Extract graster-nodes (#2783)

This commit is contained in:
Firestar99
2025-07-01 20:12:12 +02:00
committed by GitHub
parent 8e2c206a01
commit 602d7e8bd1
18 changed files with 228 additions and 120 deletions

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@@ -32,6 +32,7 @@ graphene-path-bool = { workspace = true }
graphene-math-nodes = { workspace = true }
graphene-svg-renderer = { workspace = true }
graphene-application-io = { workspace = true }
graphene-raster-nodes = { workspace = true }
# Workspace dependencies
fastnoise-lite = { workspace = true }

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@@ -1,11 +1,9 @@
use crate::raster::{empty_image, extend_image_to_bounds};
use glam::{DAffine2, DVec2};
use graph_craft::generic::FnNode;
use graph_craft::proto::FutureWrapperNode;
use graphene_core::bounds::BoundingBox;
use graphene_core::instances::Instance;
use graphene_core::math::bbox::{AxisAlignedBbox, Bbox};
use graphene_core::raster::adjustments::blend_colors;
use graphene_core::raster::brush_cache::BrushCache;
use graphene_core::raster::image::Image;
use graphene_core::raster::{Alpha, BitmapMut, BlendMode, Color, Pixel, Sample};
@@ -14,6 +12,8 @@ use graphene_core::transform::Transform;
use graphene_core::value::ClonedNode;
use graphene_core::vector::brush_stroke::{BrushStroke, BrushStyle};
use graphene_core::{Ctx, GraphicElement, Node};
use graphene_raster_nodes::adjustments::blend_colors;
use graphene_raster_nodes::std_nodes::{empty_image, extend_image_to_bounds};
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct BrushStampGenerator<P: Pixel + Alpha> {
@@ -239,7 +239,6 @@ async fn brush(_: impl Ctx, mut image_frame_table: RasterDataTable<CPU>, strokes
let target = core::mem::take(&mut brush_plan.first_stroke_texture);
extend_image_to_bounds((), target.to_table(), stroke_to_layer)
} else {
use crate::raster::empty_image;
empty_image((), stroke_to_layer, Color::TRANSPARENT)
// EmptyImageNode::new(CopiedNode::new(stroke_to_layer), CopiedNode::new(Color::TRANSPARENT)).eval(())
};

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@@ -1,266 +0,0 @@
use graph_craft::proto::types::Percentage;
use graphene_core::Ctx;
use graphene_core::raster::image::Image;
use graphene_core::raster_types::{CPU, Raster, RasterDataTable};
use image::{DynamicImage, GenericImage, GenericImageView, GrayImage, ImageBuffer, Luma, Rgba, RgbaImage};
use ndarray::{Array2, ArrayBase, Dim, OwnedRepr};
use std::cmp::{max, min};
#[node_macro::node(category("Raster: Filter"))]
async fn dehaze(_: impl Ctx, image_frame: RasterDataTable<CPU>, strength: Percentage) -> RasterDataTable<CPU> {
let mut result_table = RasterDataTable::default();
for mut image_frame_instance in image_frame.instance_iter() {
let image = image_frame_instance.instance;
// Prepare the image data for processing
let image_data = bytemuck::cast_vec(image.data.clone());
let image_buffer = image::Rgba32FImage::from_raw(image.width, image.height, image_data).expect("Failed to convert internal image format into image-rs data type.");
let dynamic_image: image::DynamicImage = image_buffer.into();
// Run the dehaze algorithm
let dehazed_dynamic_image = dehaze_image(dynamic_image, strength / 100.);
// Prepare the image data for returning
let buffer = dehazed_dynamic_image.to_rgba32f().into_raw();
let color_vec = bytemuck::cast_vec(buffer);
let dehazed_image = Image {
width: image.width,
height: image.height,
data: color_vec,
base64_string: None,
};
image_frame_instance.instance = Raster::new_cpu(dehazed_image);
image_frame_instance.source_node_id = None;
result_table.push(image_frame_instance);
}
result_table
}
// There is no real point in modifying these values because they do not change the final result all that much.
// The authors of the paper recommended using these values to get a reasonable balance of performance and quality.
const PATCH_SIZE: u32 = 15;
const TOP_PERCENT: f64 = 0.001;
const RADIUS: u32 = 60;
const EPSILON: f64 = 0.0001;
const TX: f32 = 0.1;
// Dehazing algorithm based on "Single Image Haze Removal Using Dark Channel Prior"
// Paper: <https://www.researchgate.net/publication/220182411_Single_Image_Haze_Removal_Using_Dark_Channel_Prior>
// TODO: Make this algorithm work with negative strength values
fn dehaze_image(image: DynamicImage, strength: f64) -> DynamicImage {
// TODO: Break out this pair of steps into its own node, with a memoize node which caches the pair of outputs, so the strength can be adjusted without recomputing these two steps.
