Add Poisson-disk sampling node and Bezier-rs 0.4 release (#1586)

* Add Poisson-disk sampling node and Bezier-rs 0.4 release

* Additional optimizations

* More performance optimizations with help from 0Hypercube

* Add comments
This commit is contained in:
Keavon Chambers
2024-01-28 02:25:46 -08:00
committed by GitHub
parent a7bf6e2459
commit 6b6accfb91
21 changed files with 778 additions and 50 deletions

View File

@@ -7,6 +7,7 @@ use core::future::Future;
use bezier_rs::{Subpath, SubpathTValue, TValue};
use glam::{DAffine2, DVec2};
use rand::{Rng, SeedableRng};
#[derive(Debug, Clone, Copy)]
pub struct SetFillNode<FillType, SolidColor, GradientType, Start, End, Transform, Positions> {
@@ -276,6 +277,30 @@ async fn sample_points<FV: Future<Output = VectorData>, FL: Future<Output = Vec<
vector_data
}
#[derive(Debug, Clone, Copy)]
pub struct PoissonDiskPoints<SeparationDiskDiameter> {
separation_disk_diameter: SeparationDiskDiameter,
}
#[node_macro::node_fn(PoissonDiskPoints)]
fn poisson_disk_points(mut vector_data: VectorData, separation_disk_diameter: f32) -> VectorData {
let mut rng = rand::rngs::StdRng::seed_from_u64(0);
for subpath in &mut vector_data.subpaths.iter_mut() {
if subpath.manipulator_groups().len() < 3 {
continue;
}
subpath.apply_transform(vector_data.transform);
let points = subpath.poisson_disk_points(separation_disk_diameter as f64, || rng.gen::<f64>()).into_iter().map(|point| point.into());
*subpath = Subpath::from_anchors(points, false);
subpath.apply_transform(vector_data.transform.inverse());
}
vector_data
}
#[derive(Debug, Clone, Copy)]
pub struct LengthsOfSegmentsOfSubpaths;
@@ -323,8 +348,10 @@ async fn morph<SourceFuture: Future<Output = VectorData>, TargetFuture: Future<O
source: impl Node<Footprint, Output = SourceFuture>,
target: impl Node<Footprint, Output = TargetFuture>,
start_index: u32,
time: f64,
time: f32,
) -> VectorData {
let time = time as f64;
let mut source = self.source.eval(footprint).await;
let mut target = self.target.eval(footprint).await;