<Vector> {
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pub fn to_path(&mut self, text: &str, font: &Font, font_cache: &FontCache, typesetting: TypesettingConfig, per_glyph_items: bool) -> Table<Vector> {
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let Some(layout) = self.layout_text(text, font, font_cache, typesetting) else {
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return Table::new_from_element(Vector::default());
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};
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let mut path_builder = PathBuilder::new(per_glyph_instances, layout.scale() as f64);
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let mut path_builder = PathBuilder::new(per_glyph_items, layout.scale() as f64);
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for line in layout.lines() {
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for item in line.items() {
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if let PositionedLayoutItem::GlyphRun(glyph_run) = item
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&& typesetting.max_height.filter(|&max_height| glyph_run.baseline() > max_height as f32).is_none()
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{
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path_builder.render_glyph_run(&glyph_run, typesetting.tilt, per_glyph_instances);
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path_builder.render_glyph_run(&glyph_run, typesetting.tilt, per_glyph_items);
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}
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}
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}
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@@ -6,8 +6,8 @@ use parley::fontique::Blob;
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use std::sync::Arc;
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use vector_types::Vector;
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pub fn to_path(text: &str, font: &Font, font_cache: &FontCache, typesetting: TypesettingConfig, per_glyph_instances: bool) -> Table<Vector> {
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TextContext::with_thread_local(|ctx| ctx.to_path(text, font, font_cache, typesetting, per_glyph_instances))
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pub fn to_path(text: &str, font: &Font, font_cache: &FontCache, typesetting: TypesettingConfig, per_glyph_items: bool) -> Table<Vector> {
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TextContext::with_thread_local(|ctx| ctx.to_path(text, font, font_cache, typesetting, per_glyph_items))
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}
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pub fn bounding_box(text: &str, font: &Font, font_cache: &FontCache, typesetting: TypesettingConfig, for_clipping_test: bool) -> DVec2 {
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