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Restructure node crates (#3384)
* Restructure node-graph folder * Fix wasm compilation * Move node definitions out of *-types crates * Cleanup * Fix warnings * Fix warnings * Start adding migrations * Add migrations and move memo nodes to gcore * Move nodes/gsvg-render -> rendering * Replace some hard coded identifiers and fix automatic conversion * Fix Vec2Value node migration * Fix formatting * Add more migrations * Cleanup features * Fix core_types::raster import * Update demo artwork (to make profile ci work) * Move *-types to node-graph/libraries folder * Add missing node migrations * Migrate more nodes * Remove impure memo node * More fixes and remove warning * Migrate context and add a few missing migrations --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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23
node-graph/nodes/transform/Cargo.toml
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23
node-graph/nodes/transform/Cargo.toml
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[package]
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name = "transform-nodes"
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version = "0.1.0"
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edition = "2024"
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description = "Transform operation nodes for Graphene"
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authors = ["Graphite Authors <contact@graphite.rs>"]
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license = "MIT OR Apache-2.0"
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[features]
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default = ["serde"]
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[dependencies]
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# Local dependencies
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core-types = { workspace = true }
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vector-types = { workspace = true }
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graphic-types = { workspace = true }
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node-macro = { workspace = true }
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# Workspace dependencies
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glam = { workspace = true }
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# Optional workspace dependencies
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serde = { workspace = true, optional = true }
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7
node-graph/nodes/transform/src/lib.rs
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node-graph/nodes/transform/src/lib.rs
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pub mod transform_nodes;
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// Re-export for convenience
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pub use core_types as gcore;
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pub use graphic_types;
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pub use transform_nodes::*;
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pub use vector_types;
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106
node-graph/nodes/transform/src/transform_nodes.rs
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node-graph/nodes/transform/src/transform_nodes.rs
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use core::f64;
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use core_types::color::Color;
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use core_types::table::Table;
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use core_types::transform::{ApplyTransform, Transform};
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use core_types::{CloneVarArgs, Context, Ctx, ExtractAll, InjectFootprint, ModifyFootprint, OwnedContextImpl};
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use glam::{DAffine2, DVec2};
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use graphic_types::Graphic;
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use graphic_types::Vector;
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use graphic_types::raster_types::{CPU, GPU, Raster};
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use vector_types::GradientStops;
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/// Applies the specified transform to the input value, which may be a graphic type or another transform.
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#[node_macro::node(category(""))]
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async fn transform<T: ApplyTransform + 'n + 'static>(
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ctx: impl Ctx + CloneVarArgs + ExtractAll + ModifyFootprint,
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#[implementations(
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Context -> DAffine2,
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Context -> DVec2,
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Context -> Table<Vector>,
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Context -> Table<Graphic>,
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Context -> Table<Raster<CPU>>,
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Context -> Table<Raster<GPU>>,
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Context -> Table<Color>,
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Context -> Table<GradientStops>,
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)]
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value: impl Node<Context<'static>, Output = T>,
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translation: DVec2,
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rotation: f64,
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scale: DVec2,
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skew: DVec2,
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) -> T {
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let trs = DAffine2::from_scale_angle_translation(scale, rotation.to_radians(), translation);
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let skew = DAffine2::from_cols_array(&[1., skew.y.to_radians().tan(), skew.x.to_radians().tan(), 1., 0., 0.]);
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let matrix = trs * skew;
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let footprint = ctx.try_footprint().copied();
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let mut ctx = OwnedContextImpl::from(ctx);
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if let Some(mut footprint) = footprint {
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footprint.apply_transform(&matrix);
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ctx = ctx.with_footprint(footprint);
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}
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let mut transform_target = value.eval(ctx.into_context()).await;
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transform_target.left_apply_transform(&matrix);
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transform_target
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}
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/// Overwrites the transform of each element in the input table with the specified transform.
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#[node_macro::node(category(""))]
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fn replace_transform<Data, TransformInput: Transform>(
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_: impl Ctx + InjectFootprint,
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#[implementations(Table<Vector>, Table<Raster<CPU>>, Table<Graphic>, Table<Color>, Table<GradientStops>)] mut data: Table<Data>,
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#[implementations(DAffine2)] transform: TransformInput,
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) -> Table<Data> {
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for data_transform in data.iter_mut() {
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*data_transform.transform = transform.transform();
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}
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data
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}
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// TODO: Figure out how this node should behave once #2982 is implemented.
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/// Obtains the transform of the first element in the input table, if present.
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#[node_macro::node(category("Math: Transform"), path(core_types::vector))]
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async fn extract_transform<T>(
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_: impl Ctx,
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#[implementations(
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Table<Graphic>,
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Table<Vector>,
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Table<Raster<CPU>>,
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Table<Raster<GPU>>,
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Table<Color>,
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Table<GradientStops>,
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)]
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vector: Table<T>,
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) -> DAffine2 {
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vector.iter().next().map(|row| *row.transform).unwrap_or_default()
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}
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/// Produces the inverse of the input transform, which is the transform that undoes the effect of the original transform.
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#[node_macro::node(category("Math: Transform"))]
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fn invert_transform(_: impl Ctx, transform: DAffine2) -> DAffine2 {
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transform.inverse()
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}
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/// Extracts the translation component from the input transform.
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#[node_macro::node(category("Math: Transform"))]
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fn decompose_translation(_: impl Ctx, transform: DAffine2) -> DVec2 {
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transform.translation
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}
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/// Extracts the rotation component (in degrees) from the input transform.
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/// This, together with the "Decompose Scale" node, also may jointly represent any shear component in the original transform.
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#[node_macro::node(category("Math: Transform"))]
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fn decompose_rotation(_: impl Ctx, transform: DAffine2) -> f64 {
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transform.decompose_rotation().to_degrees()
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}
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/// Extracts the scale component from the input transform.
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/// This, together with the "Decompose Rotation" node, also may jointly represent any shear component in the original transform.
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#[node_macro::node(category("Math: Transform"))]
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fn decompose_scale(_: impl Ctx, transform: DAffine2) -> DVec2 {
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transform.decompose_scale()
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}
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