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Improve the Data panel with type-specific detail pages and nested-layer support (#4070)
* Improve the Data panel with more type-specific detail pages * Add network_path to SetDisplayName so renames target any network depth * Track nested layers via full editor:layer paths and rename parent_layer to path_of_subgraph * Polish the data panel NodeId leaf page with an editable name field * Make lock and visibility toggles work for layers in nested subgraphs * Fix formatting * Fix connected_to_output running in the wrong network for nested-layer toggles
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@@ -1296,8 +1296,8 @@ pub async fn flatten_path<T: IntoGraphicTable + 'n + Send>(_: impl Ctx, #[implem
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// Concatenate every vector element's subpaths into the single output compound path
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for index in 0..flattened.len() {
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let Some(element) = flattened.element(index) else { continue };
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let node_id: Option<NodeId> = flattened.attribute_cloned_or_default("editor:layer", index);
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let node_id = node_id.map(|node_id| node_id.0).unwrap_or_default();
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let layer_path: Table<NodeId> = flattened.attribute_cloned_or_default("editor:layer", index);
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let node_id = layer_path.iter_element_values().next_back().map(|node_id| node_id.0).unwrap_or_default();
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let mut hasher = DefaultHasher::new();
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(index, node_id).hash(&mut hasher);
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@@ -1318,8 +1318,8 @@ pub async fn flatten_path<T: IntoGraphicTable + 'n + Send>(_: impl Ctx, #[implem
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// Adopt the last input row's layer so the editor can also bucket clicks under a contributing child layer
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if !flattened.is_empty() {
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let primary = flattened.len() - 1;
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let layer: Option<NodeId> = flattened.attribute_cloned_or_default("editor:layer", primary);
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output_table.set_attribute("editor:layer", 0, layer);
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let layer_path: Table<NodeId> = flattened.attribute_cloned_or_default("editor:layer", primary);
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output_table.set_attribute("editor:layer", 0, layer_path);
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}
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output_table
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@@ -2529,13 +2529,13 @@ async fn morph<I: IntoGraphicTable + 'n + Send + Clone>(
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// The result is a synthesis of source and target, so adopt whichever endpoint the result is closer to as
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// the click-target identity (so the editor can route clicks back to one of the contributing layers)
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let primary_index = if time < 0.5 { source_index } else { target_index };
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let layer: Option<NodeId> = content.attribute_cloned_or_default("editor:layer", primary_index);
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let layer_path: Table<NodeId> = content.attribute_cloned_or_default("editor:layer", primary_index);
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Table::new_from_row(
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TableRow::new_from_element(vector)
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.with_attribute("transform", lerped_transform)
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.with_attribute("alpha_blending", vector_alpha_blending)
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.with_attribute("editor:layer", layer)
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.with_attribute("editor:layer", layer_path)
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.with_attribute("editor:merged_layers", graphic_table_content),
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)
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}
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