let dark_channel = compute_dark_channel(&image);
let atmospheric_light = estimate_atmospheric_light(&image, &dark_channel);
let transmission_map = estimate_transmission_map(&image, &dark_channel, strength);
let refined_transmission_map = refine_transmission_map(&image, &transmission_map);
recover(&image, &refined_transmission_map, atmospheric_light)
}
fn compute_dark_channel(image: &DynamicImage) -> DynamicImage {
let (width, height) = image.dimensions();
let mut dark_channel = GrayImage::new(width, height);
let half_patch = PATCH_SIZE / 2;
for y in 0..height {
for x in 0..width {
let pixel = image.get_pixel(x, y);
let min_intensity = min(min(pixel[0], pixel[1]), pixel[2]);
dark_channel.put_pixel(x, y, Luma([min_intensity]));
}
}
let mut eroded_channel = RgbaImage::new(width, height);
for y in 0..height {
for x in 0..width {
let mut local_min = u8::MAX;
for dy in 0..PATCH_SIZE {
for dx in 0..PATCH_SIZE {
let nx = x as i32 + dx as i32 - half_patch as i32;
let ny = y as i32 + dy as i32 - half_patch as i32;
if nx >= 0 && nx < width as i32 && ny >= 0 && ny < height as i32 {
let intensity = dark_channel.get_pixel(nx as u32, ny as u32)[0];
if intensity < local_min {
local_min = intensity;
}
}
}
}
let alpha = image.get_pixel(x, y)[3];
eroded_channel.put_pixel(x, y, Rgba([local_min, local_min, local_min, alpha]));
}
}
DynamicImage::ImageRgba8(eroded_channel)
}
fn estimate_atmospheric_light(hazy: &DynamicImage, dark_channel: &DynamicImage) -> Rgba<u8> {
let (width, height) = hazy.dimensions();
let dark = dark_channel.to_luma_alpha8();
let total_pixels = (width * height) as usize;
let num_pixels = ((TOP_PERCENT / 100.) * total_pixels as f64).ceil() as usize;
let mut intensities: Vec<(u32, u32, f64)> = Vec::with_capacity(total_pixels);
for y in 0..height {
for x in 0..width {
let pixel = dark.get_pixel(x, y);
let intensity = pixel.0[0] as f64;
intensities.push((x, y, intensity))
}
}
intensities.sort_by(|a, b| b.2.partial_cmp(&a.2).unwrap());
let top_intensities = &intensities[..num_pixels];
let mut atm_sum = [0., 0., 0.];
for (x, y, _) in top_intensities {
let pixel = hazy.get_pixel(*x, *y);
atm_sum[0] += pixel[0] as f64;
atm_sum[1] += pixel[1] as f64;
atm_sum[2] += pixel[2] as f64;
}
let num_pixels = num_pixels as f64;
Rgba([(atm_sum[0] / num_pixels) as u8, (atm_sum[1] / num_pixels) as u8, (atm_sum[2] / num_pixels) as u8, 255])
}
fn estimate_transmission_map(image: &DynamicImage, dark_channel: &DynamicImage, omega: f64) -> DynamicImage {
let (width, height) = image.dimensions();
let mut transmission_map = RgbaImage::new(width, height);
for y in 0..height {
for x in 0..width {
let min_intensity = dark_channel.get_pixel(x, y).0[0] as f32 / 255.;
let transmission_value = 1. - omega * min_intensity as f64;
let alpha = image.get_pixel(x, y)[3];
transmission_map.put_pixel(
x,
y,
Rgba([(transmission_value * 255.) as u8, (transmission_value * 255.) as u8, (transmission_value * 255.) as u8, alpha]),
);
}
}
DynamicImage::ImageRgba8(transmission_map)
}
fn refine_transmission_map(img: &DynamicImage, transmission_map: &DynamicImage) -> DynamicImage {
let gray_image = img.to_luma8();
let normalized_gray_image: GrayImage = ImageBuffer::from_fn(gray_image.width(), gray_image.height(), |x, y| {
let pixel = gray_image.get_pixel(x, y);
let normalized_value = (pixel[0] as f64 / 255.) * 255.;
Luma([normalized_value as u8])
});
let normalized_gray_image = DynamicImage::ImageLuma8(normalized_gray_image);
guided_filter(&normalized_gray_image, transmission_map, RADIUS, EPSILON)
}
fn recover(im: &DynamicImage, t: &DynamicImage, a: Rgba<u8>) -> DynamicImage {
let (width, height) = im.dimensions();
let mut res = DynamicImage::new_rgba8(width, height);
let a = [a[0] as f32 / 255., a[1] as f32 / 255., a[2] as f32 / 255.];
for y in 0..height {
for x in 0..width {
let im_pixel = im.get_pixel(x, y).0;
let t_pixel = t.get_pixel(x, y).0;
let t_val = f32::max(t_pixel[0] as f32 / 255., TX);
let mut res_pixel = [0; 4];
for ind in 0..3 {
res_pixel[ind] = ((((im_pixel[ind] as f32 / 255. - a[ind]) / t_val) + a[ind]).clamp(0., 1.) * 255.) as u8;
}
res_pixel[3] = im_pixel[3];
res.put_pixel(x, y, Rgba(res_pixel));
}
}
res
}
fn guided_filter(guidance_img: &DynamicImage, input_img: &DynamicImage, r: u32, epsilon: f64) -> DynamicImage {
let (width, height) = guidance_img.dimensions();
let radius = r as i32;
let guidance_nd = image_to_ndarray(guidance_img);
let input_nd = image_to_ndarray(input_img);
let mean_guidance = box_filter(&guidance_nd, radius);
let mean_input = box_filter(&input_nd, radius);
let corr_guidance = box_filter(&(guidance_nd.clone() * guidance_nd.clone()), radius);
let corr_guidance_input = box_filter(&(guidance_nd.clone() * input_nd.clone()), radius);
let var_guidance = &corr_guidance - &(mean_guidance.clone() * mean_guidance.clone());
let cov_guidance_input = &corr_guidance_input - &(mean_guidance.clone() * mean_input.clone());
let a = &cov_guidance_input / &(var_guidance.clone() + epsilon);
let b = mean_input - &(a.clone() * mean_guidance);
let mean_a = box_filter(&a, radius);
let mean_b = box_filter(&b, radius);
