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Implement node graph gpu execution via vulkano and rust gpu (#870)
* Add Executor abstraction * Resolve inputs for proto nodes by adding compose nodes * Add infrastructure for compiling gpu code * Integrate nodegraph gpu execution into graph-crafter * Extract graphene core path from env vars * Make Color struct usable for gpu code
This commit is contained in:
committed by
Keavon Chambers
parent
33d5db76c0
commit
57a1f653e1
@@ -2,7 +2,10 @@ accepted = [
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"Apache-2.0",
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"MIT",
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"BSD-3-Clause",
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"BSD-2-Clause",
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"Zlib",
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"Unicode-DFS-2016",
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"ISC",
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]
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ignore-build-dependencies = true
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ignore-dev-dependencies = true
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