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https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-19 19:08:05 +08:00
Implement the Brush tool (#1099)
* Implement Brush Node * Add color Input * Add VectorPointsNode * Add Erase Node * Adapt compilation infrastructure to allow non Image Frame inputs * Remove debug output from TransformNode * Fix transform calculation * Fix Blending by making the brush texture use associated alpha * Code improvements and UX polish * Rename Opacity to Flow * Add erase option to brush node + fix freehand tool * Fix crash * Revert erase implementation * Fix flattening id calculation * Fix some transformation issues * Fix changing the pivot location * Fix vector data modify bounds * Minor fn name cleanup * Fix some tests * Fix tests --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> Co-authored-by: hypercube <0hypercube@gmail.com>
This commit is contained in:
committed by
Keavon Chambers
parent
758f757775
commit
589ff9a2d3
@@ -1,9 +1,12 @@
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use dyn_any::{DynAny, StaticType};
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use dyn_any::{DynAny, StaticType, StaticTypeSized};
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use glam::{BVec2, DAffine2, DVec2};
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use graphene_core::raster::{Color, Image, ImageFrame};
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use graphene_core::transform::Transform;
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use graphene_core::value::{ClonedNode, ValueNode};
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use graphene_core::Node;
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use std::marker::PhantomData;
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use std::path::Path;
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#[derive(Debug, DynAny)]
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@@ -139,6 +142,10 @@ pub struct MapImageFrameNode<MapFn> {
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map_fn: MapFn,
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}
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impl<MapFn: dyn_any::StaticTypeSized> StaticType for MapImageFrameNode<MapFn> {
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type Static = MapImageFrameNode<MapFn::Static>;
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}
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#[node_macro::node_fn(MapImageFrameNode)]
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fn map_image<MapFn>(mut image_frame: ImageFrame, map_fn: &'any_input MapFn) -> ImageFrame
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where
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@@ -151,12 +158,37 @@ where
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image_frame
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}
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#[derive(Debug, Clone)]
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struct AxisAlignedBbox {
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#[derive(Debug, Clone, DynAny)]
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pub struct AxisAlignedBbox {
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start: DVec2,
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end: DVec2,
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}
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impl AxisAlignedBbox {
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pub fn size(&self) -> DVec2 {
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self.end - self.start
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}
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pub fn to_transform(&self) -> DAffine2 {
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DAffine2::from_translation(self.start) * DAffine2::from_scale(self.size())
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}
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pub fn contains(&self, point: DVec2) -> bool {
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point.x >= self.start.x && point.x <= self.end.x && point.y >= self.start.y && point.y <= self.end.y
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}
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pub fn intersects(&self, other: &AxisAlignedBbox) -> bool {
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other.start.x <= self.end.x && other.end.x >= self.start.x && other.start.y <= self.end.y && other.end.y >= self.start.y
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}
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pub fn union(&self, other: &AxisAlignedBbox) -> AxisAlignedBbox {
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AxisAlignedBbox {
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start: DVec2::new(self.start.x.min(other.start.x), self.start.y.min(other.start.y)),
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end: DVec2::new(self.end.x.max(other.end.x), self.end.y.max(other.end.y)),
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}
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}
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}
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#[derive(Debug, Clone)]
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struct Bbox {
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top_left: DVec2,
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@@ -228,18 +260,42 @@ fn mask_image(mut image: ImageFrame, mask: ImageFrame) -> ImageFrame {
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image
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}
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#[derive(Debug, Clone, Copy)]
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pub struct BlendImageTupleNode<MapFn> {
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map_fn: MapFn,
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}
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impl<MapFn: StaticTypeSized> StaticType for BlendImageTupleNode<MapFn> {
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type Static = BlendImageTupleNode<MapFn::Static>;
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}
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#[node_macro::node_fn(BlendImageTupleNode)]
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fn blend_image_tuple<MapFn>(images: (ImageFrame, ImageFrame), map_fn: &'any_input MapFn) -> ImageFrame
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where
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MapFn: for<'any_input> Node<'any_input, (Color, Color), Output = Color> + 'input + Clone,
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{
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let (mut background, foreground) = images;
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let node = BlendImageNode::new(ClonedNode::new(background), ValueNode::new(map_fn.clone()));
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node.eval(foreground)
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}
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#[derive(Debug, Clone, Copy)]
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pub struct BlendImageNode<Background, MapFn> {
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background: Background,
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map_fn: MapFn,
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}
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impl<Background: StaticTypeSized, MapFn: StaticTypeSized> StaticType for BlendImageNode<Background, MapFn> {
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type Static = BlendImageNode<Background::Static, MapFn::Static>;
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}
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// TODO: Implement proper blending
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#[node_macro::node_fn(BlendImageNode)]
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fn blend_image<MapFn>(foreground: ImageFrame, mut background: ImageFrame, map_fn: &'any_input MapFn) -> ImageFrame
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fn blend_image<MapFn, Frame: AsRef<ImageFrame>>(foreground: Frame, mut background: ImageFrame, map_fn: &'any_input MapFn) -> ImageFrame
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where
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MapFn: for<'any_input> Node<'any_input, (Color, Color), Output = Color> + 'input,
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{
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let foreground = foreground.as_ref();
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let foreground_size = DVec2::new(foreground.image.width as f64, foreground.image.height as f64);
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let background_size = DVec2::new(background.image.width as f64, background.image.height as f64);
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@@ -271,6 +327,38 @@ where
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background
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}
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#[derive(Clone, Debug, PartialEq)]
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pub struct MergeBoundingBoxNode<Data> {
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_data: PhantomData<Data>,
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}
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#[node_macro::node_fn(MergeBoundingBoxNode<_Data>)]
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fn merge_bounding_box_node<_Data: Transform>(input: (Option<AxisAlignedBbox>, _Data)) -> Option<AxisAlignedBbox> {
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let (initial_aabb, data) = input;
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let snd_aabb = compute_transformed_bounding_box(data.transform()).axis_aligned_bbox();
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if let Some(fst_aabb) = initial_aabb {
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Some(fst_aabb.union(&snd_aabb))
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} else {
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Some(snd_aabb)
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}
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}
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#[derive(Clone, Debug, PartialEq)]
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pub struct EmptyImageNode<FillColor> {
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pub color: FillColor,
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}
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#[node_macro::node_fn(EmptyImageNode)]
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fn empty_image(transform: DAffine2, color: Color) -> ImageFrame {
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let width = transform.transform_vector2(DVec2::new(1., 0.)).length() as u32;
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let height = transform.transform_vector2(DVec2::new(0., 1.)).length() as u32;
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let image = Image::new(width, height, color);
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ImageFrame { image, transform }
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}
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#[derive(Debug, Clone, Copy)]
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pub struct ImaginateNode<E> {
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cached: E,
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