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Fix all clippy lint errors
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@@ -31,6 +31,7 @@ impl ViewportBounds {
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#[derive(Debug, Copy, Clone, Default, Eq, PartialEq, Hash, Serialize, Deserialize)]
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pub struct ScrollDelta {
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// TODO: Switch these to `f64` values (not trivial because floats don't provide PartialEq, Eq, and Hash)
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pub x: i32,
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pub y: i32,
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pub z: i32,
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