Add per-channel parameters to the 'Levels' node and make its midtones a gamma value (#4535)

* Add per-channel records and a gamma midtones value to the 'Levels' node, with a channel selector in its Properties panel

* Migrate the old 'Levels' midtones through its output range and bound a lone midtone marker by the track edges
This commit is contained in:
Keavon Chambers
2026-09-14 22:51:43 -07:00
committed by GitHub
parent 0bede7969c
commit 68d2a06c80
5 changed files with 412 additions and 84 deletions
@@ -695,11 +695,9 @@ pub struct SpectrumInput {
#[cfg_attr(feature = "wasm", derive(tsify::Tsify))]
#[derive(Clone, Debug, Default, PartialEq, serde::Serialize, serde::Deserialize)]
pub struct SpectrumMarker {
/// Position of the marker along the spectrum track, normally from 0 to 1. A shifted or stretched non-cyclic ramp can
/// place it outside that range, where the track draws only the markers falling within its visible span.
/// Position along the track, normally 0..1. A shifted or stretched non-cyclic ramp can push it outside, where it is not drawn.
position: f64,
/// Position (0..1) of the midpoint between this marker and the next, used only if `show_midpoints` is true.
/// The last marker's value controls the wrapped interval when `track_cyclic` is set, and is otherwise ignored.
/// Midpoint (0..1) of the interval to the next marker, used only with `show_midpoints`. The last marker's midpoint spans the wrap of a cyclic track, or is otherwise ignored.
midpoint: f64,
/// CSS color string for the marker handle's fill. Set via `SpectrumMarker::new` from a linear [`Color`],
/// discarding any transparency so the handle always shows the RGB that steers the interpolation.
@@ -708,6 +706,9 @@ pub struct SpectrumMarker {
/// Whether a dashed line runs from this marker to the next through the lane below the track. Dragging it carries both markers.
#[serde(rename = "dashedToNext")]
dashed_to_next: bool,
/// Whether this marker follows its neighbors instead of bounding them, so they may drag past its drawn position.
#[serde(rename = "betweenNeighbors")]
between_neighbors: bool,
}
impl SpectrumMarker {
@@ -718,9 +719,15 @@ impl SpectrumMarker {
midpoint,
handle_color_css,
dashed_to_next: false,
between_neighbors: false,
}
}
pub fn between_neighbors(mut self) -> Self {
self.between_neighbors = true;
self
}
pub fn dash_to_next(mut self) -> Self {
self.dashed_to_next = true;
self
@@ -1399,17 +1399,63 @@ pub(crate) fn transfer_curves_properties(node_id: NodeId, context: &mut NodeProp
pub(crate) fn levels_properties(node_id: NodeId, context: &mut NodePropertiesContext) -> Vec<LayoutGroup> {
use graphene_std::raster::levels::*;
let mut channel_info = ParameterWidgetsInfo::new(node_id, ChannelInput, true, context);
channel_info.exposable = false;
let channel = enum_choice::<AdjustmentChannel>().for_socket(channel_info).property_row();
let channel_value = match get_document_node(node_id, context).ok().and_then(|document_node| document_node.input_value(ChannelInput).cloned()) {
Some(TaggedValue::AdjustmentChannel(channel)) => channel,
_ => AdjustmentChannel::Rgb,
};
let [shadows, midtones, highlights, output_minimums, output_maximums]: [ParameterRef; 5] = match channel_value {
AdjustmentChannel::Rgb => [
ShadowsInput.into(),
MidtonesInput.into(),
HighlightsInput.into(),
OutputMinimumsInput.into(),
OutputMaximumsInput.into(),
],
AdjustmentChannel::Red => [
RedShadowsInput.into(),
RedMidtonesInput.into(),
RedHighlightsInput.into(),
RedOutputMinimumsInput.into(),
RedOutputMaximumsInput.into(),
],
AdjustmentChannel::Green => [
GreenShadowsInput.into(),