let q = &mean_a * &guidance_nd + mean_b;
ndarray_to_image(&q, width, height)
}
fn box_filter(img: &Array2<f64>, radius: i32) -> Array2<f64> {
let (height, width) = img.dim();
let mut result = Array2::zeros((height, width));
let mut integral_image: ArrayBase<OwnedRepr<f64>, Dim<[usize; 2]>> = Array2::zeros((height + 1, width + 1));
// Compute integral image
for y in 0..height {
for x in 0..width {
integral_image[(y + 1, x + 1)] = img[(y, x)] + integral_image[(y, x + 1)] + integral_image[(y + 1, x)] - integral_image[(y, x)];
}
}
for y in 0..height {
for x in 0..width {
let y1 = max(0, y as i32 - radius) as usize;
let y2 = min(height as i32 - 1, y as i32 + radius) as usize;
let x1 = max(0, x as i32 - radius) as usize;
let x2 = min(width as i32 - 1, x as i32 + radius) as usize;
let area = (y2 - y1 + 1) as f64 * (x2 - x1 + 1) as f64;
result[(y, x)] = (integral_image[(y2 + 1, x2 + 1)] - integral_image[(y1, x2 + 1)] - integral_image[(y2 + 1, x1)] + integral_image[(y1, x1)]) / area;
}
}
result
}
fn image_to_ndarray(img: &DynamicImage) -> Array2<f64> {
let (width, height) = img.dimensions();
let mut array = Array2::zeros((height as usize, width as usize));
for (x, y, pixel) in img.pixels() {
let luminance = pixel.0[0] as f64 / 255.;
array[(y as usize, x as usize)] = luminance;
}
array
}
fn ndarray_to_image(array: &Array2<f64>, width: u32, height: u32) -> DynamicImage {
let mut img = DynamicImage::new_rgba8(width, height);
for ((y, x), &value) in array.indexed_iter() {
let clamped_value = (value * 255.).clamp(0., 255.) as u8;
img.put_pixel(x as u32, y as u32, Rgba([clamped_value, clamped_value, clamped_value, 255]));
}
img
}

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@@ -1,181 +0,0 @@
use graph_craft::proto::types::PixelLength;
use graphene_core::raster::image::Image;
use graphene_core::raster::{Bitmap, BitmapMut};
use graphene_core::raster_types::{CPU, Raster, RasterDataTable};
use graphene_core::{Color, Ctx};
/// Blurs the image with a Gaussian or blur kernel filter.
#[node_macro::node(category("Raster: Filter"))]
async fn blur(
_: impl Ctx,
/// The image to be blurred.
image_frame: RasterDataTable<CPU>,
/// The radius of the blur kernel.
#[range((0., 100.))]
#[hard_min(0.)]
radius: PixelLength,
/// Use a lower-quality box kernel instead of a circular Gaussian kernel. This is faster but produces boxy artifacts.
box_blur: bool,
/// Opt to incorrectly apply the filter with color calculations in gamma space for compatibility with the results from other software.
gamma: bool,
) -> RasterDataTable<CPU> {
let mut result_table = RasterDataTable::default();
for mut image_instance in image_frame.instance_iter() {
let image = image_instance.instance.clone();
// Run blur algorithm
let blurred_image = if radius < 0.1 {
// Minimum blur radius
image.clone()
} else if box_blur {
Raster::new_cpu(box_blur_algorithm(image.into_data(), radius, gamma))
} else {
Raster::new_cpu(gaussian_blur_algorithm(image.into_data(), radius, gamma))
};
image_instance.instance = blurred_image;
image_instance.source_node_id = None;
result_table.push(image_instance);
}
result_table
}
// 1D gaussian kernel
fn gaussian_kernel(radius: f64) -> Vec<f64> {
// Given radius, compute the size of the kernel that's approximately three times the radius
let kernel_radius = (3. * radius).ceil() as usize;
let kernel_size = 2 * kernel_radius + 1;
let mut gaussian_kernel: Vec<f64> = vec![0.; kernel_size];
// Kernel values
let two_radius_squared = 2. * radius * radius;
let sum = gaussian_kernel
.iter_mut()
.enumerate()
.map(|(i, value_at_index)| {
let x = i as f64 - kernel_radius as f64;
let exponent = -(x * x) / two_radius_squared;
*value_at_index = exponent.exp();
*value_at_index
})
.sum::<f64>();
// Normalize
gaussian_kernel.iter_mut().for_each(|value_at_index| *value_at_index /= sum);
gaussian_kernel
}
fn gaussian_blur_algorithm(mut original_buffer: Image<Color>, radius: f64, gamma: bool) -> Image<Color> {
if gamma {
original_buffer.map_pixels(|px| px.to_gamma_srgb().to_associated_alpha(px.a()));
} else {
original_buffer.map_pixels(|px| px.to_associated_alpha(px.a()));
}
let (width, height) = original_buffer.dimensions();
// Create 1D gaussian kernel
let kernel = gaussian_kernel(radius);
let half_kernel = kernel.len() / 2;
// Intermediate buffer for horizontal and vertical passes
let mut x_axis = Image::new(width, height, Color::TRANSPARENT);
let mut y_axis = Image::new(width, height, Color::TRANSPARENT);
for pass in [false, true] {
let (max, old_buffer, current_buffer) = match pass {
false => (width, &original_buffer, &mut x_axis),
true => (height, &x_axis, &mut y_axis),
};
let pass = pass as usize;
for y in 0..height {
for x in 0..width {
let (mut r_sum, mut g_sum, mut b_sum, mut a_sum, mut weight_sum) = (0., 0., 0., 0., 0.);
for (i, &weight) in kernel.iter().enumerate() {
let p = [x, y][pass] as i32 + (i as i32 - half_kernel as i32);
if p >= 0 && p < max as i32 {
if let Some(px) = old_buffer.get_pixel([p as u32, x][pass], [y, p as u32][pass]) {
r_sum += px.r() as f64 * weight;
g_sum += px.g() as f64 * weight;
b_sum += px.b() as f64 * weight;
