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Add type checking to the node graph (#1025)
* Implement type inference Add type hints to node trait Add type annotation infrastructure Refactor type ascription infrastructure Run cargo fix Insert infer types stub Remove types from node identifier * Implement covariance * Disable rejection of generic inputs + parameters * Fix lints * Extend type checking to cover Network inputs * Implement generic specialization * Relax covariance rules * Fix type annotations for TypErasedComposeNode * Fix type checking errors * Keep connection information during node resolution * Fix TypeDescriptor PartialEq implementation * Apply review suggestions * Add documentation to type inference * Add Imaginate node to document node types * Fix whitespace in macros * Add types to imaginate node * Fix type declaration for imaginate node + add console logging * Use fully qualified type names as fallback during comparison --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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co-authored by
Keavon Chambers
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@@ -120,7 +120,7 @@ impl Fsm for ImaginateToolFsmState {
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use graph_craft::document::*;
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let imaginate_node_type = IMAGINATE_NODE;
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let imaginate_node_type = &*IMAGINATE_NODE;
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let mut imaginate_inputs: Vec<NodeInput> = imaginate_node_type.inputs.iter().map(|input| input.default.clone()).collect();
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imaginate_inputs[0] = NodeInput::node(0, 0);
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