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Transformation cage (#502)
* Render corners and edges of selection box * Refactor * Add drag detection * Implement the transform handles * Implement rotation by dragging <40px from bounds * Refine clustered handle behaviour * Add cursors * Add snap angle * Fix MMB drag whilst in select tool * Convert calculate_pivot into a seperate function * rename start_vec to start_offset * Fix typo * Remove Undo transaction on <10px mouse move Co-authored-by: Keavon Chambers <keavon@keavon.com>
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Keavon Chambers
co-authored by
Keavon Chambers
parent
2a313471d8
commit
599a9d076b
@@ -155,7 +155,7 @@ impl Fsm for PenToolFsmState {
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responses.push_back(DocumentMessage::DeselectAllLayers.into());
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data.path = Some(vec![generate_uuid()]);
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data.snap_handler.start_snap(document, document.visible_layers());
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data.snap_handler.start_snap(document, document.visible_layers(), true, true);
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let snapped_position = data.snap_handler.snap_position(responses, input.viewport_bounds.size(), document, input.mouse.position);
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let pos = transform.inverse().transform_point2(snapped_position);
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