a_sum += px.a() as f64 * weight;
weight_sum += weight;
}
}
}
// Normalize
let (r, g, b, a) = if weight_sum > 0. {
((r_sum / weight_sum) as f32, (g_sum / weight_sum) as f32, (b_sum / weight_sum) as f32, (a_sum / weight_sum) as f32)
} else {
let px = old_buffer.get_pixel(x, y).unwrap();
(px.r(), px.g(), px.b(), px.a())
};
current_buffer.set_pixel(x, y, Color::from_rgbaf32_unchecked(r, g, b, a));
}
}
}
if gamma {
y_axis.map_pixels(|px| px.to_linear_srgb().to_unassociated_alpha());
} else {
y_axis.map_pixels(|px| px.to_unassociated_alpha());
}
y_axis
}
fn box_blur_algorithm(mut original_buffer: Image<Color>, radius: f64, gamma: bool) -> Image<Color> {
if gamma {
original_buffer.map_pixels(|px| px.to_gamma_srgb().to_associated_alpha(px.a()));
} else {
original_buffer.map_pixels(|px| px.to_associated_alpha(px.a()));
}
let (width, height) = original_buffer.dimensions();
let mut x_axis = Image::new(width, height, Color::TRANSPARENT);
let mut y_axis = Image::new(width, height, Color::TRANSPARENT);
for pass in [false, true] {
let (max, old_buffer, current_buffer) = match pass {
false => (width, &original_buffer, &mut x_axis),
true => (height, &x_axis, &mut y_axis),
};
let pass = pass as usize;
for y in 0..height {
for x in 0..width {
let (mut r_sum, mut g_sum, mut b_sum, mut a_sum, mut weight_sum) = (0., 0., 0., 0., 0.);
let i = [x, y][pass];
for d in (i as i32 - radius as i32).max(0)..=(i as i32 + radius as i32).min(max as i32 - 1) {
if let Some(px) = old_buffer.get_pixel([d as u32, x][pass], [y, d as u32][pass]) {
let weight = 1.;
r_sum += px.r() as f64 * weight;
g_sum += px.g() as f64 * weight;
b_sum += px.b() as f64 * weight;
a_sum += px.a() as f64 * weight;
weight_sum += weight;
}
}
let (r, g, b, a) = ((r_sum / weight_sum) as f32, (g_sum / weight_sum) as f32, (b_sum / weight_sum) as f32, (a_sum / weight_sum) as f32);
current_buffer.set_pixel(x, y, Color::from_rgbaf32_unchecked(r, g, b, a));
}
}
}
if gamma {
y_axis.map_pixels(|px| px.to_linear_srgb().to_unassociated_alpha());
} else {
y_axis.map_pixels(|px| px.to_unassociated_alpha());
}
y_axis
}

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@@ -1,84 +0,0 @@
use graphene_core::raster_types::{CPU, RasterDataTable};
use graphene_core::{Color, Ctx};
#[node_macro::node(category("Color"))]
async fn image_color_palette(
_: impl Ctx,
image: RasterDataTable<CPU>,
#[hard_min(1.)]
#[soft_max(28.)]
max_size: u32,
) -> Vec<Color> {
const GRID: f32 = 3.;
let bins = GRID * GRID * GRID;
let mut histogram: Vec<usize> = vec![0; (bins + 1.) as usize];
let mut colors: Vec<Vec<Color>> = vec![vec![]; (bins + 1.) as usize];
for image_instance in image.instance_ref_iter() {
for pixel in image_instance.instance.data.iter() {
let r = pixel.r() * GRID;
let g = pixel.g() * GRID;
let b = pixel.b() * GRID;
let bin = (r * GRID + g * GRID + b * GRID) as usize;
histogram[bin] += 1;
colors[bin].push(pixel.to_gamma_srgb());
}
}
let shorted = histogram.iter().enumerate().filter(|&(_, &count)| count > 0).map(|(i, _)| i).collect::<Vec<usize>>();
let mut palette = vec![];
for i in shorted.iter().take(max_size as usize) {
let list = colors[*i].clone();
let mut r = 0.;
let mut g = 0.;
let mut b = 0.;
let mut a = 0.;
for color in list.iter() {
r += color.r();
g += color.g();
b += color.b();
a += color.a();
}
r /= list.len() as f32;
g /= list.len() as f32;
b /= list.len() as f32;
a /= list.len() as f32;
let color = Color::from_rgbaf32(r, g, b, a).unwrap();
palette.push(color);
}
palette
}
#[cfg(test)]
mod test {
use super::*;
use graphene_core::raster::image::Image;
use graphene_core::raster_types::{Raster, RasterDataTable};
#[test]
fn test_image_color_palette() {
let result = image_color_palette(
(),
RasterDataTable::new(Raster::new_cpu(Image {
width: 100,
height: 100,
data: vec![Color::from_rgbaf32(0., 0., 0., 1.).unwrap(); 10000],
base64_string: None,
})),
1,
);
assert_eq!(futures::executor::block_on(result), [Color::from_rgbaf32(0., 0., 0., 1.).unwrap()]);
}
}

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@@ -1,10 +1,6 @@
pub mod any;
pub mod brush;
pub mod dehaze;
pub mod filter;
pub mod http;
pub mod image_color_palette;
pub mod raster;
pub mod text;
#[cfg(feature = "wasm")]
pub mod wasm_application_io;
@@ -14,10 +10,17 @@ pub use graphene_core::vector;
pub use graphene_core::*;
pub use graphene_math_nodes as math_nodes;
pub use graphene_path_bool as path_bool;
pub use graphene_raster_nodes as raster_nodes;
/// stop gap solution until all `Quad` and `Rect` paths have been replaced with their absolute ones
/// stop gap solutions until all paths have been replaced with their absolute ones
pub mod renderer {
pub use graphene_core::math::quad::Quad;
pub use graphene_core::math::rect::Rect;
pub use graphene_svg_renderer::*;
}
pub mod raster {
pub use graphene_core::raster::*;
pub use graphene_raster_nodes::adjustments::*;
pub use graphene_raster_nodes::*;
}

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@@ -1,531 +0,0 @@
use dyn_any::DynAny;
use fastnoise_lite;
use glam::{DAffine2, DVec2, Vec2};
use graphene_core::instances::Instance;
use graphene_core::math::bbox::Bbox;
