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Implement dynamic table attributes to generalize the graphic-specific Table type (#4050)
* Feature-gate serde derives behind cfg_attr in all runtime node graph type crates * Refactor Table to move its hard-coded fields into an attributes field * Encapsulate TableRow/TableRowRef/TableRowMut attribute fields behind accessor methods * Remove TaggedValue::GraphicUnused * Refactor Table<T> to use dynamic attributes instead fixed names * Fix code review soundness concerns * Add todo work * Replace row-oriented Table<T> API with column-oriented access * Fix attribute propagation bugs ---------
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@@ -23,15 +23,15 @@ wasm = [
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# Local dependencies
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dyn-any = { workspace = true }
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graphene-hash = { workspace = true }
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core-types = { workspace = true }
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brush-nodes = { workspace = true }
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graphene-core = { workspace = true }
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graphene-application-io = { workspace = true }
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rendering = { workspace = true }
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raster-nodes = { workspace = true }
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vector-nodes = { workspace = true }
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graphic-types = { workspace = true }
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text-nodes = { workspace = true }
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core-types = { workspace = true, features = ["serde"] }
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brush-nodes = { workspace = true, features = ["serde"] }
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graphene-core = { workspace = true, features = ["serde"] }
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graphene-application-io = { workspace = true, features = ["serde"] }
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rendering = { workspace = true, features = ["serde"] }
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raster-nodes = { workspace = true, features = ["serde"] }
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vector-nodes = { workspace = true, features = ["serde"] }
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graphic-types = { workspace = true, features = ["serde"] }
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text-nodes = { workspace = true, features = ["serde"] }
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# Workspace dependencies
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log = { workspace = true }
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