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Display images in the SVG viewport renderer via canvases instead of base64 PNGs (#2903)
* add: move images as rendered canvases to node_graph_executor
* add: added the frontend message
* fix: bytemuck stuff
* fix: canvas element breaking
* fix: width issues
* fix: remove the old message
* npm: run lint-fix
* fix
* works finally
* fix transforms
* Fix self closing tag
* fix: reuse id
* fix: have it working with repeat instance
* cargo: fmt
* fix
* Avoid "canvas" prefix to IDs
* fix
* fix: vello issue from 6111440
* fix: gpu stuff
* fix: vello bbox
* Code review
---------
Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
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@@ -56,6 +56,10 @@ impl AlphaBlending {
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clip: if t < 0.5 { self.clip } else { other.clip },
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}
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}
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pub fn opacity(&self, mask: bool) -> f32 {
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self.opacity * if mask { 1. } else { self.fill }
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}
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}
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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