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Thumbnails for the layer node (#1210)
* Thumbnails for the layer node * Raster node graph frames * Downscale to a random resolution * Cleanup and bug fixes * Generate paths before duplicating outputs * Fix stable id test * Code review changes * Code review pass with minor changes --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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Keavon Chambers
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727e5bdeb1
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6400953af5
@@ -10,7 +10,6 @@ pub struct Compiler {}
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impl Compiler {
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pub fn compile(&self, mut network: NodeNetwork, resolve_inputs: bool) -> impl Iterator<Item = ProtoNetwork> {
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let node_ids = network.nodes.keys().copied().collect::<Vec<_>>();
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network.generate_node_paths(&[]);
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network.resolve_extract_nodes();
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println!("flattening");
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for id in node_ids {
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