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Switch shader texture usage from sampler2D to texture2D plus sampler (fixes #1)
This commit is contained in:
Vendored
+5
-2
@@ -7,7 +7,7 @@
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{
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"type": "lldb",
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"request": "launch",
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"name": "Debug executable 'graphite'",
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"name": "Graphite debug executable",
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"cargo": {
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"args": [
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"build",
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@@ -20,7 +20,10 @@
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}
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},
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"args": [],
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"cwd": "${workspaceFolder}"
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"cwd": "${workspaceFolder}",
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"env": {
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"RUST_LOG": "error"
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}
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},
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{
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"type": "lldb",
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