pub use graphene_core::raster::*;
use graphene_core::raster_types::{CPU, Raster, RasterDataTable};
use graphene_core::transform::Transform;
use graphene_core::{Ctx, ExtractFootprint};
use rand::prelude::*;
use rand_chacha::ChaCha8Rng;
use std::fmt::Debug;
use std::hash::Hash;
#[derive(Debug, DynAny)]
pub enum Error {
IO(std::io::Error),
Image(::image::ImageError),
}
impl From<std::io::Error> for Error {
fn from(e: std::io::Error) -> Self {
Error::IO(e)
}
}
#[node_macro::node(category("Debug: Raster"))]
fn sample_image(ctx: impl ExtractFootprint + Clone + Send, image_frame: RasterDataTable<CPU>) -> RasterDataTable<CPU> {
let mut result_table = RasterDataTable::default();
for mut image_frame_instance in image_frame.instance_iter() {
let image_frame_transform = image_frame_instance.transform;
let image = image_frame_instance.instance;
// Resize the image using the image crate
let data = bytemuck::cast_vec(image.data.clone());
let footprint = ctx.footprint();
let viewport_bounds = footprint.viewport_bounds_in_local_space();
let image_bounds = Bbox::from_transform(image_frame_transform).to_axis_aligned_bbox();
let intersection = viewport_bounds.intersect(&image_bounds);
let image_size = DAffine2::from_scale(DVec2::new(image.width as f64, image.height as f64));
let size = intersection.size();
let size_px = image_size.transform_vector2(size).as_uvec2();
// If the image would not be visible, add nothing.
if size.x <= 0. || size.y <= 0. {
continue;
}
let image_buffer = ::image::Rgba32FImage::from_raw(image.width, image.height, data).expect("Failed to convert internal image format into image-rs data type.");
let dynamic_image: ::image::DynamicImage = image_buffer.into();
let offset = (intersection.start - image_bounds.start).max(DVec2::ZERO);
let offset_px = image_size.transform_vector2(offset).as_uvec2();
let cropped = dynamic_image.crop_imm(offset_px.x, offset_px.y, size_px.x, size_px.y);
let viewport_resolution_x = footprint.transform.transform_vector2(DVec2::X * size.x).length();
let viewport_resolution_y = footprint.transform.transform_vector2(DVec2::Y * size.y).length();
let mut new_width = size_px.x;
let mut new_height = size_px.y;
// Only downscale the image for now
let resized = if new_width < image.width || new_height < image.height {
new_width = viewport_resolution_x as u32;
new_height = viewport_resolution_y as u32;
// TODO: choose filter based on quality requirements
cropped.resize_exact(new_width, new_height, ::image::imageops::Triangle)
} else {
cropped
};
let buffer = resized.to_rgba32f();
let buffer = buffer.into_raw();
let vec = bytemuck::cast_vec(buffer);
let image = Image {
width: new_width,
height: new_height,
data: vec,
base64_string: None,
};
// we need to adjust the offset if we truncate the offset calculation
let new_transform = image_frame_transform * DAffine2::from_translation(offset) * DAffine2::from_scale(size);
image_frame_instance.transform = new_transform;
image_frame_instance.source_node_id = None;
image_frame_instance.instance = Raster::new_cpu(image);
result_table.push(image_frame_instance)
}
result_table
}
#[node_macro::node(category("Raster: Channels"))]
fn combine_channels(
_: impl Ctx,
_primary: (),
#[expose] red: RasterDataTable<CPU>,
#[expose] green: RasterDataTable<CPU>,
#[expose] blue: RasterDataTable<CPU>,
#[expose] alpha: RasterDataTable<CPU>,
) -> RasterDataTable<CPU> {
let mut result_table = RasterDataTable::default();
let max_len = red.len().max(green.len()).max(blue.len()).max(alpha.len());
let red = red.instance_iter().map(Some).chain(std::iter::repeat(None)).take(max_len);
let green = green.instance_iter().map(Some).chain(std::iter::repeat(None)).take(max_len);
let blue = blue.instance_iter().map(Some).chain(std::iter::repeat(None)).take(max_len);
let alpha = alpha.instance_iter().map(Some).chain(std::iter::repeat(None)).take(max_len);
for (((red, green), blue), alpha) in red.zip(green).zip(blue).zip(alpha) {
// Turn any default zero-sized image instances into None
let red = red.filter(|i| i.instance.width > 0 && i.instance.height > 0);
let green = green.filter(|i| i.instance.width > 0 && i.instance.height > 0);
let blue = blue.filter(|i| i.instance.width > 0 && i.instance.height > 0);
let alpha = alpha.filter(|i| i.instance.width > 0 && i.instance.height > 0);
// Get this instance's transform and alpha blending mode from the first non-empty channel
let Some((transform, alpha_blending)) = [&red, &green, &blue, &alpha].iter().find_map(|i| i.as_ref()).map(|i| (i.transform, i.alpha_blending)) else {
continue;
};
// Get the common width and height of the channels, which must have equal dimensions
let channel_dimensions = [
red.as_ref().map(|r| (r.instance.width, r.instance.height)),
green.as_ref().map(|g| (g.instance.width, g.instance.height)),
blue.as_ref().map(|b| (b.instance.width, b.instance.height)),
alpha.as_ref().map(|a| (a.instance.width, a.instance.height)),
];
if channel_dimensions.iter().all(Option::is_none)
|| channel_dimensions
.iter()
.flatten()
.any(|&(x, y)| channel_dimensions.iter().flatten().any(|&(other_x, other_y)| x != other_x || y != other_y))
{
continue;
