Add shifting of layers in stacks as blocks that collide and bump other layers/nodes (#1940)

* Shift nodes as blocks

* Implement rubber banding

* Improve upstream locking when shifting layers

* WIP: Reworked shifting

* WIP: Reworked node shifting

* Finish shifting

* Fix demo artwork

* Code review

* Right click to end shift

* Improve rubber banding

* Fix clippy issues

* Skip collision for intersecting nodes

* Rubber banding bug fix

* Fix ctrl+delete node in chain

* Grip drag

* Fix layer width

* Add icon to frontend for the solo drag grip

* Reconnect during ctrl+delete

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
adamgerhant
2024-08-22 01:56:32 -07:00
committed by GitHub
co-authored by Keavon Chambers
parent a7840b252d
commit 78337f9b8e
19 changed files with 1238 additions and 308 deletions
+1 -1
View File
@@ -386,7 +386,7 @@ mod test {
nodes: vec![rect_id.to_node(), ellipse_id.to_node()],
});
editor.handle_message(PortfolioMessage::Copy { clipboard: Clipboard::Internal });
editor.handle_message(NodeGraphMessage::DeleteSelectedNodes { reconnect: true });
editor.handle_message(NodeGraphMessage::DeleteSelectedNodes { delete_children: true });
editor.draw_rect(0., 800., 12., 200.);
editor.handle_message(PortfolioMessage::PasteIntoFolder {
clipboard: Clipboard::Internal,