Migrate the Select tool to the document graph (#1433)

* function for accessing document metadata

* Better select tool

* Fix render

* Fix transforms

* Fix loading saved documents

* Populate graph UI when loading autosave

* Multiple transform nodes

* Fix deep select

* Graph tooltips

* Fix flip axis icon

* Show disabled widgets

* Stop select tool from selecting artboards

* Disable (not hide) the pivot widget; remove Deep/Shallow select for now

* Code review changes

* Fix pivot position with select tool

* Fix incorrectly selected layers when shift clicking

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
0HyperCube
2023-10-17 11:09:32 -07:00
committed by Keavon Chambers
co-authored by Dennis Kobert Keavon Chambers
parent e1cdb2242d
commit 5827e989dc
46 changed files with 1041 additions and 1215 deletions
@@ -5,12 +5,15 @@ use crate::consts::{COLOR_ACCENT, PIVOT_INNER, PIVOT_OUTER, PIVOT_OUTER_OUTLINE_
use crate::messages::layout::utility_types::widget_prelude::*;
use crate::messages::prelude::*;
use document_legacy::document_metadata::LayerNodeIdentifier;
use document_legacy::layers::style::{self, RenderData};
use document_legacy::{LayerId, Operation};
use glam::{DAffine2, DVec2};
use std::collections::VecDeque;
use super::graph_modification_utils;
#[derive(Clone, Debug)]
pub struct Pivot {
/// Pivot between (0,0) and (1,1)
@@ -39,54 +42,49 @@ impl Default for Pivot {
impl Pivot {
/// Calculates the transform that gets from normalized pivot to viewspace.
fn get_layer_pivot_transform(layer_path: &[LayerId], layer: &document_legacy::layers::layer_info::Layer, document: &DocumentMessageHandler, render_data: &RenderData) -> DAffine2 {
let [mut min, max] = layer.aabb_for_transform(DAffine2::IDENTITY, render_data).unwrap_or([DVec2::ZERO, DVec2::ONE]);
fn get_layer_pivot_transform(layer: LayerNodeIdentifier, document: &DocumentMessageHandler) -> DAffine2 {
let [min, max] = document.metadata().nonzero_bounding_box(layer);
// If the layer bounds are 0 in either axis then set them to one (to avoid div 0)
if (max.x - min.x) < f64::EPSILON * 1000. {
min.x = max.x - 1.;
}
if (max.y - min.y) < f64::EPSILON * 1000. {
min.y = max.y - 1.;
}
let bounds_transform = DAffine2::from_translation(min) * DAffine2::from_scale(max - min);
let layer_transform = document.document_legacy.multiply_transforms(layer_path).unwrap_or(DAffine2::IDENTITY);
let layer_transform = document.metadata().transform_to_viewport(layer);
layer_transform * bounds_transform
}
/// Recomputes the pivot position and transform.
fn recalculate_pivot(&mut self, document: &DocumentMessageHandler, render_data: &RenderData) {
let mut layers = document.selected_visible_layers();
if let Some(first) = layers.next() {
// Add one because the first item is consumed above.
let selected_layers_count = layers.count() + 1;
// If just one layer is selected we can use its inner transform
if selected_layers_count == 1 {
if let Ok(layer) = document.document_legacy.layer(first) {
self.normalized_pivot = layer.pivot;
self.transform_from_normalized = Self::get_layer_pivot_transform(first, layer, document, render_data);
self.pivot = Some(self.transform_from_normalized.transform_point2(layer.pivot));
}
} else {
// If more than one layer is selected we use the AABB with the mean of the pivots
let xy_summation = document
.selected_visible_layers()
.filter_map(|path| document.document_legacy.pivot(path, render_data))
.reduce(|a, b| a + b)
.unwrap_or_default();
let pivot = xy_summation / selected_layers_count as f64;
self.pivot = Some(pivot);
let [min, max] = document.selected_visible_layers_bounding_box(render_data).unwrap_or([DVec2::ZERO, DVec2::ONE]);
self.normalized_pivot = (pivot - min) / (max - min);
self.transform_from_normalized = DAffine2::from_translation(min) * DAffine2::from_scale(max - min);
}
} else {
let mut layers = document.metadata().selected_visible_layers();
let Some(first) = layers.next() else {
// If no layers are selected then we revert things back to default
self.normalized_pivot = DVec2::splat(0.5);
self.pivot = None;
return;
};
// Add one because the first item is consumed above.
let selected_layers_count = layers.count() + 1;
// If just one layer is selected we can use its inner transform (as it accounts for rotation)
if selected_layers_count == 1 {
if let Some(normalized_pivot) = graph_modification_utils::get_pivot(first, &document.document_legacy) {
self.normalized_pivot = normalized_pivot;
self.transform_from_normalized = Self::get_layer_pivot_transform(first, document);
self.pivot = Some(self.transform_from_normalized.transform_point2(normalized_pivot));
}
} else {
// If more than one layer is selected we use the AABB with the mean of the pivots
let xy_summation = document
.metadata()
.selected_visible_layers()
.filter_map(|layer| graph_modification_utils::get_viewport_pivot(layer, &document.document_legacy))
.reduce(|a, b| a + b)
.unwrap_or_default();
let pivot = xy_summation / selected_layers_count as f64;
self.pivot = Some(pivot);
let [min, max] = document.metadata().selected_visible_layers_bounding_box_viewport().unwrap_or([DVec2::ZERO, DVec2::ONE]);
self.normalized_pivot = (pivot - min) / (max - min);
self.transform_from_normalized = DAffine2::from_translation(min) * DAffine2::from_scale(max - min);
}
}
@@ -158,23 +156,21 @@ impl Pivot {
}
/// Sets the viewport position of the pivot for all selected layers.
pub fn set_viewport_position(&self, position: DVec2, document: &DocumentMessageHandler, render_data: &RenderData, responses: &mut VecDeque<Message>) {
for layer_path in document.selected_visible_layers() {
if let Ok(layer) = document.document_legacy.layer(layer_path) {
let transform = Self::get_layer_pivot_transform(layer_path, layer, document, render_data);
let pivot = transform.inverse().transform_point2(position);
// Only update the pivot when computed position is finite. Infinite can happen when scale is 0.
if pivot.is_finite() {
let layer = layer_path.to_owned();
responses.add(GraphOperationMessage::TransformSetPivot { layer, pivot });
}
pub fn set_viewport_position(&self, position: DVec2, document: &DocumentMessageHandler, responses: &mut VecDeque<Message>) {
for layer in document.metadata().selected_visible_layers() {
let transform = Self::get_layer_pivot_transform(layer, document);
let pivot = transform.inverse().transform_point2(position);
// Only update the pivot when computed position is finite. Infinite can happen when scale is 0.
if pivot.is_finite() {
let layer = layer.to_path();
responses.add(GraphOperationMessage::TransformSetPivot { layer, pivot });
}
}
}
/// Set the pivot using the normalized transform that is set above.
pub fn set_normalized_position(&self, position: DVec2, document: &DocumentMessageHandler, render_data: &RenderData, responses: &mut VecDeque<Message>) {
self.set_viewport_position(self.transform_from_normalized.transform_point2(position), document, render_data, responses);
pub fn set_normalized_position(&self, position: DVec2, document: &DocumentMessageHandler, responses: &mut VecDeque<Message>) {
self.set_viewport_position(self.transform_from_normalized.transform_point2(position), document, responses);
}
/// Answers if the pointer is currently positioned over the pivot.