}
let Some(&(width, height)) = channel_dimensions.iter().flatten().next() else { continue };
// Create a new image for this instance output
let mut image = Image::new(width, height, Color::TRANSPARENT);
// Iterate over all pixels in the image and set the color channels
for y in 0..image.height() {
for x in 0..image.width() {
let image_pixel = image.get_pixel_mut(x, y).unwrap();
if let Some(r) = red.as_ref().and_then(|r| r.instance.get_pixel(x, y)) {
image_pixel.set_red(r.l().cast_linear_channel());
} else {
image_pixel.set_red(Channel::from_linear(0.));
}
if let Some(g) = green.as_ref().and_then(|g| g.instance.get_pixel(x, y)) {
image_pixel.set_green(g.l().cast_linear_channel());
} else {
image_pixel.set_green(Channel::from_linear(0.));
}
if let Some(b) = blue.as_ref().and_then(|b| b.instance.get_pixel(x, y)) {
image_pixel.set_blue(b.l().cast_linear_channel());
} else {
image_pixel.set_blue(Channel::from_linear(0.));
}
if let Some(a) = alpha.as_ref().and_then(|a| a.instance.get_pixel(x, y)) {
image_pixel.set_alpha(a.l().cast_linear_channel());
} else {
image_pixel.set_alpha(Channel::from_linear(1.));
}
}
}
// Add this instance to the result table
result_table.push(Instance {
instance: Raster::new_cpu(image),
transform,
alpha_blending,
source_node_id: None,
});
}
result_table
}
#[node_macro::node(category("Raster"))]
fn mask(
_: impl Ctx,
/// The image to be masked.
image: RasterDataTable<CPU>,
/// The stencil to be used for masking.
#[expose]
stencil: RasterDataTable<CPU>,
) -> RasterDataTable<CPU> {
// TODO: Support multiple stencil instances
let Some(stencil_instance) = stencil.instance_iter().next() else {
// No stencil provided so we return the original image
return image;
};
let stencil_size = DVec2::new(stencil_instance.instance.width as f64, stencil_instance.instance.height as f64);
let mut result_table = RasterDataTable::default();
for mut image_instance in image.instance_iter() {
let image_size = DVec2::new(image_instance.instance.width as f64, image_instance.instance.height as f64);
let mask_size = stencil_instance.transform.decompose_scale();
if mask_size == DVec2::ZERO {
continue;
}
// Transforms a point from the background image to the foreground image
let bg_to_fg = image_instance.transform * DAffine2::from_scale(1. / image_size);
let stencil_transform_inverse = stencil_instance.transform.inverse();
for y in 0..image_instance.instance.height {
for x in 0..image_instance.instance.width {
let image_point = DVec2::new(x as f64, y as f64);
let mask_point = bg_to_fg.transform_point2(image_point);
let local_mask_point = stencil_transform_inverse.transform_point2(mask_point);
let mask_point = stencil_instance.transform.transform_point2(local_mask_point.clamp(DVec2::ZERO, DVec2::ONE));
let mask_point = (DAffine2::from_scale(stencil_size) * stencil_instance.transform.inverse()).transform_point2(mask_point);
let image_pixel = image_instance.instance.data_mut().get_pixel_mut(x, y).unwrap();
let mask_pixel = stencil_instance.instance.sample(mask_point);
*image_pixel = image_pixel.multiplied_alpha(mask_pixel.l().cast_linear_channel());
}
}
result_table.push(image_instance);
}
result_table
}
#[node_macro::node(category(""))]
pub fn extend_image_to_bounds(_: impl Ctx, image: RasterDataTable<CPU>, bounds: DAffine2) -> RasterDataTable<CPU> {
let mut result_table = RasterDataTable::default();
for mut image_instance in image.instance_iter() {
let image_aabb = Bbox::unit().affine_transform(image_instance.transform).to_axis_aligned_bbox();
let bounds_aabb = Bbox::unit().affine_transform(bounds.transform()).to_axis_aligned_bbox();
if image_aabb.contains(bounds_aabb.start) && image_aabb.contains(bounds_aabb.end) {
result_table.push(image_instance);
continue;
}
let image_data = &image_instance.instance.data;
let (image_width, image_height) = (image_instance.instance.width, image_instance.instance.height);
if image_width == 0 || image_height == 0 {
for image_instance in empty_image((), bounds, Color::TRANSPARENT).instance_iter() {
result_table.push(image_instance);
}
continue;
}
let orig_image_scale = DVec2::new(image_width as f64, image_height as f64);
let layer_to_image_space = DAffine2::from_scale(orig_image_scale) * image_instance.transform.inverse();
let bounds_in_image_space = Bbox::unit().affine_transform(layer_to_image_space * bounds).to_axis_aligned_bbox();
let new_start = bounds_in_image_space.start.floor().min(DVec2::ZERO);
let new_end = bounds_in_image_space.end.ceil().max(orig_image_scale);
let new_scale = new_end - new_start;
// Copy over original image into enlarged image.
let mut new_image = Image::new(new_scale.x as u32, new_scale.y as u32, Color::TRANSPARENT);
let offset_in_new_image = (-new_start).as_uvec2();
for y in 0..image_height {
let old_start = y * image_width;
let new_start = (y + offset_in_new_image.y) * new_image.width + offset_in_new_image.x;
let old_row = &image_data[old_start as usize..(old_start + image_width) as usize];
let new_row = &mut new_image.data[new_start as usize..(new_start + image_width) as usize];
new_row.copy_from_slice(old_row);
}
// Compute new transform.
