Make ResourceStorage trait &self-based and remove 'static requirement (#4188)

* Make ResourceStorage trait &self-based with elided-lifetime ResourceFuture

* Adress review comments
This commit is contained in:
Dennis Kobert
2026-06-01 10:37:05 +00:00
committed by GitHub
parent e32ff4b7f0
commit 7b9c480a8d
12 changed files with 52 additions and 48 deletions
+2 -2
View File
@@ -96,10 +96,10 @@ impl App {
// Wake the winit event loop when an editor future completes.
let wake_scheduler = app_event_scheduler.clone();
let wake = std::sync::Arc::new(move || {
let wake = Arc::new(move || {
wake_scheduler.schedule(AppEvent::DesktopWrapperMessage(DesktopWrapperMessage::Wake));
});
let desktop_wrapper = DesktopWrapper::new(rand::rng().random(), Box::new(resource_storage), wgpu_context.clone(), wake);
let desktop_wrapper = DesktopWrapper::new(rand::rng().random(), Arc::new(resource_storage), wgpu_context.clone(), wake);
Self {
render_state: None,