Fix an assortment of small bugs (#3968)

* Fix an assertion failure bug when scaling a line in the transform cage

* Fix missing defaults on node gradient inputs

* Fix Blend Shapes path input wire not updating to show in the UI after Layer > Blend

* Fix assertion failure due to browser non-monotonic timestamp

* Fix SVG renderer drawing 1px strokes as half-width when using stroke alignment

* Fix incorrect appearance of the ColorInput widget when set to "none" and "disabled"

* Fix lerp function in Fill enum to handle None cases correctly

* Fix stroke alignment bug
This commit is contained in:
Keavon Chambers
2026-03-28 17:12:13 -07:00
committed by GitHub
parent 865e9713ad
commit 6388a32ac5
7 changed files with 26 additions and 12 deletions
@@ -4005,6 +4005,14 @@ impl NodeNetworkInterface {
}
}
(_, NodeInput::Node { node_id: upstream_node_id, .. }) => {
// If the old input wasn't exposed but the new one is (`Node` inputs are always exposed),
// the node's port count changed, so its click targets need to be recomputed
if !old_input.is_exposed()
&& let InputConnector::Node { node_id, .. } = input_connector
{
self.unload_node_click_targets(node_id, network_path);
}
// Load structure if the change is to the document network and to the first or second
if network_path.is_empty() {
if matches!(input_connector, InputConnector::Export(0)) {