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Create window using the graphen-cli
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committed by
Keavon Chambers
parent
dccb5235c0
commit
5d1581dd70
@@ -520,6 +520,7 @@ where
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#[node_macro::node_fn(RenderTextureNode)]
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async fn render_texture_node<'a: 'input, E: 'a + GpuExecutor>(image: ShaderInputFrame<E>, surface: Arc<SurfaceHandle<E::Surface>>, executor: &'a E) -> SurfaceFrame {
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let surface_id = surface.surface_id;
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log::trace!("rendering to surface {:?}", surface_id);
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executor.create_render_pass(image.shader_input, surface).unwrap();
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