Implement node graph gpu execution via vulkano and rust gpu (#870)

* Add Executor abstraction

* Resolve inputs for proto nodes by adding compose nodes

* Add infrastructure for compiling gpu code

* Integrate nodegraph gpu execution into graph-crafter

* Extract graphene core path from env vars

* Make Color struct usable for gpu code
This commit is contained in:
TrueDoctor
2022-12-05 12:56:36 +01:00
committed by GitHub
parent 951c4b665f
commit 6cc364b029
26 changed files with 2140 additions and 620 deletions
+3
View File
@@ -2,7 +2,10 @@ accepted = [
"Apache-2.0",
"MIT",
"BSD-3-Clause",
"BSD-2-Clause",
"Zlib",
"Unicode-DFS-2016",
"ISC",
]
ignore-build-dependencies = true
ignore-dev-dependencies = true