Fix Vello renderer cropping wide miter joins and square caps (#4108)

* Fix renderer compositing layers cropping wide miter joins and square caps

* Fix double-scaled inflation on the Vello blend layer's clip rect
This commit is contained in:
Keavon Chambers
2026-05-05 22:02:02 -07:00
committed by GitHub
parent 644e9cf91e
commit 5becf132e7
2 changed files with 27 additions and 6 deletions

View File

@@ -1025,8 +1025,8 @@ impl Render for Table<Vector> {
let mut svg = SvgRender::new();
vector_item.render_svg(&mut svg, &render_params.for_alignment(applied_stroke_transform));
let stroke = vector.style.stroke().unwrap();
let weight = stroke.effective_width() * max_scale(applied_stroke_transform);
let quad = Quad::from_box(transformed_bounds).inflate(weight);
let inflation = stroke.max_aabb_inflation() * max_scale(applied_stroke_transform);
let quad = Quad::from_box(transformed_bounds).inflate(inflation);
let (x, y) = quad.top_left().into();
let (width, height) = (quad.bottom_right() - quad.top_left()).into();
@@ -1147,8 +1147,14 @@ impl Render for Table<Vector> {
let opacity = (opacity_attr * if render_params.for_mask { 1. } else { opacity_fill_attr }) as f32;
if opacity < 1. || blend_mode_attr != BlendMode::default() {
layer = true;
let weight = element.style.stroke().as_ref().map_or(0., Stroke::effective_width);
let quad = Quad::from_box(layer_bounds).inflate(weight * max_scale(applied_stroke_transform));
// `max_aabb_inflation` is in `applied_stroke_transform`-space (where the stroke is drawn).
// `layer_bounds` is in path-local coords and `push_layer` re-applies `multiplied_transform`.
// Divide by `max_scale(applied_stroke_transform)` so the rect, after Vello's transform, ends at the right scene extent.
// Skip on a degenerate transform since nothing renders in that case.
let scale = max_scale(applied_stroke_transform);
let stroke_inflation = element.style.stroke().as_ref().map_or(0., Stroke::max_aabb_inflation);
let inflate_amount = if scale > 0. { stroke_inflation / scale } else { 0. };
let quad = Quad::from_box(layer_bounds).inflate(inflate_amount);
let layer_bounds = quad.bounding_box();
scene.push_layer(
peniko::Fill::NonZero,
@@ -1306,8 +1312,8 @@ impl Render for Table<Vector> {
);
let bounds = element.bounding_box_with_transform(multiplied_transform).unwrap_or(layer_bounds);
let weight = element.style.stroke().as_ref().map_or(0., Stroke::effective_width);
let quad = Quad::from_box(bounds).inflate(weight * max_scale(applied_stroke_transform));
let inflation = element.style.stroke().as_ref().map_or(0., Stroke::max_aabb_inflation);
let quad = Quad::from_box(bounds).inflate(inflation * max_scale(applied_stroke_transform));
let bounds = quad.bounding_box();
let rect = kurbo::Rect::new(bounds[0].x, bounds[0].y, bounds[1].x, bounds[1].y);