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Implement node graph gpu execution via vulkano and rust gpu (#870)
* Add Executor abstraction * Resolve inputs for proto nodes by adding compose nodes * Add infrastructure for compiling gpu code * Integrate nodegraph gpu execution into graph-crafter * Extract graphene core path from env vars * Make Color struct usable for gpu code
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committed by
Keavon Chambers
parent
33d5db76c0
commit
57a1f653e1
@@ -1,8 +1,7 @@
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use crate::Node;
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use self::color::Color;
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pub mod color;
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use self::color::Color;
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#[derive(Debug, Clone, Copy)]
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pub struct GrayscaleColorNode;
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