// let layer_to_new_texture_space = (DAffine2::from_scale(1. / new_scale) * DAffine2::from_translation(new_start) * layer_to_image_space).inverse();
let new_texture_to_layer_space = image_instance.transform * DAffine2::from_scale(1. / orig_image_scale) * DAffine2::from_translation(new_start) * DAffine2::from_scale(new_scale);
image_instance.instance = Raster::new_cpu(new_image);
image_instance.transform = new_texture_to_layer_space;
image_instance.source_node_id = None;
result_table.push(image_instance);
}
result_table
}
#[node_macro::node(category("Debug: Raster"))]
pub fn empty_image(_: impl Ctx, transform: DAffine2, color: Color) -> RasterDataTable<CPU> {
let width = transform.transform_vector2(DVec2::new(1., 0.)).length() as u32;
let height = transform.transform_vector2(DVec2::new(0., 1.)).length() as u32;
let image = Image::new(width, height, color);
let mut result_table = RasterDataTable::new(Raster::new_cpu(image));
let image_instance = result_table.get_mut(0).unwrap();
*image_instance.transform = transform;
*image_instance.alpha_blending = AlphaBlending::default();
// Callers of empty_image can safely unwrap on returned table
result_table
}
/// Constructs a raster image.
#[node_macro::node(category(""))]
fn image_value(_: impl Ctx, _primary: (), image: RasterDataTable<CPU>) -> RasterDataTable<CPU> {
image
}
#[node_macro::node(category("Raster: Pattern"))]
#[allow(clippy::too_many_arguments)]
fn noise_pattern(
ctx: impl ExtractFootprint + Ctx,
_primary: (),
clip: bool,
seed: u32,
scale: f64,
noise_type: NoiseType,
domain_warp_type: DomainWarpType,
domain_warp_amplitude: f64,
fractal_type: FractalType,
fractal_octaves: u32,
fractal_lacunarity: f64,
fractal_gain: f64,
fractal_weighted_strength: f64,
fractal_ping_pong_strength: f64,
cellular_distance_function: CellularDistanceFunction,
cellular_return_type: CellularReturnType,
cellular_jitter: f64,
) -> RasterDataTable<CPU> {
let footprint = ctx.footprint();
let viewport_bounds = footprint.viewport_bounds_in_local_space();
let mut size = viewport_bounds.size();
let mut offset = viewport_bounds.start;
if clip {
// TODO: Remove "clip" entirely (and its arbitrary 100x100 clipping square) once we have proper resolution-aware layer clipping
const CLIPPING_SQUARE_SIZE: f64 = 100.;
let image_bounds = Bbox::from_transform(DAffine2::from_scale(DVec2::splat(CLIPPING_SQUARE_SIZE))).to_axis_aligned_bbox();
let intersection = viewport_bounds.intersect(&image_bounds);
offset = (intersection.start - image_bounds.start).max(DVec2::ZERO);
size = intersection.size();
}
// If the image would not be visible, return an empty image
if size.x <= 0. || size.y <= 0. {
return RasterDataTable::default();
}
let footprint_scale = footprint.scale();
let width = (size.x * footprint_scale.x) as u32;
let height = (size.y * footprint_scale.y) as u32;
// All
let mut image = Image::new(width, height, Color::from_luminance(0.5));
let mut noise = fastnoise_lite::FastNoiseLite::with_seed(seed as i32);
noise.set_frequency(Some(1. / (scale as f32).max(f32::EPSILON)));
// Domain Warp
let domain_warp_type = match domain_warp_type {
DomainWarpType::None => None,
DomainWarpType::OpenSimplex2 => Some(fastnoise_lite::DomainWarpType::OpenSimplex2),
DomainWarpType::OpenSimplex2Reduced => Some(fastnoise_lite::DomainWarpType::OpenSimplex2Reduced),
DomainWarpType::BasicGrid => Some(fastnoise_lite::DomainWarpType::BasicGrid),
};
let domain_warp_active = domain_warp_type.is_some();
noise.set_domain_warp_type(domain_warp_type);
noise.set_domain_warp_amp(Some(domain_warp_amplitude as f32));
// Fractal
let noise_type = match noise_type {
NoiseType::Perlin => fastnoise_lite::NoiseType::Perlin,
NoiseType::OpenSimplex2 => fastnoise_lite::NoiseType::OpenSimplex2,
NoiseType::OpenSimplex2S => fastnoise_lite::NoiseType::OpenSimplex2S,
NoiseType::Cellular => fastnoise_lite::NoiseType::Cellular,
NoiseType::ValueCubic => fastnoise_lite::NoiseType::ValueCubic,
NoiseType::Value => fastnoise_lite::NoiseType::Value,
NoiseType::WhiteNoise => {
// TODO: Generate in layer space, not viewport space
let mut rng = ChaCha8Rng::seed_from_u64(seed as u64);
for y in 0..height {
for x in 0..width {
let pixel = image.get_pixel_mut(x, y).unwrap();
let luminance = rng.random_range(0.0..1.) as f32;
*pixel = Color::from_luminance(luminance);
}
}
let mut result = RasterDataTable::default();
result.push(Instance {
instance: Raster::new_cpu(image),
transform: DAffine2::from_translation(offset) * DAffine2::from_scale(size),
..Default::default()
});
return result;
}
};
noise.set_noise_type(Some(noise_type));
let fractal_type = match fractal_type {
