shader-nodes feature: put shader nodes behind feature gate

This commit is contained in:
firestar99
2025-09-05 00:16:04 +02:00
parent 1128271b41
commit 676aea33fe
4 changed files with 30 additions and 22 deletions
+1 -1
View File
@@ -7,7 +7,7 @@ pub mod cubic_spline;
pub mod fullscreen_vertex;
/// required by shader macro
#[cfg(feature = "std")]
#[cfg(feature = "shader-nodes")]
pub use graphene_raster_nodes_shaders::WGSL_SHADER;
#[cfg(feature = "std")]