mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-24 08:18:12 +08:00
Rename and reorganize several widgets (#1462)
* Rename SwatchPairInput -> WorkingColorsButton * Remove unnecessary Svelte each-loop keys * Rename (and migrate) MenuBarInput -> MenuListButton * Rename PivotAssist -> PivotInput * Rename PersistentScrollbar -> ScrollbarInput and CanvasRuler -> RulerInput * Rename DIalogModal -> Dialog * Rename WidgetRow -> WidgetSpan
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@@ -10,7 +10,7 @@
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</script>
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<LayoutRow class="breadcrumb-trail-buttons" {tooltip}>
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{#each labels as label, index (index)}
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{#each labels as label, index}
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<TextButton {label} emphasized={index === labels.length - 1} {disabled} action={() => !disabled && index !== labels.length - 1 && action(index)} />
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{/each}
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</LayoutRow>
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@@ -0,0 +1,83 @@
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<script lang="ts">
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import type { MenuListEntry } from "@graphite/wasm-communication/messages";
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import MenuList from "@graphite/components/floating-menus/MenuList.svelte";
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import IconLabel from "@graphite/components/widgets/labels/IconLabel.svelte";
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import TextLabel from "@graphite/components/widgets/labels/TextLabel.svelte";
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export let entry: MenuListEntry;
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let entryRef: MenuList;
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$: (entry.ref = entryRef), entry.ref;
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function clickEntry(e: MouseEvent) {
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// If there's no menu to open, trigger the action but don't try to open its non-existant children
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if ((entry.children?.length ?? 0) === 0) {
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if (entry.action && !entry.disabled) entry.action();
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return;
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}
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// Focus the target so that keyboard inputs are sent to the dropdown
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(e.target as HTMLElement | undefined)?.focus();
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if (entry.ref) {
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entry.ref.open = true;
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} else {
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throw new Error("The menu bar floating menu has no associated ref");
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}
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}
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</script>
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<div class="menu-list-button">
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<!-- svelte-ignore a11y-no-noninteractive-tabindex -->
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<div
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on:click={(e) => clickEntry(e)}
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on:keydown={(e) => entry.ref?.keydown(e, false)}
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class="entry"
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class:open={entry.ref?.open}
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tabindex="0"
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data-floating-menu-spawner={(entry.children?.length ?? 0) > 0 ? "" : "no-hover-transfer"}
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>
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{#if entry.icon}
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<IconLabel icon={entry.icon} />
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{/if}
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{#if entry.label}
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<TextLabel>{entry.label}</TextLabel>
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{/if}
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</div>
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{#if (entry.children?.length ?? 0) > 0}
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<MenuList
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on:open={({ detail }) => entry.ref && (entry.ref.open = detail)}
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open={entry.ref?.open || false}
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entries={entry.children || []}
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direction="Bottom"
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minWidth={240}
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drawIcon={true}
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bind:this={entryRef}
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/>
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{/if}
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</div>
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<style lang="scss" global>
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.menu-list-button {
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display: flex;
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position: relative;
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.entry {
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display: flex;
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align-items: center;
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white-space: nowrap;
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background: none;
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padding: 0 8px;
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margin: 0;
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border: 0;
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border-radius: 2px;
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&:hover,
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&.open {
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background: var(--color-5-dullgray);
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}
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}
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}
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</style>
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@@ -88,12 +88,12 @@
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}
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}
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.widget-row > & + .text-button,
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.widget-span.row > & + .text-button,
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.layout-row > & + .text-button {
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margin-left: 8px;
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}
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.widget-column > & + .text-button,
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.widget-span.column > & + .text-button,
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.layout-column > & + .text-button {
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margin-top: 8px;
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}
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@@ -0,0 +1,91 @@
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<script lang="ts">
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import { getContext } from "svelte";
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import type { Editor } from "@graphite/wasm-communication/editor";
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import type { Color } from "@graphite/wasm-communication/messages";
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import ColorPicker from "@graphite/components/floating-menus/ColorPicker.svelte";
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import LayoutCol from "@graphite/components/layout/LayoutCol.svelte";
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import LayoutRow from "@graphite/components/layout/LayoutRow.svelte";
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const editor = getContext<Editor>("editor");
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export let primary: Color;
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export let secondary: Color;
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let primaryOpen = false;
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let secondaryOpen = false;
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function clickPrimarySwatch() {
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primaryOpen = true;
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secondaryOpen = false;
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}
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function clickSecondarySwatch() {
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primaryOpen = false;
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secondaryOpen = true;
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}
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function primaryColorChanged(color: Color) {
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editor.instance.updatePrimaryColor(color.red, color.green, color.blue, color.alpha);
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}
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function secondaryColorChanged(color: Color) {
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editor.instance.updateSecondaryColor(color.red, color.green, color.blue, color.alpha);
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}
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</script>
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<LayoutCol class="working-colors-button">
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<LayoutRow class="primary swatch">
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<button on:click={clickPrimarySwatch} class:open={primaryOpen} style:--swatch-color={primary.toRgbaCSS()} data-floating-menu-spawner="no-hover-transfer" tabindex="0" />
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<ColorPicker open={primaryOpen} on:open={({ detail }) => (primaryOpen = detail)} color={primary} on:color={({ detail }) => primaryColorChanged(detail)} direction="Right" />
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</LayoutRow>
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<LayoutRow class="secondary swatch">
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<button on:click={clickSecondarySwatch} class:open={secondaryOpen} style:--swatch-color={secondary.toRgbaCSS()} data-floating-menu-spawner="no-hover-transfer" tabindex="0" />
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<ColorPicker open={secondaryOpen} on:open={({ detail }) => (secondaryOpen = detail)} color={secondary} on:color={({ detail }) => secondaryColorChanged(detail)} direction="Right" />
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</LayoutRow>
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</LayoutCol>
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<style lang="scss" global>
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.working-colors-button {
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flex: 0 0 auto;
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.swatch {
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width: 28px;
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height: 28px;
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margin: 0 2px;
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position: relative;
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> button {
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--swatch-color: #ffffff;
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width: 100%;
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height: 100%;
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border-radius: 50%;
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border: 2px var(--color-5-dullgray) solid;
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box-shadow: 0 0 0 2px var(--color-3-darkgray);
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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background: linear-gradient(var(--swatch-color), var(--swatch-color)), var(--color-transparent-checkered-background);
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background-size: var(--color-transparent-checkered-background-size);
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background-position: var(--color-transparent-checkered-background-position);
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overflow: hidden;
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&:hover,
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&.open {
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border-color: var(--color-6-lowergray);
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}
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}
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.floating-menu {
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top: 50%;
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right: -2px;
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}
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&.primary {
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margin-bottom: -8px;
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z-index: 1;
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}
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}
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}
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</style>
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