Restructure node crates (#3384)

* Restructure node-graph folder

* Fix wasm compilation

* Move node definitions out of *-types crates

* Cleanup

* Fix warnings

* Fix warnings

* Start adding migrations

* Add migrations and move memo nodes to gcore

* Move nodes/gsvg-render -> rendering

* Replace some hard coded identifiers and fix automatic conversion

* Fix Vec2Value node migration

* Fix formatting

* Add more migrations

* Cleanup features

* Fix core_types::raster import

* Update demo artwork (to make profile ci work)

* Move *-types to node-graph/libraries folder

* Add missing node migrations

* Migrate more nodes

* Remove impure memo node

* More fixes and remove warning

* Migrate context and add a few missing migrations

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Dennis Kobert
2025-11-18 11:21:54 +01:00
committed by GitHub
parent 12453d2e61
commit 57b0b9c7ed
193 changed files with 3871 additions and 2720 deletions

View File

@@ -62,7 +62,7 @@ pub fn derive_buffer_struct_enum(crate_ident: &CrateIdent, item: &ItemEnum) -> R
///
/// This is also largely copied from my (@firestar99) project and adjusted
///
/// [`BufferStruct`]: `graphene_core_shaders::shaders::buffer_struct::BufferStruct`
/// [`BufferStruct`]: `no_std_types::shaders::buffer_struct::BufferStruct`
pub fn derive_buffer_struct_struct(crate_ident: &CrateIdent, item: &ItemStruct) -> Result<TokenStream> {
let gcore_shaders = crate_ident.gcore_shaders()?;
let mod_buffer_struct = quote!(#gcore_shaders::shaders::buffer_struct);