FractalType::None => fastnoise_lite::FractalType::None,
FractalType::FBm => fastnoise_lite::FractalType::FBm,
FractalType::Ridged => fastnoise_lite::FractalType::Ridged,
FractalType::PingPong => fastnoise_lite::FractalType::PingPong,
FractalType::DomainWarpProgressive => fastnoise_lite::FractalType::DomainWarpProgressive,
FractalType::DomainWarpIndependent => fastnoise_lite::FractalType::DomainWarpIndependent,
};
noise.set_fractal_type(Some(fractal_type));
noise.set_fractal_octaves(Some(fractal_octaves as i32));
noise.set_fractal_lacunarity(Some(fractal_lacunarity as f32));
noise.set_fractal_gain(Some(fractal_gain as f32));
noise.set_fractal_weighted_strength(Some(fractal_weighted_strength as f32));
noise.set_fractal_ping_pong_strength(Some(fractal_ping_pong_strength as f32));
// Cellular
let cellular_distance_function = match cellular_distance_function {
CellularDistanceFunction::Euclidean => fastnoise_lite::CellularDistanceFunction::Euclidean,
CellularDistanceFunction::EuclideanSq => fastnoise_lite::CellularDistanceFunction::EuclideanSq,
CellularDistanceFunction::Manhattan => fastnoise_lite::CellularDistanceFunction::Manhattan,
CellularDistanceFunction::Hybrid => fastnoise_lite::CellularDistanceFunction::Hybrid,
};
let cellular_return_type = match cellular_return_type {
CellularReturnType::CellValue => fastnoise_lite::CellularReturnType::CellValue,
CellularReturnType::Nearest => fastnoise_lite::CellularReturnType::Distance,
CellularReturnType::NextNearest => fastnoise_lite::CellularReturnType::Distance2,
CellularReturnType::Average => fastnoise_lite::CellularReturnType::Distance2Add,
CellularReturnType::Difference => fastnoise_lite::CellularReturnType::Distance2Sub,
CellularReturnType::Product => fastnoise_lite::CellularReturnType::Distance2Mul,
CellularReturnType::Division => fastnoise_lite::CellularReturnType::Distance2Div,
};
noise.set_cellular_distance_function(Some(cellular_distance_function));
noise.set_cellular_return_type(Some(cellular_return_type));
noise.set_cellular_jitter(Some(cellular_jitter as f32));
let coordinate_offset = offset.as_vec2();
let scale = size.as_vec2() / Vec2::new(width as f32, height as f32);
// Calculate the noise for every pixel
for y in 0..height {
for x in 0..width {
let pixel = image.get_pixel_mut(x, y).unwrap();
let pos = Vec2::new(x as f32, y as f32);
let vec = pos * scale + coordinate_offset;
let (mut x, mut y) = (vec.x, vec.y);
if domain_warp_active && domain_warp_amplitude > 0. {
(x, y) = noise.domain_warp_2d(x, y);
}
let luminance = (noise.get_noise_2d(x, y) + 1.) * 0.5;
*pixel = Color::from_luminance(luminance);
}
}
let mut result = RasterDataTable::default();
result.push(Instance {
instance: Raster::new_cpu(image),
transform: DAffine2::from_translation(offset) * DAffine2::from_scale(size),
..Default::default()
});
result
}
#[node_macro::node(category("Raster: Pattern"))]
fn mandelbrot(ctx: impl ExtractFootprint + Send) -> RasterDataTable<CPU> {
let footprint = ctx.footprint();
let viewport_bounds = footprint.viewport_bounds_in_local_space();
let image_bounds = Bbox::from_transform(DAffine2::IDENTITY).to_axis_aligned_bbox();
let intersection = viewport_bounds.intersect(&image_bounds);
let size = intersection.size();
let offset = (intersection.start - image_bounds.start).max(DVec2::ZERO);
// If the image would not be visible, return an empty image
if size.x <= 0. || size.y <= 0. {
return RasterDataTable::default();
}
let scale = footprint.scale();
let width = (size.x * scale.x) as u32;
let height = (size.y * scale.y) as u32;
let mut data = Vec::with_capacity(width as usize * height as usize);
let max_iter = 255;
let scale = 3. * size.as_vec2() / Vec2::new(width as f32, height as f32);
let coordinate_offset = offset.as_vec2() * 3. - Vec2::new(2., 1.5);
for y in 0..height {
for x in 0..width {
let pos = Vec2::new(x as f32, y as f32);
let c = pos * scale + coordinate_offset;
let iter = mandelbrot_impl(c, max_iter);
data.push(map_color(iter, max_iter));
}
}
let image = Image {
width,
height,
data,
..Default::default()
};
let mut result = RasterDataTable::default();
result.push(Instance {
instance: Raster::new_cpu(image),
transform: DAffine2::from_translation(offset) * DAffine2::from_scale(size),
..Default::default()
});
result
}
#[inline(always)]
fn mandelbrot_impl(c: Vec2, max_iter: usize) -> usize {
let mut z = Vec2::new(0., 0.);
for i in 0..max_iter {
z = Vec2::new(z.x * z.x - z.y * z.y, 2. * z.x * z.y) + c;
if z.length_squared() > 4. {
return i;
}
}
max_iter
}
fn map_color(iter: usize, max_iter: usize) -> Color {
let v = iter as f32 / max_iter as f32;
Color::from_rgbaf32_unchecked(v, v, v, 1.)
}