GreenMidtonesInput.into(),
GreenHighlightsInput.into(),
GreenOutputMinimumsInput.into(),
GreenOutputMaximumsInput.into(),
],
AdjustmentChannel::Blue => [
BlueShadowsInput.into(),
BlueMidtonesInput.into(),
BlueHighlightsInput.into(),
BlueOutputMinimumsInput.into(),
BlueOutputMaximumsInput.into(),
],
AdjustmentChannel::Alpha => [
AlphaShadowsInput.into(),
AlphaMidtonesInput.into(),
AlphaHighlightsInput.into(),
AlphaOutputMinimumsInput.into(),
AlphaOutputMaximumsInput.into(),
],
};
let input_range_params = [
SpectrumSectionParam::new(ShadowsInput, Color::BLACK, 0., MarkerScale::Percent),
SpectrumSectionParam::new(MidtonesInput, Color::MIDDLE_GRAY, 50., MarkerScale::Percent),
SpectrumSectionParam::new(HighlightsInput, Color::WHITE, 100., MarkerScale::Percent),
SpectrumSectionParam::new(shadows, Color::BLACK, 0., MarkerScale::Percent),
SpectrumSectionParam::new(midtones, Color::MIDDLE_GRAY, 1., MarkerScale::Gamma).between_neighbors(),
SpectrumSectionParam::new(highlights, Color::WHITE, 100., MarkerScale::Percent),
];
let output_range_params = [
SpectrumSectionParam::new(OutputMinimumsInput, Color::BLACK, 0., MarkerScale::Percent),
SpectrumSectionParam::new(OutputMaximumsInput, Color::WHITE, 100., MarkerScale::Percent),
SpectrumSectionParam::new(output_minimums, Color::BLACK, 0., MarkerScale::Percent),
SpectrumSectionParam::new(output_maximums, Color::WHITE, 100., MarkerScale::Percent),
];
let mut layout = Vec::with_capacity(5);
let mut layout = vec![channel];
build_shared_spectrum_section(node_id, context, &bw_track(), &input_range_params, &mut layout);
build_shared_spectrum_section(node_id, context, &bw_track(), &output_range_params, &mut layout);
layout
@@ -1459,6 +1505,8 @@ struct SpectrumSectionParam {
scale: MarkerScale,
/// Whether a dashed line joins the marker to the next parameter's marker.
dash_to_next: bool,
/// Whether the marker takes its scale position within the span between its neighbors rather than the whole track, following them as they move.
between_neighbors: bool,
}
impl SpectrumSectionParam {
@@ -1469,9 +1517,15 @@ impl SpectrumSectionParam {
default_value,
scale,
dash_to_next: false,
between_neighbors: false,
}
}
fn between_neighbors(mut self) -> Self {
self.between_neighbors = true;
self
}
fn dash_to_next(mut self) -> Self {
self.dash_to_next = true;
self
@@ -1507,6 +1561,7 @@ fn build_shared_spectrum_section(node_id: NodeId, context: &mut NodePropertiesCo
let mut marker_default_positions = Vec::new();
let mut marker_scales = Vec::new();
let mut marker_positions = Vec::new();
let mut marker_between = Vec::new();
let mut marker_colors_and_links = Vec::new();
for (i, param) in params.iter().enumerate() {
let (exposed, value) = exposure_and_value[i];
@@ -1518,20 +1573,41 @@ fn build_shared_spectrum_section(node_id: NodeId, context: &mut NodePropertiesCo
marker_input_indices.push(param.parameter.input_index);
marker_default_positions.push(param.scale.position(param.default_value));
marker_scales.push(param.scale);
marker_between.push(param.between_neighbors);
marker_colors_and_links.push((param.handle_color, param.dash_to_next && next_has_marker));
}
// Enforce non-decreasing order so markers never visually cross, matching the node's algorithm where shadows takes precedence
for i in 1..marker_positions.len() {
marker_positions[i] = marker_positions[i].max(marker_positions[i - 1]);
// Enforce non-decreasing order so markers never visually cross, matching the node's algorithm where shadows takes precedence.
// A marker placed between its neighbors bounds nothing here and instead takes its scale position within their settled span.
