Fix artboards not exporting with transparency using Vello (#3921)

* Fix hide artboard for raster render mode

* Desktop: Fix transparent viewport blending

* Fix vello render using wrong color space conversion for background

* Review
This commit is contained in:
Timon
2026-03-23 02:20:54 +01:00
committed by GitHub
parent bf486b4cb5
commit 5b1e1cb2fb
5 changed files with 26 additions and 38 deletions

View File

@@ -522,18 +522,21 @@ impl Render for Artboard {
fn render_to_vello(&self, scene: &mut Scene, transform: DAffine2, context: &mut RenderContext, render_params: &RenderParams) {
use vello::peniko;
// Render background
let color = peniko::Color::new([self.background.r(), self.background.g(), self.background.b(), self.background.a()]);
let [a, b] = [self.location.as_dvec2(), self.location.as_dvec2() + self.dimensions.as_dvec2()];
let rect = kurbo::Rect::new(a.x.min(b.x), a.y.min(b.y), a.x.max(b.x), a.y.max(b.y));
scene.push_layer(peniko::Fill::NonZero, peniko::Mix::Normal, 1., kurbo::Affine::new(transform.to_cols_array()), &rect);
scene.fill(peniko::Fill::NonZero, kurbo::Affine::new(transform.to_cols_array()), color, None, &rect);
scene.pop_layer();
// Render background
if !render_params.hide_artboards {
let color = peniko::Color::new([self.background.r(), self.background.g(), self.background.b(), self.background.a()]);
scene.push_layer(peniko::Fill::NonZero, peniko::Mix::Normal, 1., kurbo::Affine::new(transform.to_cols_array()), &rect);
scene.fill(peniko::Fill::NonZero, kurbo::Affine::new(transform.to_cols_array()), color, None, &rect);
scene.pop_layer();
}
if self.clip {
scene.push_clip_layer(peniko::Fill::NonZero, kurbo::Affine::new(transform.to_cols_array()), &rect);
}
// Since the content's transform is right multiplied in when rendering the content, we just need to right multiply by the artboard offset here.
let child_transform = transform * DAffine2::from_translation(self.location.as_dvec2());
let mut render_params = render_params.clone();