Make Brush tool use per-stroke options and improve its performance (#1242)

* Laid groundwork for per-stroke brush parameters.

* Added new spacing parameter.

* Added back interpolation, using spacing parameter.

* Move bounding box code into core.

* Initial working prototype of per-stroke styles.

* Removed now useless brush node properties.

* Made default spacing 50% for performance comparison.

* Quick and dirty prototype for BlitNode copied from blend.

* Fixed error after rebase.

* Optimized the blitting loop.

* Pretty big optimization for into_flat_u8.

* Insert brush node for images

* Fix starting position transform

* UX polish

* Code review nits

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Orson Peters
2023-05-27 22:55:49 +02:00
committed by Keavon Chambers
parent 0586d52f3a
commit 7148b199ec
15 changed files with 491 additions and 337 deletions

View File

@@ -10,7 +10,6 @@ use document_legacy::{LayerId, Operation};
use graph_craft::document::value::TaggedValue;
use graph_craft::document::{generate_uuid, DocumentNodeImplementation, NodeId, NodeNetwork};
use graph_craft::executor::Compiler;
use graph_craft::imaginate_input::*;
use graph_craft::{concrete, Type, TypeDescriptor};
use graphene_core::raster::{Image, ImageFrame};
use graphene_core::renderer::{SvgSegment, SvgSegmentList};