mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-22 00:18:12 +08:00
Lay groundwork for directly rendering to the canvas without a cpu roundrip (#1291)
* Add Texture handle type * Add Texture View to shader inputs * Implement basic rendering pipeline * Render first texture using render pipeline * Fix output color space * Precompute the rendering pipeline * Move gpu context creation to editor api * Port gpu-executor nodes to node registry * Fix canvas nodes and make code compile for non wasm targets * Pin wasm-bindgen version * Disable miri temoporarily for better ci times * Fix formatting * Remove unsafe block * Bump wasm-pack version * Bump wasm-bindgen version * Add gpu feature guard for push node * Make Into node async
This commit is contained in:
@@ -56,7 +56,7 @@
|
||||
"webpack": "^5.81.0"
|
||||
},
|
||||
"optionalDependencies": {
|
||||
"wasm-pack": "0.10.3"
|
||||
"wasm-pack": "0.11.1"
|
||||
},
|
||||
"//": "Notes about dependency issues and incompatibilities should be added here when needed.",
|
||||
"homepage": "https://graphite.rs",
|
||||
|
||||
Reference in New Issue
Block a user