let mut floor = 0.;
for (position, &between) in marker_positions.iter_mut().zip(&marker_between) {
if between {
continue;
}
*position = position.max(floor);
floor = *position;
}
for i in 0..marker_positions.len() {
if marker_between[i] {
let left = if i == 0 { 0. } else { marker_positions[i - 1] };
let right = marker_positions.get(i + 1).copied().unwrap_or(1.);
marker_positions[i] = left + marker_positions[i] * (right - left);
}
}
let spectrum_markers: Vec<SpectrumMarker> = marker_positions
.iter()
.zip(&marker_colors_and_links)
.map(|(&position, &(handle_color, dashed))| {
let marker = SpectrumMarker::new(position, 0.5, handle_color);
if dashed { marker.dash_to_next() } else { marker }
.zip(&marker_between)
.map(|((&position, &(handle_color, dashed)), &between)| {
let mut marker = SpectrumMarker::new(position, 0.5, handle_color);
if dashed {
marker = marker.dash_to_next();
}
if between {
marker = marker.between_neighbors();
}
marker
})
.collect();
@@ -1550,21 +1626,35 @@ fn build_shared_spectrum_section(node_id: NodeId, context: &mut NodePropertiesCo
let marker_default_positions = marker_default_positions.clone();
let marker_scales = marker_scales.clone();
let marker_positions = marker_positions.clone();
let marker_between = marker_between.clone();
move |update: &SpectrumInputUpdate| {
let i = match update {
SpectrumInputUpdate::MoveMarker { index, .. } | SpectrumInputUpdate::ResetMarker { index } => *index as usize,
_ => return Message::NoOp,
};
let (Some(&input_index), Some(&scale), Some(&default_position)) = (marker_input_indices.get(i), marker_scales.get(i), marker_default_positions.get(i)) else {
let (Some(&input_index), Some(&scale), Some(&between), Some(&default_position)) =
(marker_input_indices.get(i), marker_scales.get(i), marker_between.get(i), marker_default_positions.get(i))
else {
return Message::NoOp;
};
let left = if i == 0 { 0. } else { marker_positions[i - 1] };
let right = marker_positions.get(i + 1).copied().unwrap_or(1.);
// The span the marker's scale maps onto: its neighbors' positions when placed between them, otherwise the track between the
// nearest markers that bound it, which a marker placed between its neighbors never does
let bounding = |j: usize| between || !marker_between[j];
let left = (0..i).rev().find(|&j| bounding(j)).map_or(0., |j| marker_positions[j]);
let right = (i + 1..marker_positions.len()).find(|&j| bounding(j)).map_or(1., |j| marker_positions[j]);
let scale_position = match update {
SpectrumInputUpdate::MoveMarker { position, .. } if between => {
let span = right - left;
if span <= f64::EPSILON {
return Message::NoOp;
}
((position - left) / span).clamp(0., 1.)
}
SpectrumInputUpdate::MoveMarker { position, .. } => *position,
// A default that would cross a neighbor falls back to the midpoint between them
SpectrumInputUpdate::ResetMarker { .. } if (left..=right).contains(&default_position) => default_position,
SpectrumInputUpdate::ResetMarker { .. } if between || (left..=right).contains(&default_position) => default_position,
SpectrumInputUpdate::ResetMarker { .. } => (left + right) / 2.,
_ => return Message::NoOp,
};
@@ -2196,6 +2196,31 @@ fn migrate_node(node_id: &NodeId, node: &DocumentNode, network_path: &[NodeId],
inputs_count = 3;
}
// Levels' Midtones became the gamma value it encoded, and each channel gained its own record after the composite one
if reference == DefinitionIdentifier::ProtoNode(graphene_std::raster::levels::IDENTIFIER) && inputs_count == 6 {
let mut node_template = resolve_document_node_type(&reference)?.default_node_template();
document.network_interface.replace_implementation(node_id, network_path, &mut node_template);
let old_inputs = document.network_interface.replace_inputs(node_id, network_path, &mut node_template)?;
let output_level = |index: usize, default: f32| match old_inputs.get(index).and_then(|input| input.as_value()) {
Some(TaggedValue::F32(percent)) => percent / 100.,
_ => default,
};
let (output_minimums, output_maximums) = (output_level(4, 0.), output_level(5, 1.));
for (index, input) in old_inputs.iter().take(6).enumerate() {
let input = match (index, input.as_value()) {
(2, Some(TaggedValue::F32(percent))) => {
// The old node's midtones-to-gamma mapping, from https://stackoverflow.com/questions/39510072/algorithm-for-adjustment-of-image-levels
let midtones = output_minimums + (output_maximums - output_minimums) * percent / 100.;
let gamma = if midtones < 0.5 { 1. + 9. * (1. - midtones * 2.) } else { ((1. - midtones) * 2.).max(0.01) };
NodeInput::value(TaggedValue::F32(gamma.clamp(0.01, 9.99)), input.is_exposed())
}
_ => input.clone(),
};
document.network_interface.set_input(&InputConnector::node_at_index(*node_id, index), input, network_path);
}
inputs_count = 27;
}
if reference == DefinitionIdentifier::ProtoNode(graphene_std::repeat::repeat_on_points::IDENTIFIER) && inputs_count == 2 {
let mut node_template = resolve_document_node_type(&reference)?.default_node_template();
document.network_interface.replace_implementation(node_id, network_path, &mut node_template);